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const int buttonPin = 2;// the number of the pushbutton pin | |
const int butpin = 3; | |
const int ledpin2 = 9; | |
const int ledPin = 8;// the number of the LED pin | |
const int fadingDelay = 25; // the speed of LED fading (higher value = slower) | |
// variables will change: | |
int butState = 0; | |
int buttonState = 0; // variable for reading the pushbutton status | |
boolean fadingState = false; // determines whether the LED needs to be turned on or off | |
void setup() { | |
// initialize the LED pin as an output: | |
pinMode(ledPin, OUTPUT); | |
pinMode(ledpin2, OUTPUT); | |
// initialize the pushbutton pin as an input: | |
pinMode(buttonPin, INPUT); | |
pinMode(butpin, INPUT); | |
} | |
void loop() { | |
// read the state of the pushbutton value: | |
buttonState = digitalRead(buttonPin); | |
butState = digitalRead(butpin); | |
// check whether the button was pressed | |
if (buttonState == HIGH) { | |
// check the current LED status (on/off) | |
if (fadingState == false) { | |
// turn on the LED | |
for (int j =1; j<=10; j+=1){ | |
digitalWrite(ledPin, HIGH); // turn the LED on | |
delay(200); | |
digitalWrite(ledPin, LOW); // turn the LED off | |
delay(200); | |
} | |
for (int i = 0; i <= 255; i += 5) { | |
analogWrite(ledPin, i); | |
delay(fadingDelay); | |
} | |
} else { | |
// turn off the LED | |
for (int i = 255; i >= 0; i -= 5) { | |
analogWrite(ledPin, i); | |
delay(fadingDelay); | |
} | |
} | |
fadingState = !fadingState; // save the current LED state (on/off) | |
} | |
if (butState == HIGH) { | |
// check the current LED status (on/off) | |
if (fadingState == false) { | |
// turn on the LED | |
for (int j =1; j<=10; j+=1){ | |
digitalWrite(ledpin2, HIGH); // turn the LED on | |
delay(200); | |
digitalWrite(ledpin2, LOW); // turn the LED off | |
delay(200); | |
} | |
for (int i = 0; i <= 255; i += 5) { | |
analogWrite(ledpin2, i); | |
delay(fadingDelay); | |
} | |
} else { | |
// turn off the LED | |
for (int i = 255; i >= 0; i -= 5) { | |
analogWrite(ledpin2, i); | |
delay(fadingDelay); | |
} | |
} | |
fadingState = !fadingState; // save the current LED state (on/off) | |
} | |
} |
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