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@skalarproduktraum
Created February 10, 2021 12:36
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"C:\Program Files\AdoptOpenJDK\jdk-11.0.8.10-hotspot\bin\java.exe" -Dvisualvm.id=423330337058600 -Dscenery.Renderer=VulkanRenderer -javaagent:C:\Users\ulrik\AppData\Local\JetBrains\Toolbox\apps\IDEA-U\ch-0\203.6682.168\lib\idea_rt.jar=58623:C:\Users\ulrik\AppData\Local\JetBrains\Toolbox\apps\IDEA-U\ch-0\203.6682.168\bin -Dfile.encoding=UTF-8 @C:\Users\ulrik\AppData\Local\Temp\idea_arg_file1637373259 graphics.scenery.tests.examples.volumes.FlybrainOutOfCoreExample
[main] INFO FlybrainOutOfCoreExample - Started application as PID 11104
[main] INFO VulkanRenderer - Loaded Deferred Shading (Deferred Shading, with HDR postprocessing and FXAA)
[main] INFO VulkanDevice - Physical devices:
[main] INFO VulkanDevice - 0: Nvidia GeForce GTX 1650 with Max-Q Design (DiscreteGPU, driver version 461.36.0, Vulkan API 1.2.155) (selected)
[main] INFO VulkanDevice - 1: Intel Intel(R) Iris(R) Plus Graphics (IntegratedGPU, driver version 0.402.489, Vulkan API 1.2.148)
[main] INFO VulkanDevice - Creating 2 distinct queue groups
[main] INFO VulkanRenderer - Using default swapchain
[main] INFO VulkanRenderer - Renderer initialisation complete.
[main] INFO FlybrainOutOfCoreExample - Downloading flybrain stack ...
[main] INFO FlybrainOutOfCoreExample - Done.
[main] INFO Colormap - Using colormap viridis from stream
[main] INFO Colormap - Read image from java.io.BufferedInputStream@13b29b34 with 20480 bytes, size=256x20
[main] INFO VolumeManager - Not updating blocks, no prog
[main] INFO Colormap - Using colormap viridis from stream
[main] INFO Colormap - Read image from java.io.BufferedInputStream@1f4dd016 with 20480 bytes, size=256x20
[main] INFO VolumeManager - Not updating blocks, no prog
[main] INFO Colormap - Using colormap viridis from stream
[main] INFO Colormap - Read image from java.io.BufferedInputStream@40b54762 with 20480 bytes, size=256x20
[main] INFO VolumeManager - Not updating blocks, no prog
[main] INFO Colormap - Using colormap viridis from stream
[main] INFO Colormap - Read image from java.io.BufferedInputStream@58b5f7d2 with 20480 bytes, size=256x20
[main] INFO VolumeManager - Not updating blocks, no prog
[main] INFO InputHandler - No custom key configuration found, using default keybindings.
this is scenery.
Standard library imported.
Try scene.addChild(a = Box(Vector3f(1.0, 1.0, 1.0)))
------------------------------------------------------------
[main] INFO VulkanRenderer - Recreating Swapchain at frame 0 (VulkanSwapchain)
[main] INFO VulkanSwapchain - Selected present mode: VK_PRESENT_MODE_FIFO_KHR with 3 images
[main] INFO VulkanRenderpass - Creating render framebuffer GeometryBuffer for pass Scene (1280x720)
[main] INFO VulkanRenderpass - + attachment NormalsMaterial, RGBA_Float16
[main] INFO VulkanRenderpass - + attachment DiffuseAlbedo, RGBA_UInt8
[main] INFO VulkanRenderpass - + attachment ZBuffer, Depth32
[main] INFO VulkanRenderpass - Creating render framebuffer AOTemp1 for pass AO (1280x720)
[main] INFO VulkanRenderpass - + attachment Occlusion, R_UInt8
[main] INFO VulkanRenderpass - Creating render framebuffer AOTemp2 for pass AOBlurV (1280x720)
[main] INFO VulkanRenderpass - + attachment Occlusion, R_UInt8
[main] INFO VulkanRenderpass - Creating render framebuffer AOBuffer for pass AOBlurH (640x360)
[main] INFO VulkanRenderpass - + attachment Occlusion, R_UInt8
[main] INFO VulkanRenderpass - Creating render framebuffer ForwardBuffer for pass DeferredLighting (1280x720)
[main] INFO VulkanRenderpass - + attachment Color, RGBA_Float16
[main] INFO VulkanRenderpass - Creating render framebuffer HDRBuffer for pass ForwardShading (1280x720)
[main] INFO VulkanRenderpass - + attachment Color, RGBA_Float16
[main] INFO VulkanRenderpass - + attachment Depth, Depth32
[main] INFO VulkanRenderpass - Creating render framebuffer FXAABuffer for pass HDR (1280x720)
[main] INFO VulkanRenderpass - + attachment Color, RGBA_UInt8
[main] INFO VulkanRenderer - Scene initialization started.
[main] INFO VulkanRenderer - Scene initialization complete, took 33.01917 ms.
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by tpietzsch.blocks.ByteUtils (file:/C:/Users/ulrik/.m2/repository/sc/fiji/bigvolumeviewer/0.1.10-SNAPSHOT/bigvolumeviewer-0.1.10-SNAPSHOT.jar) to field java.nio.Buffer.address
WARNING: Please consider reporting this to the maintainers of tpietzsch.blocks.ByteUtils
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
[main] ERROR SceneryContext - Don't know how to update tpietzsch.example2.LookupTextureARGB@57629340/BindingState(binding=2, uniformName=null, reallocate=false)/null
[main] ERROR SceneryContext - Don't know how to update tpietzsch.example2.LookupTextureARGB@5292d417/BindingState(binding=3, uniformName=null, reallocate=false)/null
[main] ERROR SceneryContext - Don't know how to update tpietzsch.example2.LookupTextureARGB@3220ffb/BindingState(binding=1, uniformName=null, reallocate=false)/null
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 2 / 100 uncommitted = 2
[main] INFO VulkanScenePass - VolumeManager has uninitialised UBO offset, skipping for rendering
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FILL
cleanPbos.size = 4 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 0 / 100 uncommitted = 0
gpu.await();
chainState = FLUSH
cleanPbos.size = 5 / 5
readyForUploadPbos.size = 0 / 5
activePbo.nextIndex = 100 / 100 uncommitted = 0
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