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Faster UTF-16 decode in Go
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// This is free and unencumbered software released into the public domain. | |
package main | |
import ( | |
"math/rand" | |
"testing" | |
"unicode/utf16" | |
"unicode/utf8" | |
) | |
func isHigh(r rune) bool { | |
return r >= 0xd800 && r <= 0xdbff | |
} | |
func isLow(r rune) bool { | |
return r >= 0xdc00 && r <= 0xdfff | |
} | |
func Decode(p []uint16) string { | |
s := make([]byte, 0, 2*len(p)) | |
for i := 0; i < len(p); i++ { | |
r := rune(0xfffd) | |
r1 := rune(p[i]) | |
if isHigh(r1) { | |
if i+1 < len(p) { | |
r2 := rune(p[i+1]) | |
if isLow(r2) { | |
i++ | |
r = 0x10000 + (r1-0xd800)<<10 + (r2 - 0xdc00) | |
//r = utf16.DecodeRune(r1, r2) | |
} | |
} | |
} else if !isLow(r) { | |
r = r1 | |
} | |
s = utf8.AppendRune(s, r) | |
} | |
return string(s) | |
} | |
func genbuf(n int) []uint16 { | |
r := rand.New(rand.NewSource(int64(n))) | |
buf := make([]rune, n) | |
for i := 0; i < n; i++ { | |
// Simulate mostly-ASCII | |
if r.Intn(100) == 0 { | |
buf[i] = rune(r.Intn(0x10ffff + 1)) | |
} else { | |
buf[i] = rune(r.Intn(1 << 7)) | |
} | |
} | |
return utf16.Encode(buf) | |
} | |
func TestCustom(t *testing.T) { | |
for i := 0; i < 24; i++ { | |
buf := genbuf(1 << i) | |
w := string(utf16.Decode(buf)) | |
g := string(Decode(buf)) | |
if w != g { | |
t.Errorf("mismatch on 1<<%d", i) | |
} | |
} | |
} | |
func BenchmarkStdlib(b *testing.B) { | |
b.StopTimer() | |
buf := genbuf(b.N) | |
b.StartTimer() | |
_ = string(utf16.Decode(buf)) | |
} | |
func BenchmarkCustom(b *testing.B) { | |
b.StopTimer() | |
buf := genbuf(b.N) | |
b.StartTimer() | |
_ = Decode(buf) | |
} |
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