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diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp | |
index 01a06b6..f9daca3 100644 | |
--- a/src/content_mapblock.cpp | |
+++ b/src/content_mapblock.cpp | |
@@ -1294,7 +1294,6 @@ void mapblock_mesh_generate_special(MeshMakeData *data, | |
const f32 post_rad=(f32)BS/8; | |
const f32 bar_rad=(f32)BS/16; | |
- const f32 bar_len=(f32)(BS/2)-post_rad; | |
v3f pos = intToFloat(p, BS); | |
@@ -1316,19 +1315,20 @@ void mapblock_mesh_generate_special(MeshMakeData *data, | |
p2.X++; | |
MapNode n2 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p2); | |
const ContentFeatures *f2 = &nodedef->get(n2); | |
- if(f2->drawtype == NDT_FENCELIKE) | |
+#if 0 | |
+ if(f2->drawtype == NDT_FENCELIKE || f2->drawtype == NDT_NORMAL || f2->drawtype == NDT_GLASSLIKE_FRAMED) | |
{ | |
- aabb3f bar(-bar_len+BS/2,-bar_rad+BS/4,-bar_rad, | |
- bar_len+BS/2,bar_rad+BS/4,bar_rad); | |
+ aabb3f bar(post_rad, -bar_rad+BS/4, -bar_rad, | |
+ BS/2, bar_rad+BS/4, bar_rad); | |
bar.MinEdge += pos; | |
bar.MaxEdge += pos; | |
f32 xrailuv[24]={ | |
- 0/16.,2/16.,16/16.,4/16., | |
- 0/16.,4/16.,16/16.,6/16., | |
- 6/16.,6/16.,8/16.,8/16., | |
- 10/16.,10/16.,12/16.,12/16., | |
- 0/16.,8/16.,16/16.,10/16., | |
- 0/16.,14/16.,16/16.,16/16.}; | |
+ 10/16.,0/16.,16/16.,2/16., // xzxz +y | |
+ 10/16.,0/16.,16/16.,2/16., // xzxz -y | |
+ 6/16.,6/16.,8/16.,8/16., // yzyz +x | |
+ 10/16.,10/16.,12/16.,12/16., // yzyz -x | |
+ 10/16.,2/16.,16/16.,4/16., // xyxy +x | |
+ 10/16.,14/16.,16/16.,16/16.}; // xyxy -x | |
makeCuboid(&collector, bar, &tile_nocrack, 1, | |
c, xrailuv); | |
bar.MinEdge.Y -= BS/2; | |
@@ -1336,16 +1336,70 @@ void mapblock_mesh_generate_special(MeshMakeData *data, | |
makeCuboid(&collector, bar, &tile_nocrack, 1, | |
c, xrailuv); | |
} | |
+#endif | |
+ // Now a section of fence, -X, if there's a post there | |
+ p2 = p; | |
+ p2.X--; | |
+ n2 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p2); | |
+ f2 = &nodedef->get(n2); | |
+ if(f2->drawtype == NDT_FENCELIKE || f2->drawtype == NDT_NORMAL || f2->drawtype == NDT_GLASSLIKE_FRAMED) | |
+ { | |
+ aabb3f bar(-post_rad, -bar_rad+BS/4, -bar_rad, | |
+ -BS/2, bar_rad+BS/4, bar_rad); | |
+ bar.MinEdge += pos; | |
+ bar.MaxEdge += pos; | |
+ f32 xrailuv[24]={ | |
+ 8/16.,8/16.,14/16.,10/16., // xzxz +y | |
+ 8/16.,12/16.,14/16.,14/16., // xzxz -y | |
+ 14/16.,8/16.,16/16.,10/16., // yzyz +x | |
+ 6/16.,8/16.,8/16.,10/16., // yzyz -x | |
+ 8/16.,10/16.,14/16.,12/16., // xyxy +z | |
+ 8/16.,14/16.,14/16.,16/16.}; // xyxy -z | |
+ makeCuboid(&collector, bar, &tile_nocrack, 1, | |
+ c, xrailuv); | |
+ bar.MinEdge.Y -= BS/2; | |
+ bar.MaxEdge.Y -= BS/2; | |
+ makeCuboid(&collector, bar, &tile_nocrack, 1, | |
+ c, xrailuv); | |
+ } | |
+ | |
+#if 0 | |
// Now a section of fence, +Z, if there's a post there | |
p2 = p; | |
p2.Z++; | |
n2 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p2); | |
f2 = &nodedef->get(n2); | |
- if(f2->drawtype == NDT_FENCELIKE) | |
+ if(f2->drawtype == NDT_FENCELIKE || f2->drawtype == NDT_NORMAL || f2->drawtype == NDT_GLASSLIKE_FRAMED) | |
+ { | |
+ aabb3f bar(-bar_rad,-bar_rad+BS/4,post_rad, | |
+ bar_rad,bar_rad+BS/4,BS/2); | |
+ bar.MinEdge += pos; | |
+ bar.MaxEdge += pos; | |
+ f32 zrailuv[24]={ | |
+ 3/16.,1/16.,5/16.,5/16., // cannot rotate; stretch | |
+ 4/16.,1/16.,6/16.,5/16., // for wood texture instead | |
+ 0/16.,9/16.,16/16.,11/16., | |
+ 0/16.,6/16.,16/16.,8/16., | |
+ 6/16.,6/16.,8/16.,8/16., | |
+ 10/16.,10/16.,12/16.,12/16.}; | |
+ makeCuboid(&collector, bar, &tile_nocrack, 1, | |
+ c, zrailuv); | |
+ bar.MinEdge.Y -= BS/2; | |
+ bar.MaxEdge.Y -= BS/2; | |
+ makeCuboid(&collector, bar, &tile_nocrack, 1, | |
+ c, zrailuv); | |
+ } | |
+ | |
+ // Now a section of fence, -Z, if there's a post there | |
+ p2 = p; | |
+ p2.Z--; | |
+ n2 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p2); | |
+ f2 = &nodedef->get(n2); | |
+ if(f2->drawtype == NDT_FENCELIKE || f2->drawtype == NDT_NORMAL || f2->drawtype == NDT_GLASSLIKE_FRAMED) | |
{ | |
- aabb3f bar(-bar_rad,-bar_rad+BS/4,-bar_len+BS/2, | |
- bar_rad,bar_rad+BS/4,bar_len+BS/2); | |
+ aabb3f bar(-bar_rad,-bar_rad+BS/4,-BS/2, | |
+ bar_rad,bar_rad+BS/4,-post_rad); | |
bar.MinEdge += pos; | |
bar.MaxEdge += pos; | |
f32 zrailuv[24]={ | |
@@ -1362,6 +1416,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data, | |
makeCuboid(&collector, bar, &tile_nocrack, 1, | |
c, zrailuv); | |
} | |
+#endif | |
break;} | |
case NDT_RAILLIKE: | |
{ |
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