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July 19, 2018 20:52
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/** | |
* Author: Simon Lindholm | |
* Date: 2018-07-19 | |
* License: CC0 | |
* Source: own work | |
* Description: Euclidean minimum spanning tree. | |
* Add an "index" member to Point if you need indices returned. | |
* Usage: | |
* Q q; q.ps = ...; | |
* q.init(0,0,1 << 30); // if 0 <= x,y < 2^30 | |
* q.rec({&q}); // outputs MST candidates into 'out' | |
* Time: O(n \log n \log 10^9); 3s for $n=10^5$ | |
* Status: fuzz-tested | |
*/ | |
#pragma once | |
#include "Point.h" | |
typedef Point<ll> P; | |
int sign(ll x) { return x > 0 ? 2 : !x; } | |
vector<pair<P,P>> out; | |
struct Q { | |
ll x,y,s; vector<P> ps; Q* ch = 0; | |
void init(ll mx, ll my, ll ms) { | |
x=mx, y=my, s=ms/2; | |
if (sz(ps) <= 1) return; | |
ch = new Q[4]; | |
trav(p,ps) ch[(p.x >= x+s)+2*(p.y >= y+s)].ps.push_back(p); | |
rep(i,0,4) ch[i].init(x+i%2*s, y+i/2*s, s); | |
} | |
void rec(vector<Q*> A) { | |
vector<Q*> near; | |
trav(a, A) { | |
if (ch && a->ch && max(abs(a->x-x), abs(a->y-y)) <= 2*s) | |
rep(i,0,4) near.push_back(&a->ch[i]); | |
else if (this < a) test(ps, a->ps); | |
} | |
if (ch) rep(i,0,4) ch[i].rec(near); | |
} | |
/// called to find the shortest path, OR when sz(b) == 1 to find all paths | |
void test(vector<P>& a, vector<P>& b) { | |
if (sz(a) > sz(b)) { test(b, a); return; } | |
if (sz(a) < 4) { | |
trav(x, a) trav(y, b) out.push_back({x, y}); return; } | |
P p = a[rand() % sz(a)]; | |
pair<ll, P> best{LLONG_MAX, P{}}; | |
trav(y, b) best = min(best, {(p-y).dist2(), y}); | |
P q = best.second; | |
vector<P> A[3], B[3] = {{q},{},{q}}; | |
trav(x, a) A[sign(p.cross(q, x))].push_back(x); | |
trav(x, b) B[sign(p.cross(q, x))].push_back(x); | |
trav(x, A[1]) out.emplace_back(x, q); | |
test(A[0], B[0]); test(A[2], B[2]); | |
} | |
}; |
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