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@sjakaus
Created September 13, 2010 18:27
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package
{
import net.flashpunk.World;
import Master;
public class DungeonWorld extends World
{
public function DungeonWorld()
{
trace(Master.currentLevel);
add(new Level());
add(new Player(50,50));
}
override public function update():void
{
super.update();
}
}
}
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