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get distance to points wrangle #houdini #vex #wrangle
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// get nearest point index of second input | |
int np = nearpoint(1, @P); | |
// get that point's position | |
vector np_pos = point(1, 'P', np); | |
// measure distance | |
float dist = distance(@P, np_pos); | |
// normalise distance | |
dist = fit(dist, ch('in_min'), ch('in_max'), ch('out_min'), ch('out_max')); | |
// remap with ramp | |
dist = chramp('remap', dist); | |
// set attribute | |
f@dist = dist; | |
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