based off of the official wiring guide
- Wire = any part that is used to connect to other parts using the wiring system
- Circuit = a group of wires that are connected to each other directly via groups
- System = a group of circuits that are connected to each other via signals
- R1 = repeat 1
- R2 = repeat 2
- Img = image id
- Color = part color
!wc
to update wires on a plot to (non editable) functioning wires
!uwc
to revert wires on a plot to (editable) non functioning wires
shift + g
to group selection
shift + u
to un-group selection
R1: wire type
R2: wire setting (like tween speed or logic type)
Img: used for sound when activated
V: value of a setting (like R2 = 2 would be R2 V2)
Color: used to separate wires into channels
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Description: the start position of a tween
R2: tween to end position speed
Img: sound id to play when activated
-
Description: the end position of a tween
R2: tween to start position speed
Img: sound id to play when activated
-
Description: sends a signal to all receivers of the same color
Color: channel of the signal
-
Description: receives a signal from a sender of the same color
Color: channel of the signal
-
Description: outputs a single type of signal
R2: signal type:
1 = negative when activated 2 = positive when activated 3 = negative when deactivated 4 = positive when deactivated 5 = negative always 6 = positive always
-
Description: activates when shot
Img: sound id to play when shot
-
Description: activates when touched
R2: touch type:
1 = activate when entered 2 = activate when exited 3 = activate when entered or exited
-
Description: interact to view cameras of the same color
-
Description: camera to view from a monitor of the same color
-
Description: outputs a signal based on the input signals
R2: logic type:
1 = or gate (a || b), a or b must be true to output true 2 = and gate (a && b), a and b must be true to output true 3 = not gate !(a), a must be false to output true 4 = nand gate !(a && b), a and b must be false to output true 5 = nor gate !(a || b), a or b must be false to output true 6 = xor gate (a !== b), a or b must be different than each other to output true 7 = xnor gate (a === b), a and b must be the same as each other to output true
(truth tables are basically just how logic gates work represented as a table)
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A B Output 0 0 0 0 1 1 1 0 1 1 1 1 -
A B Output 0 0 0 0 1 0 1 0 0 1 1 1 -
A Output 0 1 1 0 -
A B Output 0 0 1 0 1 1 1 0 1 1 1 0 -
A B Output 0 0 1 0 1 0 1 0 0 1 1 0 -
A B Output 0 0 0 0 1 1 1 0 1 1 1 0 -
A B Output 0 0 1 0 1 0 1 0 0 1 1 1
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- Snqwq - cool unofficial guide creator
- DecodeUnicode - town creator and official wiring guide creator
- You - for taking the time to read this :)
(date format: MM/DD/YYYY)
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1/4/2024
- created unofficial guide and added all the sections and content from original guide (snqwq)
- edited some of the content to be more understandable (snqwq)
- set to version 1.0
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1/5/2024
- added more important notes
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2/21/2024
- fixed the changelog dating and added some clarifications
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5/13/2024
- added the truth tables section
- fixed a few errors in the guide
- made capitalization more consistent