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@johnstcn
johnstcn / ethminer_ubuntu_nvidia.md
Last active October 1, 2022 16:34
NVIDIA/CUDA ethminer setup under Ubuntu Server 16.04

Headless Ethminer (nVidia) Setup Guide

Cian Johnston, July 2017

WARNING: THESE WORDS ARE OLD AND MAY NOT WORK FOR YOU IN THESE NEW AND INTERESTING TIMES.

A couple of weeks ago, I decided I should put my gaming rig to work crypto mining. I did not expect to make any significant profit on this, it was more of a fun project to set up. However, there were a large number of tutorials and guides already out there, and many were more than a year out of date.

This guide assumes the reader already has a crypto wallet set up, is comfortable with Linux and the command line, and knows how to use Google if they run into problems.

The end result is an Ubuntu 16.04 LTS headless server running CUDA ethminer via systemd.

@bsodmike
bsodmike / README.md
Last active March 13, 2023 05:04
OC Nvidia GTX1070s in Ubuntu 16.04LTS for Ethereum mining

Following mining and findings performed on EVGA GeForce GTX 1070 SC GAMING Black Edition Graphics Card cards.

First run nvidia-xconfig --enable-all-gpus then set about editing the xorg.conf file to correctly set the Coolbits option.

# /etc/X11/xorg.conf
Section "Device"
    Identifier     "Device0"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
@xcjs
xcjs / PHP.sublime.build
Created July 25, 2013 00:44
A JSON configuration file for Sublime Text 2 that provides a build system for PHP.
{
"selector": "source.php",
"cmd": ["php", "-l", "$file"],
"variants": [
{
"name": "Run",
"cmd": ["php", "$file"]
},
@taxilian
taxilian / Deferred.h
Created November 19, 2012 22:37
Deferred object implementation for Objective C
//
// Deferred.h
// Insight
//
// Created by Richard Bateman on 11/19/12.
// Copyright (c) 2012 Richard Bateman. All rights reserved.
//
#import <Foundation/Foundation.h>
@paulmillr
paulmillr / brunch-heroku-deploy.md
Last active March 29, 2019 23:12
Build & deploy brunch applications on Heroku.
  1. Add to .gitignore:

    node_modules
    public
    
  2. Add to your app dependencies of package.json: