Created
November 5, 2019 20:16
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using System; | |
using UnityEngine; | |
namespace Salday.UnityExtensions | |
{ | |
public static class SerializationExtesions | |
{ | |
public static byte[] SerializeQuaternion(this Quaternion quat) | |
{ | |
byte[] arr = new byte[16]; | |
var x = BitConverter.GetBytes(quat.x); | |
var y = BitConverter.GetBytes(quat.y); | |
var z = BitConverter.GetBytes(quat.z); | |
var w = BitConverter.GetBytes(quat.w); | |
Array.Copy(x, 0, arr, 0, 4); | |
Array.Copy(y, 0, arr, 4, 4); | |
Array.Copy(z, 0, arr, 8, 4); | |
Array.Copy(w, 0, arr, 12, 4); | |
return arr; | |
} | |
public static Quaternion DeserializeQuaternion(this byte[] arr) | |
{ | |
if (arr == null) throw new ArgumentNullException("arr"); | |
if (arr.Length != 16) throw new ArgumentException("arr"); | |
return arr.DeserializeQuaternion(0); | |
} | |
public static Quaternion DeserializeQuaternion(this byte[] arr, int startIndex) | |
{ | |
if (arr == null) throw new ArgumentNullException("arr"); | |
if (arr.Length - 16 - startIndex < 0) throw new IndexOutOfRangeException(); | |
var x = BitConverter.ToSingle(arr, 0 + startIndex); | |
var y = BitConverter.ToSingle(arr, 4 + startIndex); | |
var z = BitConverter.ToSingle(arr, 8 + startIndex); | |
var w = BitConverter.ToSingle(arr, 12 + startIndex); | |
return new Quaternion(x, y, z, w); | |
} | |
public static byte[] SerializeVector3(this Vector3 vec) | |
{ | |
byte[] arr = new byte[12]; | |
var x = BitConverter.GetBytes(vec.x); | |
var y = BitConverter.GetBytes(vec.y); | |
var z = BitConverter.GetBytes(vec.z); | |
Array.Copy(x, 0, arr, 0, 4); | |
Array.Copy(y, 0, arr, 4, 4); | |
Array.Copy(z, 0, arr, 8, 4); | |
return arr; | |
} | |
public static Vector3 DeserializeVector3(this byte[] arr) | |
{ | |
if (arr == null) throw new ArgumentNullException("arr"); | |
if (arr.Length != 12) throw new ArgumentException("arr"); | |
return arr.DeserializeVector3(0); | |
} | |
public static Vector3 DeserializeVector3(this byte[] arr, int startIndex) | |
{ | |
if (arr == null) throw new ArgumentNullException("arr"); | |
if (arr.Length - 12 - startIndex < 0) throw new IndexOutOfRangeException(); | |
var xPos = BitConverter.ToSingle(arr, 0 + startIndex); | |
var yPos = BitConverter.ToSingle(arr, 4 + startIndex); | |
var zPos = BitConverter.ToSingle(arr, 8 + startIndex); | |
return new Vector3(xPos, yPos, zPos); | |
} | |
} | |
} |
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