Created
June 18, 2016 15:50
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... | |
SubShader | |
{ | |
Tags { "RenderType"="Opaque" } | |
LOD 200 | |
CGPROGRAM | |
#pragma surface surf Standard fullforwardshadows | |
#pragma target 3.0 | |
struct Input | |
{ | |
float2 uv_MainTex; | |
}; | |
fixed4 _MainTint; | |
fixed _ScrollXSpeed; | |
fixed _ScrollYSpeed; | |
sampler2D _MainTex; | |
... |
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