This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
There are 3 ways to go about this: | |
1. Create volley.jar from the git and add it to your project | |
$ git clone https://android.googlesource.com/platform/frameworks/volley | |
$ cd volley | |
$ android update project -p . | |
$ ant jar | |
* You will have to modify the .bash_profile or .profile to include the ANDROID_PATH and PATH environment variables: | |
export ANDROID_HOME=<sdkDir>/sdk/ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
export PS1="\[\033[36m\]\u\[\033[m\]@\[\033[32m\]\h:\[\033[33;1m\]\w\[\033[m\]\$ " | |
export CLICOLOR=1 | |
export LSCOLORS=cxfxgxexdxegedabagaced | |
Colour Designators: | |
a black | |
b red | |
c green | |
d brown | |
e blue |