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@sofar
Created January 19, 2016 03:18
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941 � � // Tiles (fill in f->tiles[])�
942 � � for (u16 j = 0; j < 6; j++) {�
943 � � � fillTileAttribs(tsrc, &f->tiles[j], &tiledef[j], tile_shader[j],�
944 � � � � use_normal_texture, f->tiledef[j].backface_culling, f->alpha, material_type);�
945 � � }�
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