a weird game i made when i was 11
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'Dungeon Masters | |
'In SMILEBasic. | |
CLEAR | |
'--- | |
CLS | |
'--- | |
PRINT "Loading Font..." | |
@LOAD | |
SYSBEEP=FALSE | |
LOAD "BGF0:MYFNT1",FALSE | |
IF RESULT==FALSE GOTO @ERR1 | |
SYSBEEP=TRUE | |
'--- | |
GOTO @INI | |
'--- | |
@HPPRNT | |
RETURN | |
'--- | |
@DBGATV | |
GOTO @DBGMNU | |
'--- | |
@CLS | |
ACLS | |
CLS | |
RETURN | |
'--- | |
@PHPCHK | |
IF HP<=0 THEN GOTO @GAMEOVER | |
RETURN | |
'--- | |
@VL | |
PRINT "Loading Values..." | |
'Values and Levels | |
PNLTYPE "OFF" | |
LEVEL=1 | |
HP=150 | |
LSEQ=0 | |
NSEQ=0 | |
FSATTK=0 | |
FSEQ=0 | |
KEYEQ=0 | |
INVMODE=0 | |
ONESHOT=0 | |
DUNST=0 | |
NDFS=0 | |
NATK=0 | |
ATK=0 | |
DFS=0 | |
RETURN | |
'--- | |
@GAMEOVER | |
CLS | |
ACLS | |
CLEAR | |
PNLTYPE "OFF" | |
LOCATE 11,12 | |
PRINT "GAME OVER | |
PNLSTR 11,12,"GAME OVER",0 | |
BGMPLAY 6 | |
WAIT 390 | |
END | |
'--- | |
@INI | |
GOSUB @VL | |
BGMPLAY 1 | |
GOSUB @PHPCHK | |
GOSUB @HPPRNT | |
CLS | |
ACLS | |
GOTO @MENU | |
'--- | |
@MENU | |
LOCATE 9,12 | |
PRINT "DUNGEON MASTERS" | |
BGMPLAY 7 | |
PNLTYPE "OFF" | |
PNLSTR 11,11,"??????????? | |
PNLSTR 11,12,"?PLAY GAME? | |
PNLSTR 11,13,"??????????? | |
@TCHLOOP1 | |
IF TCHTIME==1 GOTO @GAME | |
GOTO @TCHLOOP1 | |
'--- | |
@GAME | |
@SEL | |
CLS | |
ICONSET 3,59 | |
BGMPLAY 1 | |
PRINT "DungeonMasters ver.1.0 | |
PRINT "Runs on SMILEBASIC | |
PRINT FREEMEM" memory free" | |
PRINT " | |
PRINT "HP: "HP | |
PRINT " | |
PRINT "Inventory:" | |
PRINT " | |
IF LSEQ==1 THEN PRINT "Legend Sword" | |
IF FSEQ==1 THEN PRINT "Fire Sword" | |
IF NSEQ==1 THEN PRINT "Normal Sword" | |
IF KEYEQ==1 THEN PRINT "Key" | |
PRINT "Attack Stat: "ATK | |
PRINT "Defense Stat: "DFS | |
PRINT " | |
PRINT "Press to go a direction." | |
GOSUB @PHPCHK | |
@BTLOOP | |
IF ICONCHK()==3 THEN GOSUB @PAU | |
IF BTRIG()!=1 GOTO @BTSKIP | |
GOTO @UP | |
@BTSKIP | |
IF BTRIG()!=2 GOTO @BTSKIP0 | |
GOTO @DWN | |
@BTSKIP0 | |
IF BTRIG()!=4 GOTO @BTSKIP1 | |
GOTO @LFT | |
@BTSKIP1 | |
IF BTRIG()!=8 GOTO @BTSKIPDB | |
GOTO @RGT | |
@BTSKIPDB | |
IF BTRIG()!=1024 GOTO @BTLOOP | |
GOTO @DBGATV | |
'--- | |
@KEYFLE | |
PRINT "You found a door." | |
WAIT 120 | |
PRINT "Seems locked." | |
WAIT 120 | |
GOTO @SEL | |
'--- | |
@DUNDOOR | |
IF KEYEQ==0 THEN GOTO @KEYFLE | |
PRINT " | |
PRINT "You found a door..." | |
WAIT 120 | |
PRINT "It's locked." | |
PRINT " | |
PRINT ":Use Key | |
PRINT ":Ignore | |
@BTLOOPA1 | |
IF ICONCHK()==3 THEN GOSUB @PAU | |
IF BTRIG()!=16 THEN GOTO @BTSKIPA1 | |
GOTO @INDUNG | |
@BTSKIPA1 | |
IF BTRIG()!=64 THEN GOTO @BTLOOPA1 | |
GOTO @SEL | |
'--- | |
@INDUNG | |
CLS | |
PRINT "You stepped in the dungeon." | |
WAIT 120 | |
DECDUN1 = RND(5) | |
IF DECDUN1==1 GOTO @SET1 | |
IF DECDUN1==2 GOTO @SET2 | |
IF DECDUN1==3 GOTO @SET3 | |
IF DECDUN1==4 GOTO @SET4 | |
'--- | |
@SET1 | |
BGMPLAY 15 | |
PRINT " | |
PRINT "You found Steak Meal Deluxe!" | |
WAIT 120 | |
PRINT "You ate the meal.." | |
WAIT 120 | |
PRINT "Mmm!" | |
WAIT 60 | |
BEEP 12 | |
PRINT "You restored 135 HP!" | |
WAIT 120 | |
HP = HP+120 | |
KEYEQ=0 | |
GOTO @SEL | |
'--- | |
@SET2 | |
BGMPLAY 15 | |
PRINT " | |
PVRINT "You found Steak Meal!" | |
WAIT 120 | |
PRINT "You ate the meal.." | |
WAIT 120 | |
PRINT "Yummy!" | |
WAIT 60 | |
BEEP 12 | |
PRINT "You restored 115 HP!" | |
WAIT 120 | |
HP = HP+115 | |
KEYEQ=0 | |
GOTO @SEL | |
'--- | |
@SET3 | |
BGMPLAY 15 | |
PRINT " | |
PRINT "You found Hotdog Meal!" | |
WAIT 120 | |
PRINT "You ate the meal.." | |
WAIT 120 | |
PRINT "Yummy!" | |
WAIT 60 | |
BEEP 12 | |
PRINT "You restored 85 HP." | |
WAIT 120 | |
HP = HP+85 | |
KEYEQ=0 | |
GOTO @SEL | |
'--- | |
@SET4 | |
BGMPLAY 15 | |
PRINT " | |
PRINT "You found Nachos Meal!" | |
WAIT 120 | |
PRINT "You ate the meal.." | |
WAIT 120 | |
PRINT "Mmm!" | |
WAIT 60 | |
BEEP 12 | |
PRINT "You restored 120 | |
HP = HP+85 | |
KEYEQ=0 | |
GOTO @SEL | |
'--- | |
@CHST | |
GOSUB @HPPRNT | |
PRINT "You found a chest!" | |
PRINT":Open by hands" | |
PRINT":Open by magic" | |
PRINT":Ignore | |
@BTLOOP1 | |
IF ICONCHK()==3 THEN GOSUB @PAU | |
IF BTRIG()!=16 GOTO @BTSKIP7 | |
GOTO @OPENHND | |
@BTSKIP7 | |
IF BTRIG()!=32 GOTO @BTSKIP8 | |
GOTO @OPENMAG | |
@BTSKIP8 | |
IF BTRIG()!=64 GOTO @BTLOOP1 | |
GOTO @SEL | |
'--- | |
@OPENHND | |
RNDOPNHN=RND(3) | |
IF RNDOPNHN==1 GOTO @CHSTITM | |
IF RNDOPNHN==2 GOTO @CHSTITM | |
IF RNDOPNHN==3 GOTO @CHSTTRP | |
GOTO @OPENHND | |
'--- | |
@OPENMAG | |
BEEP 8 | |
PRINT "You used magic!" | |
WAIT 120 | |
GOTO @CHSTITM | |
'--- | |
@CHSTITM | |
DETRITM=RND(9) | |
IF DETRITM==1 GOTO @COOKSTK | |
IF DETRITM==2 GOTO @HEALPILL | |
IF DETRITM==3 GOTO @LGNDSWOD | |
IF DETRITM==4 GOTO @NORMSWOD | |
IF DETRITM==5 GOTO @FIRESWOD | |
IF DETRITM==6 GOTO @SOUPBOWL | |
IF DETRITM==7 GOTO @CANDY | |
IF DETRITM==8 GOTO @KEY | |
'---Item coding | |
@COOKSTK | |
PRINT "You found Cooked Steak!" | |
WAIT 120 | |
BEEP 12 | |
PRINT "45 HP was restored." | |
WAIT 120 | |
HP = HP+80 | |
GOTO @SEL | |
'---Item coding | |
@HEALPILL | |
PRINT "You found a heal pill!" | |
WAIT 120 | |
BEEP 12 | |
PRINT "15 HP was restored." | |
WAIT 120 | |
HP = HP+25 | |
GOTO @SEL | |
'---Item coding | |
@LGNDSWOD | |
BEEP 12 | |
PRINT "You found a Legend Sword!" | |
WAIT 120 | |
LSEQ = LSEQ+1 | |
IF LSEQ==2 THEN LSEQ=1 | |
GOTO @SEL | |
'---Item coding | |
@NORMSWOD | |
BEEP 12 | |
PRINT "You found a Normal Sword!" | |
WAIT 120 | |
NSEQ = NSEQ+1 | |
IF NSEQ==2 THEN NSEQ=1 | |
GOTO @SEL | |
'---Item coding | |
@FIRESWOD | |
BEEP 12 | |
PRINT "You found a Fire Sword!" | |
WAIT 120 | |
FSEQ = FSEQ+1 | |
IF FSEQ==2 THEN FSEQ = FSEQ=1 | |
GOTO @SEL | |
'---Item coding | |
@SOUPBOWL | |
PRINT "You found Soup!" | |
WAIT 120 | |
BEEP 12 | |
PRINT "15 HP was restored." | |
WAIT 120 | |
HP = HP+25 | |
GOTO @SEL | |
'---Item coding | |
@CANDY | |
PRINT "You found Candy!" | |
WAIT 120 | |
BEEP 12 | |
PRINT "20 HP was restored." | |
WAIT 120 | |
HP = HP+45 | |
GOTO @SEL | |
'---Item coding | |
@KEY | |
PRINT "You found a key!" | |
WAIT 120 | |
PRINT "Hmm.. What can you do with this?" | |
WAIT 200 | |
KEYEQ=1 | |
GOTO @SEL | |
'--- | |
@CHSTTRP | |
RNDTRP=RND(19) | |
BEEP 11 | |
IF INVMODE==1 THEN RNDTRP=0 | |
PRINT "Trap!" | |
WAIT 120 | |
PRINT "You lost "RNDTRP" HP..." | |
WAIT 120 | |
HP = HP-RNDTRP | |
GOTO @SEL | |
'--- | |
@FOUNDNOT | |
PRINT " | |
PRINT "Found nothing..." | |
WAIT 120 | |
GOTO @SEL | |
'--- | |
@UP | |
RND0=RND(5) | |
IF RND0==4 GOTO @CHST | |
IF RND0==1 GOTO @CHST | |
IF RND0==2 GOTO @MONS | |
IF RND0==3 GOTO @DUNDOOR | |
'--- | |
@DWN | |
RND1=RND(5) | |
IF RND1==4 GOTO @CHST | |
IF RND1==1 GOTO @CHST | |
IF RND1==3 GOTO @DUNDOOR | |
IF RND1==2 GOTO @MONS | |
'--- | |
@LFT | |
RND2=RND(5) | |
IF RND2==4 GOTO @CHST | |
IF RND2==1 GOTO @CHST | |
IF RND2==3 GOTO @DUNDOOR | |
IF RND2==2 GOTO @MONS | |
'--- | |
@RGT | |
RND3=RND(5) | |
IF RND3==4 GOTO @CHST | |
IF RND3==1 GOTO @CHST | |
IF RND3==3 GOTO @DUNDOOR | |
IF RND3==2 GOTO @MONS | |
'--- | |
@MONS | |
'--- | |
'Monster Data and Variables | |
MHP=15 | |
IF LSEQ==1 THEN MHP = MHP+25 | |
IF NSEQ==1 THEN MHP = MMP+10 | |
IF FSEQ==1 THEN MHP = MHP+15 | |
'--- | |
GOTO @MONSINI | |
'--- | |
@MHPCHK | |
IF MHP<=0 GOTO @MDFT | |
RETURN | |
'--- | |
@MDFT | |
BGMPLAY 5 | |
PRINT "Monster defeated!" | |
WAIT 160 | |
MONSDFTD = MONSDFTD+1 | |
IF MONSDFTD==5 THEN GOSUB @LVLUP | |
IF MONSDFTD==15 THEN GOSUB @LVLUP | |
IF MONSDFTD==25 THEN GOSUB @LVLUP | |
IF MONSDFTD==35 THEN GOSUB @LVLUP | |
IF MONSDFTD==40 THEN GOSUB @LVLUP | |
HP = HP+40 | |
FSATTK=0 | |
GOTO @SEL | |
'--- | |
@LVLUP | |
PRINT " | |
LEVEL = LEVEL+1 | |
IF LEVEL==3 THEN LEVEL==3 | |
BGMPLAY 5 | |
PRINT "You leveled up!!" | |
WAIT 120 | |
PRINT "You are now level "LEVEL | |
WAIT 120 | |
NDFS=RND(5) | |
NATK=RND(5) | |
PRINT "New Defense: "NDFS | |
PRINT "New Attack: "NATK | |
DFS = DFS+NDFS | |
ATK = ATK+NATK | |
GOTO @SEL | |
'--- | |
@MONSINI | |
BGMPLAY 2 | |
GOSUB @PHPCHK | |
@MYTURN | |
CLS | |
GOSUB @PHPCHK | |
GOSUB @HPPRNT | |
PRINT "A Monster appeared!" | |
PRINT " | |
PRINT "Monster HP:"MHP | |
PRINT "Monster Level:"LEVEL | |
PRINT "Player HP: "HP | |
PRINT "Player Level:"LEVEL | |
PRINT " | |
PRINT " | |
PRINT "(A): Punch | |
PRINT "(B): Magic | |
IF LSEQ==1 THEN PRINT "(X): Legend Sword" | |
IF NSEQ==1 THEN PRINT "(Y): Normal Sword" | |
IF FSEQ==1 THEN PRINT "(L): Fire Sword" | |
PRINT "START: Run" | |
@BTLOOP0 | |
IF ICONCHK()==3 THEN GOSUB @PAU | |
IF BTRIG()!=16 GOTO @BTSKIP2 | |
GOTO @PPUNCH | |
@BTSKIP2 | |
IF BTRIG()!=32 GOTO @BTSKIP3 | |
GOTO @PMAGMONS | |
@BTSKIP3 | |
IF BTRIG()!=1024 GOTO @BTSKIP4 | |
GOTO @PRUNMONS | |
@BTSKIP4 | |
IF BTRIG()!=64 GOTO @BTSKIP5 | |
GOTO @PLSMONS | |
@BTSKIP5 | |
IF BTRIG()!=128 GOTO @BTSKIP6 | |
GOTO @PNSMONS | |
@BTSKIP6 | |
IF BTRIG()!=256 GOTO @BTLOOP0 | |
GOTO @PFSMONS | |
'--- | |
@PPUNCH | |
BEEP 11 | |
RNDPNCH=RND(15)+ATK | |
PRINT "You did "RNDPNCH" damage!" | |
WAIT 120 | |
MHP = MHP-RNDPNCH | |
IF ONESHOT==1 GOTO @MDFT | |
GOSUB @MHPCHK | |
GOSUB @MATTK | |
GOTO @MYTURN | |
'--- | |
@PMAGMONS | |
BEEP 8 | |
IF INVMODE==1 GOTO @SKIP1 | |
HP = HP-5 | |
@SKIP1 | |
PRINT "You used Magic!" | |
WAIT 60 | |
RNDMG=RND(20)+ATK | |
PRINT "You did "RNDMG" damage!" | |
WAIT 120 | |
IF ONESHOT==1 GOTO @MDFT | |
MHP = MHP-RNDMG | |
GOSUB @MHPCHK | |
GOSUB @MATTK | |
GOTO @MYTURN | |
'--- | |
@SWFAIL | |
BEEP 2 | |
PRINT "You don't have that!" | |
WAIT 120 | |
GOSUB @MATTK | |
'--- | |
@PRUNMONS | |
PRINT "You ran away!" | |
WAIT 120 | |
GOTO @SEL | |
'--- | |
@PFSMONS | |
BEEP 11 | |
IF FSEQ==0 THEN GOTO @SWFAIL | |
PRINT "You used the Fire Sword!" | |
WAIT 120 | |
FSATTK=1 | |
COLOR 13 | |
PRINT "You inflicted a burn!!" | |
BEEP 10 | |
FSATTK=1 | |
COLOR 0 | |
WAIT 60 | |
BEEP 11 | |
FSATK=15+ATK | |
PRINT "The sword did "FSATK" damage!" | |
MHP = MHP-FSATK | |
WAIT 120 | |
IF ONESHOT==1 GOTO @MDFT | |
GOTO @MATTK | |
GOSUB @MHPCHK | |
GOTO @MYTURN | |
'--- | |
@PNSMONS | |
BEEP 11 | |
IF NSEQ==0 THEN GOTO @SWFAIL | |
PRINT "You used normal sword!" | |
WAIT 60 | |
BEEP 11 | |
NSATK=15+ATK | |
PRINT "You did "NSATK" damage!" | |
WAIT 120 | |
MHP = MHP-NSATK | |
IF ONESHOT==1 GOTO @MDFT | |
GOSUB @MHPCHK | |
GOTO @MATTK | |
GOTO @MYTURN | |
'--- | |
@PLSMONS | |
BEEP 11 | |
IF LSEQ==0 THEN GOTO @SWFAIL | |
PRINT "You used legend sword!" | |
WAIT 60 | |
BEEP 10 | |
LSATK=25+ATK | |
PRINT "You did "LSATK" damage!" | |
WAIT 120 | |
IF ONESHOT==1 GOTO @MDFT | |
MHP = MHP-LSATK | |
GOSUB @MHPCHK | |
GOTO @MATTK | |
GOTO @MYTURN | |
'--- | |
@MATTK | |
RNDMATTK=RND(19)-DFS | |
PRINT "The monster attacked!" | |
WAIT 60 | |
IF INVMODE==1 THEN RNDMATTK=0 | |
IF FSATTK==1 THEN GOSUB @BURNINFL | |
BEEP 11 | |
PRINT "He did "RNDMATTK" damage!" | |
WAIT 120 | |
HP = HP-RNDMATTK | |
GOTO @MYTURN | |
'--- | |
@BURNINFL | |
IF FSATTK==0 THEN RETURN | |
PRINT "Yowch! The monster got burned!" | |
WAIT 60 | |
BEEP 10 | |
PRINT "You inflicted 10 damage!" | |
WAIT 120 | |
RETURN | |
'--- | |
@DBGMNU | |
WAIT 10 | |
CLS | |
ACLS | |
PRINT "+----------------+ | |
PRINT "|DEBUG MENU |" | |
PRINT "|(A):Change HP |" | |
PRINT "|(B):Equip Sword |" | |
PRINT "|(X):Equip Key |" | |
PRINT "|(Y):Invinc. Mode|" | |
PRINT "|(L):OneShot Mode|" | |
PRINT "+----------------+" | |
PRINT " | |
PRINT "START: Back | |
@BTLOOPD | |
IF ICONCHK()==3 THEN GOSUB @PAU | |
IF BTRIG()!=16 GOTO @BTSKIPD1 | |
GOTO @CHNGEHP | |
@BTSKIPD1 | |
IF BTRIG()!=32 GOTO @BRSKIPD2 | |
GOTO @EQSWOD | |
@BRSKIPD2 | |
IF BTRIG()!=64 GOTO @BTSKIPD3 | |
GOTO @EQKEY | |
@BTSKIPD3 | |
IF BTRIG()!=128 GOTO @BTSKIPD4 | |
GOTO @INVMODE | |
@BTSKIPD4 | |
IF BTRIG()!=256 GOTO @BTSKIPD5 | |
GOTO @ONESHOTM | |
@BTSKIPD5 | |
IF BTRIG()!=1024 GOTO @BTLOOPD | |
WAIT 10 | |
GOTO @SEL | |
'--- | |
@CHNGEHP | |
INPUT "How much starter HP do you want";CHGEHP | |
IF CHGEHP>99999 THEN GOTO @OVRFLW | |
HP=CHGEHP | |
GOTO @DBGMNU | |
'--- | |
@OVRFLW | |
COLOR 13 | |
PRINT " | |
PRINT "Overflow!" | |
WAIT 120 | |
COLOR 0 | |
GOTO @CHNGEHP | |
'--- | |
@EQSWOD | |
CLS | |
PRINT "What sword do you want to equip?" | |
PRINT "(A): Normal Sword" | |
PRINT "(X): Fire Sword" | |
PRINT "(Y): Legend Sword" | |
PRINT " | |
PRINT "START: Back | |
@BTLOOPD1 | |
IF BTRIG()!=16 GOTO @BTSKIPD6 | |
GOTO @EQNS | |
@BTSKIPD6 | |
IF BTRIG()!=64 GOTO @BTSKIPD7 | |
GOTO @EQFS | |
@BTSKIPD7 | |
IF BTRIG()!=128 GOTO @BTSKIPD8 | |
GOTO @EQLS | |
@BTSKIPD8 | |
IF BTRIG()!=1024 GOTO @BTLOOPD1 | |
GOTO @DBGMNU | |
'--- | |
@UNEQNS | |
PRINT "Un-Equipped Normal Sword." | |
WAIT 120 | |
NSEQ=0 | |
GOTO @EQSWOD | |
'--- | |
@EQNS | |
IF NSEQ==1 THEN GOTO @UNEQNS | |
NSEQ=1 | |
PRINT "Normal Sword Equipped." | |
WAIT 120 | |
GOTO @EQSWOD | |
'--- | |
@UNEQFS | |
FSEQ=0 | |
PRINT "Un-Equipped Fire Sword." | |
WAIT 120 | |
GOTO @EQSWOD | |
'--- | |
@EQFS | |
IF FSEQ==1 THEN GOTO @UNEQFS | |
FSEQ=1 | |
PRINT "Fire Sword Equipped." | |
WAIT 120 | |
GOTO @EQSWOD | |
'--- | |
@EQLS | |
IF LSEQ==1 THEN GOTO @UNEQLS | |
LSEQ=1 | |
PRINT "Legend Sword Equipped." | |
WAIT 120 | |
GOTO @EQSWOD | |
'--- | |
@UNEQLS | |
LSEQ=0 | |
PRINT "Un-Equipped Legend Sword." | |
WAIT 120 | |
GOTO @EQSWOD | |
'--- | |
@EQKEY | |
IF KEYEQ==1 GOTO @UNEQKEY | |
KEYEQ=1 | |
PRINT "Equipped Key." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@UNEQKEY | |
KEYEQ=0 | |
PRINT "Key unequipped." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@INVMODE | |
IF INVMODE==1 GOTO @UNDOINV | |
INVMODE=1 | |
PRINT "Invincible Mode toggled On." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@UNDOINV | |
INVMODE=0 | |
PRINT "Invincible Mode toggled Off." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@ONESHOTM | |
IF ONESHOT==1 GOTO @UNDOONESM | |
ONESHOT=1 | |
PRINT "OneShot Mode toggled On." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@UNDOONESM | |
ONESHOT=0 | |
PRINT "OneShot Mode toggled Off." | |
WAIT 120 | |
GOTO @DBGMNU | |
'--- | |
@ERR | |
BEEP 2 | |
CLS | |
PRINT "An error has occurred." | |
PRINT " | |
PRINT "Please restart Dungeo" | |
PRINT "n Masters. If that do" | |
PRINT "sen't work, see if yo" | |
PRINT "u read the QR Codes c" | |
PRINT "orrectly. If that dos" | |
PRINT "en't fix it, this ver" | |
PRINT "sion of Dungeon Maste" | |
PRINT "rs is bugged. " | |
WAIT 99999 | |
GOTO @ERR | |
'--- | |
@ERR1 | |
BEEP 2 | |
SYSBEEP=1 | |
CLS | |
PRINT "An error has occurred." | |
PRINT " | |
PRINT "An error has occured " | |
PRINT "loading the font file" | |
PRINT "BGF0:MYFNT1. - This f" | |
PRINT "ile is needed for gam" | |
PRINT "eplay.If you deleted " | |
PRINT "the file, retrieve th" | |
PRINT "e file by scanning th" | |
PRINT "QR Codes. " | |
PRINT " | |
GOTO @ERR1 | |
'--- | |
@PAU | |
WAIT 10 | |
PNLSTR 14,12,"PAUSE",12 | |
@PLOOP | |
IF ICONCHK()==3 THEN PNLSTR 14,12," ",12:WAIT 10:RETURN | |
GOTO @PLOOP |
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