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April 13, 2017 05:39
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die__process_class: tag not supported 0x2f (template_type_parameter)! | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
dwarf_expr: unhandled 0x12 DW_OP_ operation | |
die__process_function: tag not supported 0x4107 (GNU_template_parameter_pack)! | |
die__process_class: tag not supported 0x30 (template_value_parameter)! | |
die__process_class: tag not supported 0x4106 (GNU_template_template_param)! | |
die__process_function: tag not supported 0x4108 (GNU_formal_parameter_pack)! | |
ftype__recode_dwarf_types: couldn't find 0x501da abstract_origin for 0x50231 (formal_parameter)! | |
struct _IO_FILE { | |
int _flags; /* 0 4 */ | |
/* XXX 4 bytes hole, try to pack */ | |
char * _IO_read_ptr; /* 8 8 */ | |
char * _IO_read_end; /* 16 8 */ | |
char * _IO_read_base; /* 24 8 */ | |
char * _IO_write_base; /* 32 8 */ | |
char * _IO_write_ptr; /* 40 8 */ | |
char * _IO_write_end; /* 48 8 */ | |
char * _IO_buf_base; /* 56 8 */ | |
/* --- cacheline 1 boundary (64 bytes) --- */ | |
char * _IO_buf_end; /* 64 8 */ | |
char * _IO_save_base; /* 72 8 */ | |
char * _IO_backup_base; /* 80 8 */ | |
char * _IO_save_end; /* 88 8 */ | |
class _IO_marker * _markers; /* 96 8 */ | |
class _IO_FILE * _chain; /* 104 8 */ | |
int _fileno; /* 112 4 */ | |
int _flags2; /* 116 4 */ | |
__off_t _old_offset; /* 120 8 */ | |
/* --- cacheline 2 boundary (128 bytes) --- */ | |
short unsigned int _cur_column; /* 128 2 */ | |
signed char _vtable_offset; /* 130 1 */ | |
char _shortbuf[1]; /* 131 1 */ | |
/* XXX 4 bytes hole, try to pack */ | |
_IO_lock_t * _lock; /* 136 8 */ | |
__off64_t _offset; /* 144 8 */ | |
void * __pad1; /* 152 8 */ | |
void * __pad2; /* 160 8 */ | |
void * __pad3; /* 168 8 */ | |
void * __pad4; /* 176 8 */ | |
size_t __pad5; /* 184 8 */ | |
/* --- cacheline 3 boundary (192 bytes) --- */ | |
int _mode; /* 192 4 */ | |
char _unused2[20]; /* 196 20 */ | |
/* size: 216, cachelines: 4, members: 29 */ | |
/* sum members: 208, holes: 2, sum holes: 8 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
struct typedef __va_list_tag __va_list_tag { | |
unsigned int gp_offset; /* 0 4 */ | |
unsigned int fp_offset; /* 4 4 */ | |
void * overflow_arg_area; /* 8 8 */ | |
void * reg_save_area; /* 16 8 */ | |
/* size: 24, cachelines: 1, members: 4 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
struct _IO_marker { | |
class _IO_marker * _next; /* 0 8 */ | |
class _IO_FILE * _sbuf; /* 8 8 */ | |
int _pos; /* 16 4 */ | |
/* size: 24, cachelines: 1, members: 3 */ | |
/* padding: 4 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
struct __pthread_internal_list { | |
class __pthread_internal_list * __prev; /* 0 8 */ | |
class __pthread_internal_list * __next; /* 8 8 */ | |
/* size: 16, cachelines: 1, members: 2 */ | |
/* last cacheline: 16 bytes */ | |
}; | |
struct tm { | |
int tm_sec; /* 0 4 */ | |
int tm_min; /* 4 4 */ | |
int tm_hour; /* 8 4 */ | |
int tm_mday; /* 12 4 */ | |
int tm_mon; /* 16 4 */ | |
int tm_year; /* 20 4 */ | |
int tm_wday; /* 24 4 */ | |
int tm_yday; /* 28 4 */ | |
int tm_isdst; /* 32 4 */ | |
/* XXX 4 bytes hole, try to pack */ | |
long int tm_gmtoff; /* 40 8 */ | |
const char * tm_zone; /* 48 8 */ | |
/* size: 56, cachelines: 1, members: 11 */ | |
/* sum members: 52, holes: 1, sum holes: 4 */ | |
/* last cacheline: 56 bytes */ | |
}; | |
struct lconv { | |
char * decimal_point; /* 0 8 */ | |
char * thousands_sep; /* 8 8 */ | |
char * grouping; /* 16 8 */ | |
char * int_curr_symbol; /* 24 8 */ | |
char * currency_symbol; /* 32 8 */ | |
char * mon_decimal_point; /* 40 8 */ | |
char * mon_thousands_sep; /* 48 8 */ | |
char * mon_grouping; /* 56 8 */ | |
/* --- cacheline 1 boundary (64 bytes) --- */ | |
char * positive_sign; /* 64 8 */ | |
char * negative_sign; /* 72 8 */ | |
char int_frac_digits; /* 80 1 */ | |
char frac_digits; /* 81 1 */ | |
char p_cs_precedes; /* 82 1 */ | |
char p_sep_by_space; /* 83 1 */ | |
char n_cs_precedes; /* 84 1 */ | |
char n_sep_by_space; /* 85 1 */ | |
char p_sign_posn; /* 86 1 */ | |
char n_sign_posn; /* 87 1 */ | |
char int_p_cs_precedes; /* 88 1 */ | |
char int_p_sep_by_space; /* 89 1 */ | |
char int_n_cs_precedes; /* 90 1 */ | |
char int_n_sep_by_space; /* 91 1 */ | |
char int_p_sign_posn; /* 92 1 */ | |
char int_n_sign_posn; /* 93 1 */ | |
/* size: 96, cachelines: 2, members: 24 */ | |
/* padding: 2 */ | |
/* last cacheline: 32 bytes */ | |
}; | |
struct TextureFromMeshParams { | |
class IMesh * mesh; /* 0 8 */ | |
class dimension2d<unsigned int> dim; /* 8 8 */ | |
string rtt_texture_name; /* 16 32 */ | |
bool delete_texture_on_shutdown; /* 48 1 */ | |
/* XXX 3 bytes hole, try to pack */ | |
v3f camera_position; /* 52 12 */ | |
/* --- cacheline 1 boundary (64 bytes) --- */ | |
v3f camera_lookat; /* 64 12 */ | |
class CMatrix4<float> camera_projection_matrix; /* 76 64 */ | |
/* --- cacheline 2 boundary (128 bytes) was 12 bytes ago --- */ | |
class SColorf ambient_light; /* 140 16 */ | |
v3f light_position; /* 156 12 */ | |
class SColorf light_color; /* 168 16 */ | |
f32 light_radius; /* 184 4 */ | |
void ~TextureFromMeshParams(class TextureFromMeshParams *, int); | |
void TextureFromMeshParams(class TextureFromMeshParams *); | |
/* size: 192, cachelines: 3, members: 11 */ | |
/* sum members: 185, holes: 1, sum holes: 3 */ | |
/* padding: 4 */ | |
}; | |
struct FlagDesc { | |
const char * name; /* 0 8 */ | |
u32 flag; /* 8 4 */ | |
/* size: 16, cachelines: 1, members: 2 */ | |
/* padding: 4 */ | |
/* last cacheline: 16 bytes */ | |
}; | |
class Semaphore { | |
sem_t semaphore; /* 0 32 */ | |
public: | |
void Semaphore(class Semaphore *, int); | |
void ~Semaphore(class Semaphore *, int); | |
void post(class Semaphore *, unsigned int); | |
void wait(class Semaphore *); | |
bool wait(class Semaphore *, unsigned int); | |
void Semaphore(class Semaphore *, const class Semaphore &); | |
class Semaphore & operator=(class Semaphore *, const class Semaphore &); | |
/* size: 32, cachelines: 1, members: 1 */ | |
/* last cacheline: 32 bytes */ | |
}; | |
class ILogOutput { | |
public: | |
int ()(void) * * _vptr.ILogOutput; /* 0 8 */ | |
void ~ILogOutput(class ILogOutput *, int); | |
void ILogOutput(class ILogOutput *, ); | |
void ILogOutput(class ILogOutput *, const class ILogOutput &); | |
void ILogOutput(class ILogOutput *); | |
virtual void logRaw(class ILogOutput *, enum LogLevel, const string &); | |
virtual void log(class ILogOutput *, enum LogLevel, const string &, const string &, const string &, const string &); | |
/* vtable has 2 entries: { | |
[0] = logRaw((null)), | |
[1] = log((null)), | |
} */ | |
/* size: 8, cachelines: 1, members: 1 */ | |
/* last cacheline: 8 bytes */ | |
}; | |
class Logger { | |
class vector<ILogOutput*, std::allocator<ILogOutput*> > m_outputs[6]; /* 0 144 */ | |
/* --- cacheline 2 boundary (128 bytes) was 16 bytes ago --- */ | |
volatile volatile bool m_silenced_levels; /* 144 6 */ | |
/* XXX 2 bytes hole, try to pack */ | |
class map<std::thread::id, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::thread::id>, std::allocator<std::pair<const std::thread::id, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > m_thread_names; /* 152 48 */ | |
/* --- cacheline 3 boundary (192 bytes) was 8 bytes ago --- */ | |
Mutex m_mutex; /* 200 40 */ | |
bool m_trace_enabled; /* 240 1 */ | |
public: | |
void addOutput(class Logger *, class ILogOutput *); | |
void addOutput(class Logger *, class ILogOutput *, enum LogLevel); | |
void addOutputMasked(class Logger *, class ILogOutput *, LogLevelMask); | |
void addOutputMaxLevel(class Logger *, class ILogOutput *, enum LogLevel); | |
LogLevelMask removeOutput(class Logger *, class ILogOutput *); | |
void setLevelSilenced(class Logger *, enum LogLevel, bool); | |
void registerThread(class Logger *, const string &); | |
void deregisterThread(class Logger *); | |
void log(class Logger *, enum LogLevel, const string &); | |
void logRaw(class Logger *, enum LogLevel, const string &); | |
void setTraceEnabled(class Logger *, bool); | |
bool getTraceEnabled(class Logger *); | |
enum LogLevel stringToLevel(const string &); | |
stringconst getLevelLabel(enum LogLevel); | |
void logToOutputsRaw(class Logger *, enum LogLevel, const string &); | |
void logToOutputs(class Logger *, enum LogLevel, const string &, const string &, const string &, const string &); | |
stringconst getThreadName(class Logger *); | |
/* size: 248, cachelines: 4, members: 5 */ | |
/* sum members: 239, holes: 1, sum holes: 2 */ | |
/* padding: 7 */ | |
/* last cacheline: 56 bytes */ | |
}; | |
class StreamLogOutput : public ICombinedLogOutput { | |
public: | |
/* class ICombinedLogOutput <ancestor>; */ /* 0 8 */ | |
ostream &const m_stream; /* 8 8 */ | |
void StreamLogOutput(class StreamLogOutput *, ostream &); | |
virtual void logRaw(class StreamLogOutput *, enum LogLevel, const string &); | |
/* vtable has 1 entries: { | |
[0] = logRaw((null)), | |
} */ | |
/* size: 16, cachelines: 1, members: 2 */ | |
/* last cacheline: 16 bytes */ | |
/* BRAIN FART ALERT! 16 != 8 + 0(holes), diff = 8 */ | |
}; | |
struct timezone { | |
int tz_minuteswest; /* 0 4 */ | |
int tz_dsttime; /* 4 4 */ | |
/* size: 8, cachelines: 1, members: 2 */ | |
/* last cacheline: 8 bytes */ | |
}; | |
class Settings { | |
SettingEntries m_settings; /* 0 56 */ | |
SettingEntries m_defaults; /* 56 56 */ | |
/* --- cacheline 1 boundary (64 bytes) was 48 bytes ago --- */ | |
SettingsCallbackMap m_callbacks; /* 112 56 */ | |
/* --- cacheline 2 boundary (128 bytes) was 40 bytes ago --- */ | |
Mutex m_callback_mutex; /* 168 40 */ | |
/* --- cacheline 3 boundary (192 bytes) was 16 bytes ago --- */ | |
Mutex m_mutex; /* 208 40 */ | |
public: | |
void Settings(class Settings *); | |
void ~Settings(class Settings *, int); | |
class Settings & operator+=(class Settings *, const class Settings &); | |
class Settings & operator=(class Settings *, const class Settings &); | |
bool readConfigFile(class Settings *, const char *); | |
bool updateConfigFile(class Settings *, const char *); | |
bool parseCommandLine(class Settings *, int, char * *, class map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ValueSpec, std::less<std::__cxx11::b); | |
bool parseConfigLines(class Settings *, istream &, const string &); | |
void writeLines(const class Settings *, ostream &, u32); | |
enum SettingsParseEvent parseConfigObject(class Settings *, const string &, const string &, string &, string &); | |
bool updateConfigObject(class Settings *, istream &, ostream &, const string &, u32); | |
bool checkNameValid(const string &); | |
bool checkValueValid(const string &); | |
string getMultiline(istream &, size_t *); | |
void printEntry(ostream &, const string &, const class SettingsEntry &, u32); | |
const class SettingsEntry & getEntry(const class Settings *, const string &); | |
class Settings * getGroup(const class Settings *, const string &); | |
const string & get(const class Settings *, const string &); | |
bool getBool(const class Settings *, const string &); | |
u16 getU16(const class Settings *, const string &); | |
s16 getS16(const class Settings *, const string &); | |
s32 getS32(const class Settings *, const string &); | |
u64 getU64(const class Settings *, const string &); | |
float getFloat(const class Settings *, const string &); | |
v2f getV2F(const class Settings *, const string &); | |
v3f getV3F(const class Settings *, const string &); | |
u32 getFlagStr(const class Settings *, const string &, const class FlagDesc *, u32 *); | |
bool getStruct(const class Settings *, const string &, const string &, void *, size_t); | |
bool getNoiseParams(const class Settings *, const string &, class NoiseParams &); | |
bool getNoiseParamsFromValue(const class Settings *, const string &, class NoiseParams &); | |
bool getNoiseParamsFromGroup(const class Settings *, const string &, class NoiseParams &); | |
class vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basi getNames(const class Settings *); | |
bool exists(const class Settings *, const string &); | |
bool getEntryNoEx(const class Settings *, const string &, class SettingsEntry &); | |
bool getGroupNoEx(const class Settings *, const string &, class Settings * &); | |
bool getNoEx(const class Settings *, const string &, string &); | |
bool getFlag(const class Settings *, const string &); | |
bool getU16NoEx(const class Settings *, const string &, u16 &); | |
bool getS16NoEx(const class Settings *, const string &, s16 &); | |
bool getS32NoEx(const class Settings *, const string &, s32 &); | |
bool getU64NoEx(const class Settings *, const string &, u64 &); | |
bool getFloatNoEx(const class Settings *, const string &, float &); | |
bool getV2FNoEx(const class Settings *, const string &, v2f &); | |
bool getV3FNoEx(const class Settings *, const string &, v3f &); | |
bool getFlagStrNoEx(const class Settings *, const string &, u32 &, class FlagDesc *); | |
bool setEntry(class Settings *, const string &, const void *, bool, bool); | |
bool set(class Settings *, const string &, const string &); | |
bool setDefault(class Settings *, const string &, const string &); | |
bool setGroup(class Settings *, const string &, class Settings *); | |
bool setGroupDefault(class Settings *, const string &, class Settings *); | |
bool setBool(class Settings *, const string &, bool); | |
bool setS16(class Settings *, const string &, s16); | |
bool setU16(class Settings *, const string &, u16); | |
bool setS32(class Settings *, const string &, s32); | |
bool setU64(class Settings *, const string &, u64); | |
bool setFloat(class Settings *, const string &, float); | |
bool setV2F(class Settings *, const string &, v2f); | |
bool setV3F(class Settings *, const string &, v3f); | |
bool setFlagStr(class Settings *, const string &, u32, const class FlagDesc *, u32); | |
bool setNoiseParams(class Settings *, const string &, const class NoiseParams &, bool); | |
bool setStruct(class Settings *, const string &, const string &, void *); | |
bool remove(class Settings *, const string &); | |
void clear(class Settings *); | |
void clearDefaults(class Settings *); | |
void updateValue(class Settings *, const class Settings &, const string &); | |
void update(class Settings *, const class Settings &); | |
void registerChangedCallback(class Settings *, const string &, SettingsChangedCallback, void *); | |
void deregisterChangedCallback(class Settings *, const string &, SettingsChangedCallback, void *); | |
void updateNoLock(class Settings *, const class Settings &); | |
void clearNoLock(class Settings *); | |
void clearDefaultsNoLock(class Settings *); | |
void doCallbacks(const class Settings *, const string &); | |
/* size: 248, cachelines: 4, members: 5 */ | |
/* last cacheline: 56 bytes */ | |
}; | |
struct SettingsEntry { | |
string value; /* 0 32 */ | |
class Settings * group; /* 32 8 */ | |
bool is_group; /* 40 1 */ | |
void SettingsEntry(class SettingsEntry *); | |
void SettingsEntry(class SettingsEntry *, const string &); | |
void SettingsEntry(class SettingsEntry *, class Settings *); | |
/* size: 48, cachelines: 1, members: 3 */ | |
/* padding: 7 */ | |
/* last cacheline: 48 bytes */ | |
}; | |
class ITextureSource : public ISimpleTextureSource { | |
public: | |
/* class ISimpleTextureSource <ancestor>; */ /* 0 8 */ | |
void ITextureSource(class ITextureSource *, const class ITextureSource &); | |
void ITextureSource(class ITextureSource *); | |
virtual void ~ITextureSource(class ITextureSource *, int); | |
virtual u32 getTextureId(class ITextureSource *, const string &); | |
virtual string getTextureName(class ITextureSource *, u32); | |
virtual class ITexture * getTexture(class ITextureSource *, u32); | |
virtual class ITexture * getTexture(class ITextureSource *, const string &, u32 *); | |
virtual class ITexture * getTextureForMesh(class ITextureSource *, const string &, u32 *); | |
virtual Palette * getPalette(class ITextureSource *, const string &); | |
virtual class IrrlichtDevice * getDevice(class ITextureSource *); | |
virtual bool isKnownSourceImage(class ITextureSource *, const string &); | |
virtual class ITexture * generateTextureFromMesh(class ITextureSource *, const class TextureFromMeshParams &); | |
virtual class ITexture * getNormalTexture(class ITextureSource *, const string &); | |
virtual class SColor getTextureAverageColor(class ITextureSource *, const string &); | |
virtual class ITexture * getShaderFlagsTexture(class ITextureSource *, bool); | |
/* vtable has 12 entries: { | |
[3] = getTextureId((null)), | |
[4] = getTextureName((null)), | |
[5] = getTexture((null)), | |
[2] = getTexture((null)), | |
[6] = getTextureForMesh((null)), | |
[7] = getPalette((null)), | |
[8] = getDevice((null)), | |
[9] = isKnownSourceImage((null)), | |
[10] = generateTextureFromMesh((null)), | |
[11] = getNormalTexture((null)), | |
[12] = getTextureAverageColor((null)), | |
[13] = getShaderFlagsTexture((null)), | |
} */ | |
/* size: 8, cachelines: 1, members: 1 */ | |
/* last cacheline: 8 bytes */ | |
/* BRAIN FART ALERT! 8 != 0 + 0(holes), diff = 8 */ | |
}; | |
class BasicStrfnd<char> { | |
typedef struct basic_string<char, std::char_traits<char>, std::allocator<char> > String; | |
/* tag__fprintf: const_type tag not supported! */; | |
String str; /* 0 32 */ | |
size_t pos; /* 32 8 */ | |
public: | |
void BasicStrfnd(class BasicStrfnd<char> *, const String &); | |
void start(class BasicStrfnd<char> *, const String &); | |
size_t where(class BasicStrfnd<char> *); | |
void to(class BasicStrfnd<char> *, size_t); | |
bool at_end(class BasicStrfnd<char> *); | |
String what(class BasicStrfnd<char> *); | |
String next(class BasicStrfnd<char> *, const String &); | |
String next_esc(class BasicStrfnd<char> *, const String &, char); | |
void skip_over(class BasicStrfnd<char> *, const String &); | |
void ~BasicStrfnd(class BasicStrfnd<char> *, int); | |
/* size: 40, cachelines: 1, members: 2 */ | |
/* last cacheline: 40 bytes */ | |
}; | |
class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > { | |
class map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > m_values; /* 0 48 */ | |
Mutex m_mutex; /* 48 40 */ | |
public: | |
void MutexedMap(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<ch); | |
void set(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<ch, const class basic_string<char, std::char_traits<char>, std::allocator<char> > &, const class basic_string<char, std::char_traits<char>, std::allocator<char> > &); | |
bool get(const class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_str, const class basic_string<char, std::char_traits<char>, std::allocator<char> > &, class basic_string<char, std::char_traits<char>, std::allocator<char> > *); | |
class vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basi getValues(const class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_str); | |
void clear(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<ch); | |
void ~MutexedMap(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<ch, int); | |
/* size: 88, cachelines: 2, members: 2 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
struct TextureInfo { | |
string name; /* 0 32 */ | |
class ITexture * texture; /* 32 8 */ | |
void TextureInfo(class TextureInfo *, const string &, class ITexture *); | |
void TextureInfo(class TextureInfo *, ); | |
void TextureInfo(class TextureInfo *, const class TextureInfo &); | |
void ~TextureInfo(class TextureInfo *, int); | |
/* size: 40, cachelines: 1, members: 2 */ | |
/* last cacheline: 40 bytes */ | |
}; | |
class SourceImageCache { | |
class map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, irr::video::IImage*, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, irr::video::IImage*> > > m_images; /* 0 48 */ | |
public: | |
void ~SourceImageCache(class SourceImageCache *, int); | |
void insert(class SourceImageCache *, const string &, class IImage *, bool, class IVideoDriver *); | |
class IImage * get(class SourceImageCache *, const string &); | |
class IImage * getOrLoad(class SourceImageCache *, const string &, class IrrlichtDevice *); | |
void SourceImageCache(class SourceImageCache *); | |
/* size: 48, cachelines: 1, members: 1 */ | |
/* last cacheline: 48 bytes */ | |
}; | |
class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> { | |
class map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> > > m_values; /* 0 48 */ | |
Mutex m_mutex; /* 48 40 */ | |
public: | |
void MutexedMap(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *); | |
void set(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *, const class basic_string<char, std::char_traits<char>, std::allocator<char> > &, const bool &); | |
bool get(const class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *, const class basic_string<char, std::char_traits<char>, std::allocator<char> > &, bool *); | |
class vector<bool, std::allocator<bool> > getValues(const class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *); | |
void clear(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *); | |
void ~MutexedMap(class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> *, int); | |
/* size: 88, cachelines: 2, members: 2 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> { | |
public: | |
class basic_string<char, std::char_traits<char>, std::allocator<char> > key; /* 0 32 */ | |
class list<CallerInfo<unsigned char, unsigned char, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int>, std::allocator<CallerInfo<unsigned char, unsigned char, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int> > > callers; /* 32 24 */ | |
void GetRequest(class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, ); | |
void ~GetRequest(class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, , int); | |
void GetRequest(class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, , class basic_string<char, std::char_traits<char>, std::allocator<char> >); | |
void GetRequest(class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, , const class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned ); | |
/* size: 56, cachelines: 1, members: 2 */ | |
/* last cacheline: 56 bytes */ | |
}; | |
class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > { | |
protected: | |
class deque<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char>, std::allocator<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > > m_queue; /* 0 80 */ | |
/* --- cacheline 1 boundary (64 bytes) was 16 bytes ago --- */ | |
Mutex m_mutex; /* 80 40 */ | |
class Semaphore m_signal; /* 120 32 */ | |
public: | |
void MutexedQueue(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un); | |
bool empty(const class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned i); | |
void push_back(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, ); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_frontNoEx(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, u32); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_front(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, u32); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_frontNoEx(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_back(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, u32); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_backNoEx(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, u32); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop_backNoEx(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un); | |
protected: | |
Mutex & getMutex(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un); | |
class deque<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned getQueue(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un); | |
public: | |
void ~MutexedQueue(class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, un, int); | |
/* size: 152, cachelines: 3, members: 3 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> { | |
class MutexedQueue<GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > m_queue; /* 0 152 */ | |
public: | |
bool empty(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char); | |
void add(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, class basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned char, unsigned char, class ResultQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char,); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned int); | |
class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, pop(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char); | |
void pushResult(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, class GetRequest<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, , unsigned int); | |
void ~RequestQueue(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, int); | |
void RequestQueue(class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char); | |
/* size: 152, cachelines: 3, members: 1 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
class ResultQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> : public MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > { | |
public: | |
/* class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > <ancestor>; */ /* 0 152 */ | |
void ~ResultQueue(class ResultQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char,, int); | |
void ResultQueue(class ResultQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char,); | |
/* size: 152, cachelines: 3, members: 1 */ | |
/* last cacheline: 24 bytes */ | |
/* BRAIN FART ALERT! 152 != 0 + 0(holes), diff = 152 */ | |
}; | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> { | |
public: | |
class basic_string<char, std::char_traits<char>, std::allocator<char> > key; /* 0 32 */ | |
unsigned int item; /* 32 4 */ | |
struct pair<unsigned char, unsigned char> caller; /* 36 2 */ | |
void GetResult(class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u); | |
void GetResult(class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u, const class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned c); | |
void GetResult(class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u, ); | |
void ~GetResult(class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u, int); | |
/* size: 40, cachelines: 1, members: 3 */ | |
/* padding: 2 */ | |
/* last cacheline: 40 bytes */ | |
}; | |
class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > { | |
protected: | |
class deque<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char>, std::allocator<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> > > m_queue; /* 0 80 */ | |
/* --- cacheline 1 boundary (64 bytes) was 16 bytes ago --- */ | |
Mutex m_mutex; /* 80 40 */ | |
class Semaphore m_signal; /* 120 32 */ | |
public: | |
void MutexedQueue(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns); | |
bool empty(const class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned in); | |
void push_back(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_frontNoEx(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, u32); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_front(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, u32); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_frontNoEx(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_back(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, u32); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_backNoEx(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, u32); | |
class GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, u pop_backNoEx(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns); | |
protected: | |
Mutex & getMutex(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns); | |
class deque<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned c getQueue(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns); | |
public: | |
void ~MutexedQueue(class MutexedQueue<GetResult<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, uns, int); | |
/* size: 152, cachelines: 3, members: 3 */ | |
/* last cacheline: 24 bytes */ | |
}; | |
class CallerInfo<unsigned char, unsigned char, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int> { | |
public: | |
unsigned char caller; /* 0 1 */ | |
unsigned char data; /* 1 1 */ | |
/* XXX 6 bytes hole, try to pack */ | |
class ResultQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, dest; /* 8 8 */ | |
/* size: 16, cachelines: 1, members: 3 */ | |
/* sum members: 10, holes: 1, sum holes: 6 */ | |
/* last cacheline: 16 bytes */ | |
}; | |
class TextureSource : public IWritableTextureSource { | |
public: | |
/* class IWritableTextureSource <ancestor>; */ /* 0 8 */ | |
threadid_t m_main_thread; /* 8 8 */ | |
class IrrlichtDevice * m_device; /* 16 8 */ | |
class SourceImageCache m_sourcecache; /* 24 48 */ | |
/* --- cacheline 1 boundary (64 bytes) was 8 bytes ago --- */ | |
class MutexedMap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool> m_source_image_existence; /* 72 88 */ | |
/* --- cacheline 2 boundary (128 bytes) was 32 bytes ago --- */ | |
class vector<TextureInfo, std::allocator<TextureInfo> > m_textureinfo_cache; /* 160 24 */ | |
class map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int> > > m_name_to_id; /* 184 48 */ | |
/* --- cacheline 3 boundary (192 bytes) was 40 bytes ago --- */ | |
Mutex m_textureinfo_cache_mutex; /* 232 40 */ | |
/* --- cacheline 4 boundary (256 bytes) was 16 bytes ago --- */ | |
class RequestQueue<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned char> m_get_texture_queue; /* 272 152 */ | |
/* --- cacheline 6 boundary (384 bytes) was 40 bytes ago --- */ | |
class vector<irr::video::ITexture*, std::allocator<irr::video::ITexture*> > m_texture_trash; /* 424 24 */ | |
/* --- cacheline 7 boundary (448 bytes) --- */ | |
class unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<irr::video::SColor, std::allocator<irr::video::SColor> >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<irr::video::SColor, std::allocator<irr::video::SColor> > > > > m_palettes; /* 448 56 */ | |
bool m_setting_trilinear_filter; /* 504 1 */ | |
bool m_setting_bilinear_filter; /* 505 1 */ | |
bool m_setting_anisotropic_filter; /* 506 1 */ | |
void TextureSource(class TextureSource *, const class TextureSource &); | |
void TextureSource(class TextureSource *, class IrrlichtDevice *); | |
virtual void ~TextureSource(class TextureSource *, int); | |
virtual u32 getTextureId(class TextureSource *, const string &); | |
virtual string getTextureName(class TextureSource *, u32); | |
virtual class ITexture * getTexture(class TextureSource *, u32); | |
virtual class ITexture * getTexture(class TextureSource *, const string &, u32 *); | |
virtual class ITexture * getTextureForMesh(class TextureSource *, const string &, u32 *); | |
virtual Palette * getPalette(class TextureSource *, const string &); | |
virtual class IrrlichtDevice * getDevice(class TextureSource *); | |
virtual bool isKnownSourceImage(class TextureSource *, const string &); | |
virtual void processQueue(class TextureSource *); | |
virtual void insertSourceImage(class TextureSource *, const string &, class IImage *); | |
virtual void rebuildImagesAndTextures(class TextureSource *); | |
virtual class ITexture * generateTextureFromMesh(class TextureSource *, const class TextureFromMeshParams &); | |
virtual class ITexture * getNormalTexture(class TextureSource *, const string &); | |
virtual class SColor getTextureAverageColor(class TextureSource *, const string &); | |
virtual class ITexture * getShaderFlagsTexture(class TextureSource *, bool); | |
u32 generateTexture(class TextureSource *, const string &); | |
bool generateImagePart(class TextureSource *, string, class IImage * &); | |
class IImage * generateImage(class TextureSource *, const string &); | |
/* vtable has 15 entries: { | |
[3] = getTextureId((null)), | |
[4] = getTextureName((null)), | |
[5] = getTexture((null)), | |
[2] = getTexture((null)), | |
[6] = getTextureForMesh((null)), | |
[7] = getPalette((null)), | |
[8] = getDevice((null)), | |
[9] = isKnownSourceImage((null)), | |
[14] = processQueue((null)), | |
[15] = insertSourceImage((null)), | |
[16] = rebuildImagesAndTextures((null)), | |
[10] = generateTextureFromMesh((null)), | |
[11] = getNormalTexture((null)), | |
[12] = getTextureAverageColor((null)), | |
[13] = getShaderFlagsTexture((null)), | |
} */ | |
/* size: 512, cachelines: 8, members: 14 */ | |
/* padding: 5 */ | |
/* BRAIN FART ALERT! 512 != 499 + 0(holes), diff = 13 */ | |
}; | |
class IWritableTextureSource : public ITextureSource { | |
public: | |
/* class ITextureSource <ancestor>; */ /* 0 8 */ | |
void IWritableTextureSource(class IWritableTextureSource *, const class IWritableTextureSource &); | |
void IWritableTextureSource(class IWritableTextureSource *); | |
virtual void ~IWritableTextureSource(class IWritableTextureSource *, int); | |
virtual u32 getTextureId(class IWritableTextureSource *, const string &); | |
virtual string getTextureName(class IWritableTextureSource *, u32); | |
virtual class ITexture * getTexture(class IWritableTextureSource *, u32); | |
virtual class ITexture * getTexture(class IWritableTextureSource *, const string &, u32 *); | |
virtual class IrrlichtDevice * getDevice(class IWritableTextureSource *); | |
virtual bool isKnownSourceImage(class IWritableTextureSource *, const string &); | |
virtual class ITexture * generateTextureFromMesh(class IWritableTextureSource *, const class TextureFromMeshParams &); | |
virtual void processQueue(class IWritableTextureSource *); | |
virtual void insertSourceImage(class IWritableTextureSource *, const string &, class IImage *); | |
virtual void rebuildImagesAndTextures(class IWritableTextureSource *); | |
virtual class ITexture * getNormalTexture(class IWritableTextureSource *, const string &); | |
virtual class SColor getTextureAverageColor(class IWritableTextureSource *, const string &); | |
virtual class ITexture * getShaderFlagsTexture(class IWritableTextureSource *, bool); | |
/* vtable has 13 entries: { | |
[3] = getTextureId((null)), | |
[4] = getTextureName((null)), | |
[5] = getTexture((null)), | |
[2] = getTexture((null)), | |
[8] = getDevice((null)), | |
[9] = isKnownSourceImage((null)), | |
[10] = generateTextureFromMesh((null)), | |
[14] = processQueue((null)), | |
[15] = insertSourceImage((null)), | |
[16] = rebuildImagesAndTextures((null)), | |
[11] = getNormalTexture((null)), | |
[12] = getTextureAverageColor((null)), | |
[13] = getShaderFlagsTexture((null)), | |
} */ | |
/* size: 8, cachelines: 1, members: 1 */ | |
/* last cacheline: 8 bytes */ | |
/* BRAIN FART ALERT! 8 != 0 + 0(holes), diff = 8 */ | |
}; | |
class ISimpleTextureSource { | |
public: | |
int ()(void) * * _vptr.ISimpleTextureSource; /* 0 8 */ | |
void ISimpleTextureSource(class ISimpleTextureSource *, const class ISimpleTextureSource &); | |
void ISimpleTextureSource(class ISimpleTextureSource *); | |
virtual void ~ISimpleTextureSource(class ISimpleTextureSource *, int); | |
virtual class ITexture * getTexture(class ISimpleTextureSource *, const string &, u32 *); | |
/* vtable has 1 entries: { | |
[2] = getTexture((null)), | |
} */ | |
/* size: 8, cachelines: 1, members: 1 */ | |
/* last cacheline: 8 bytes */ | |
}; | |
class ICombinedLogOutput : public ILogOutput { | |
public: | |
/* class ILogOutput <ancestor>; */ /* 0 8 */ | |
void ~ICombinedLogOutput(class ICombinedLogOutput *, int); | |
void ICombinedLogOutput(class ICombinedLogOutput *, ); | |
void ICombinedLogOutput(class ICombinedLogOutput *, const class ICombinedLogOutput &); | |
void ICombinedLogOutput(class ICombinedLogOutput *); | |
virtual void log(class ICombinedLogOutput *, enum LogLevel, const string &, const string &, const string &, const string &); | |
/* vtable has 1 entries: { | |
[1] = log((null)), | |
} */ | |
/* size: 8, cachelines: 1, members: 1 */ | |
/* last cacheline: 8 bytes */ | |
/* BRAIN FART ALERT! 8 != 0 + 0(holes), diff = 8 */ | |
}; | |
class BaseException : public exception { | |
public: | |
/* class exception <ancestor>; */ /* 0 0 */ | |
/* XXX 8 bytes hole, try to pack */ | |
protected: | |
string m_s; /* 8 32 */ | |
public: | |
void BaseException(class BaseException *, const class BaseException &); | |
void BaseException(class BaseException *, const string &); | |
virtual void ~BaseException(class BaseException *, int); | |
virtual const char * what(const class BaseException *); | |
/* vtable has 1 entries: { | |
[2] = what((null)), | |
} */ | |
/* size: 40, cachelines: 1, members: 2 */ | |
/* sum members: 32, holes: 1, sum holes: 8 */ | |
/* last cacheline: 40 bytes */ | |
}; | |
class ItemNotFoundException : public BaseException { | |
public: | |
/* class BaseException <ancestor>; */ /* 0 40 */ | |
void ItemNotFoundException(class ItemNotFoundException *, ); | |
void ItemNotFoundException(class ItemNotFoundException *, const class ItemNotFoundException &); | |
void ItemNotFoundException(class ItemNotFoundException *, const string &); | |
virtual void ~ItemNotFoundException(class ItemNotFoundException *, int); | |
/* size: 40, cachelines: 1, members: 1 */ | |
/* last cacheline: 40 bytes */ | |
/* BRAIN FART ALERT! 40 != 0 + 0(holes), diff = 40 */ | |
}; |
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