Created
November 28, 2015 13:56
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Name Classification Tier Active Passive | |
Solar class battleship 7 Majesty (toggle) Looks exceptionally majestic. False Gravity Well All ships (including allies, excluding self) cannot run when under 50% HP. | |
Venus class carrier 7 Pitstop A Rapier or Erinies may give up its action and instead be fully repaired and restocked. Fighter Hangar Bays Can carry up to 12 Rapiers and 2 Erinies. | |
Pelsk class battlecruiser 6 - - Blaze of Glory When this ship is destroyed, deal 40 damage to a random enemy ship. | |
Vanguard class cruiser 5 - - | |
Zakharov class cruiser 5 Mine the Waters Drop a Mine in a sector. It explodes to deal 10 damage to 5 ships, or 50 damage to 1. One Zakharov only carries 3 mines at a time. Scrap collection For every 4 damage dealt, heal 1. Scrambling Device | |
Amelia class supply 5 Active Camo (toggle) Each turn, burn 1 fuel. Cannot be targetted. Nanobot Swarm Each turn, heal all friendly ships by 2. | |
Havoc class frigate 4 - - | |
Thunderlance class destroyer 4 - Disintegration Beam Each time this ship fires on the same enemy as last turn with its disintegration beam, deal 10 more damage, up to 30 more damage. | |
Caladrius class light supply 4 Repairs Available Heal 15 damage. | |
Gunther class corvette 3 - Scattershot The Gunther's main gun deals an additional 10 damage to two random enemies | |
Fletcher class FAC 3 - Cloak When this ship enters a system, it gets a free, extra attack before combat starts. | |
Erinies class gunboat 2 Hit & Run Can hyperspace jump immediately after attacking. HEAT missiles Ignore up to 15 armor. | |
Rapier class fighter 1 Strafing Run Once per battle, can deal (3 * tier size) as a missile attack to one ship. Aerial Ace Nosegun ignores up to 2 shield. Additionally, for purposes of dodge this ship has +6 to speed. |
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Name Classification Tier notes Material Cost Maintenance cost Speed dodge % Endurance HP Shield (static deduction) Armor (% deduction) Damage % Arms 1 Arms 2 Arms 3 Arms 4 | |
Solar class battleship 7 24 64 10 6 0.0% 10 320 5 100 50.0% 50 Armistice megalaser 35 sideguns 20 back guns 5 flak guns | |
Venus class carrier 7 12 fighters, 2 gunboats 24 64 10 6 0.0% 12 320 5 50 66.7% 10 main guns 5 flak guns | |
Pelsk class battlecruiser 6 12 48 6 7 5.5% 8 160 4 75 57.1% 50 main gun 25 sideguns | |
Vanguard class cruiser 5 8 24 4 8 10.0% 10 80 3 40 71.4% 40 main gun 20 sideguns 5 flak guns | |
Zakharov class cruiser 5 recon cruiser 8 24 4 8 10.0% 10 80 3 30 76.9% 25 Therac kilolaser 5 flak guns | |
Amelia class supply 5 8 24 4 8 10.0% 40 80 3 20 83.3% 5 flak guns | |
Havoc class frigate 4 6 12 2 10 17.1% 10 60 2 20 83.3% 15 Kingshead kilolaser 10 Crystalite kilolaser Crystalite kilolaser back guns 5 flak guns | |
Thunderlance class destroyer 4 6 12 2 9 13.8% 12 60 2 10 90.9% 30 Peacemaker missile 15 spine-mounted disintegration beam | |
Caladrius class light supply 4 6 12 2 9 13.8% 30 60 2 10 90.9% | |
Gunther class corvette 3 4 6 1 10 17.1% 6 45 1 10 90.9% 20 Scatterlaser | |
Fletcher class FAC 3 4 6 1 10 17.1% 2 30 1 5 95.2% 15 Quickshot kilolaser 25 Second Contact missile | |
Erinies class gunboat 2 2 4 1 11 20.0% 2 15 0 0 100.0% 15 First Contact missile 5 flak guns | |
Rapier class fighter 1 1 2 1 12 32.7% 0 10 0 0 100.0% 7 nosegun |
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