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simontime / decode_ash.c
Last active February 11, 2023 01:42 — forked from NWPlayer123/decode_ash.c
decompression code from My Pokemon Ranch, seems similar to the ash used by the Wii Menu
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
uint16_t left9[0x400];
uint16_t right9[0x400];
uint16_t left12[0x10000];
uint16_t right12[0x10000];
uint32_t stack[0x100];