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Last active July 11, 2017 13:00
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Caves of Qud: Skills taught via Water Ritual
Faction Skills
Antelopes none
Apes Conk
Arachnids Lunge
Baboons none
Baetyls ?
Barathrumites Tinkering I
Bears none
Beasts none
Birds none
Cannibals Butchery
Cats Acrobatics
Consortium Snake Oiler
Crabs Calloused
Cragmensch none
Dogs none
Dromad none
Equines Longstrider
Fish Swim
Flowers none
Frogs Jump
Fungi Can give you a fungal infection
Girsh none
Glow Wights none
Goatfolk Skillful Butchery
Grazing Hedonists none
Hermits Berate
Insects none
Issachari Weathered
Joppa Harvestry
Kyakukya Skillful Harvestry
Mamon none
Mean ?
MechaSub ?
Mechanimists Proseltyze
Merchants none
Mollusks none
Naphtaali none
Newly Sentient Beings 200 skill points
Oozes Slime Glands mutation
Robots Iron Mind
Roots Wilderness Lore: Jungles
Seekers Self Discipline and various mental mutations
Snapjaws none
Solos ?
Strangers Akimbo
Succulents ?
Swine none
Templar none
Tortoises none
Trees none
Trolls none
Unshelled Reptiles ?
Urchins none
Vines Ambidexterity
Wardens Depends on the warden (Esther teaches Shield, Indrix teaches Intimidate)
Water Barons ?
Waydroids none
Winged Mammals none
Worms none
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