Interview has happened 2 days after release with Jan Dušek (Project Lead) and Jiří Sainer (Marketing & Brand Manager).
- Release marketing campaign took 1 year to prepair.
- It was hard to find out how to hand over what Reforger actually is.
- Release was considered success.
- It is result of intensive 3 years of working.
- Leak was not intended, it is known who did it.
- At the end of the day leaked manual was good promotion.
- Playstation confirmed, but there is no early access
- No sigleplayer content planned for now.
- Documentation is available for community (note: anyone any idea where?)
- Game Master is meant for creating scenarios in the future.
- Reforger price is fixed and will not be risen over the time (as is usual for EA).
- Reforger will be supported after initial year of life.
- There is plan for new content for Reforger.
- Arma 4 theme was already decided (if I understand it well).
- New platform started 3 years ago with 10 people, currently it is 150 people.