Created
August 19, 2018 15:06
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These two should be equivalent....
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auto translationMat = glm::translate ( | |
glm::mat4 (1.0), | |
glm::vec3 (agd::get <0> (translation), | |
agd::get <1> (translation), | |
0.0) | |
); | |
auto invCenterMat = glm::translate ( | |
glm::mat4 (1.0), | |
glm::vec3 (-1 * agd::get <0> (intendedCenter), | |
-1 * agd::get <1> (intendedCenter), | |
0.0) | |
); | |
auto scaleMat = glm::scale ( | |
glm::mat4 (1.0), | |
glm::vec3 (agd::get <0> (scaleFactor), | |
agd::get <1> (scaleFactor), | |
1.0) | |
); | |
auto centerMat = glm::translate ( | |
glm::mat4 (1.0), | |
glm::vec3 (agd::get <0> (intendedCenter), | |
agd::get <1> (intendedCenter), | |
0.0) | |
); | |
/* Seems that we have to do it this way as opposed to using | |
* nested function applications, since that premultiplies? */ | |
transform = centerMat * scaleMat * invCenterMat * translationMat; | |
#if 0 | |
transform = | |
/* Translate back to the intended position, scaled */ | |
glm::translate ( | |
/* Scale by the given scale factor */ | |
glm::scale ( | |
/* Translate from the intended position to the origin */ | |
glm::translate ( | |
/* Translate from the current position to the intended position */ | |
glm::translate ( | |
glm::mat4 (1.0), | |
glm::vec3 (agd::get <0> (translation), | |
agd::get <1> (translation), | |
0.0) | |
), | |
glm::vec3 (-1 * agd::get <0> (intendedCenter), | |
-1 * agd::get <1> (intendedCenter), | |
0.0) | |
), | |
glm::vec3 (agd::get <0> (scaleFactor), | |
agd::get <1> (scaleFactor), | |
1.0) | |
), | |
glm::vec3 ((agd::get <0> (intendedCenter)), | |
(agd::get <1> (intendedCenter)), | |
0.0) | |
); | |
#endif |
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