- finding candidates
- selling candidates on the position
- assessing candidates
- before the first day
- first day and introducing the team
- defining culture (and then watching it evolve)
- The Wiki
- manager README (and why they are criticised)
- making yourself available
- finding a good first task
- everyone else says they have found "true" agile
- do more than read
- if you're always sprinting, you're never sprinting
- people over process
- Retrospectives
- suggest, don't demand
- the reviewer is the assistant
- code reviews as a learning experience
- code reviews to reduce bus factor
- earned over years, lost in seconds
- staying 'hands on'
- democracy with a final decision maker
- protective authority
- why they are important
- what they are not
- the employee's time
- mentorship
- can't build when you're always putting out fire
- urgent vs important
- when to delegate
- prioritisation
- technical debt
- building tests
- using advanced tooling
- buy vs build
- code vs no code
- people over process
- perceived fairness
- get compensation out of the way
- humans, not trained mice
- titles
- Backend, frontend, fullstack
- DevOps
- UI, UX, Designer
- Product Manager
- Functional and cross functional