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ShowsDebugPaint widget - paint outlines for a single widget and its child subtree - by Simon Lightfoot - 13/05/2020 (Not a fix for Flutter Web debug paint issue.. https://github.com/flutter/flutter/issues/32221 )
// MIT License
//
// Copyright (c) 2020 Simon Lightfoot
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
import 'package:flutter/cupertino.dart';
import 'package:flutter/rendering.dart';
class ShowDebugPaint extends SingleChildRenderObjectWidget {
const ShowDebugPaint({
Key? key,
this.enabled = true,
required Widget child,
}) : super(key: key, child: child);
final bool enabled;
@override
RenderObject createRenderObject(BuildContext context) {
return RenderShowDebugPaint(enabled: enabled);
}
@override
void updateRenderObject(BuildContext context, RenderShowDebugPaint renderObject) {
renderObject.enabled = enabled;
}
}
class RenderShowDebugPaint extends RenderProxyBox {
RenderShowDebugPaint({
required bool enabled,
RenderBox? child,
}) : _enabled = enabled,
super(child);
bool _enabled;
bool get enabled => _enabled;
set enabled(bool value) {
if (_enabled != value) {
_enabled = value;
markNeedsPaint();
}
}
@override
void paint(PaintingContext context, Offset offset) {
final previousState = debugPaintSizeEnabled;
debugPaintSizeEnabled = enabled;
super.paint(context, offset);
debugPaintSizeEnabled = previousState;
}
}
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