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observer pattern example
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Observer Pattern</title> | |
</head> | |
<body> | |
<div id="game-names"></div> | |
<script type="text/javascript"> | |
function Observable(){ | |
var that = {}, | |
listeners = [], | |
dispatch = function(eventName){ | |
if (listeners[eventName]){ | |
for(var i = 0; i < listeners[eventName].length;i++){ | |
listeners[eventName][i](that); | |
} | |
} | |
}, | |
on = function(eventName,listener){ | |
if (!listeners[eventName]) | |
listeners[eventName] = []; | |
listeners[eventName].push(listener); | |
}, | |
off = function(eventName){ | |
delete listeners[eventName]; | |
} | |
that.dispatch = dispatch; | |
that.on = on; | |
that.off = off; | |
return that; | |
} | |
function GameModel(){ | |
var that = Observable(), | |
names = [], | |
addName = function(name){ | |
that.names.push(name); | |
that.dispatch('name-change'); | |
}, | |
removeName = function(){ | |
that.names = []; | |
that.dispatch('name-change'); | |
} | |
that.names = names; | |
that.addName = addName; | |
that.removeName = removeName; | |
return that; | |
} | |
function GameView(){ | |
var that = {}, | |
names = function(game){ | |
document.getElementById('game-names') | |
.innerText = game.names.join(', '); | |
} | |
that.names = names; | |
return that; | |
} | |
(function GameController(){ | |
var game = GameModel(); | |
var view = GameView(); | |
game.on('name-change',view.names); | |
game.addName('team fortress 2'); | |
game.addName('call of duty'); | |
game.addName('call of duty'); | |
game.removeName(); | |
game.addName('test'); | |
game.off('name-change'); | |
})(); | |
</script> | |
</body> | |
</html> |
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