Skip to content

Instantly share code, notes, and snippets.

View softprops's full-sized avatar
®️
Rustling

Doug Tangren softprops

®️
Rustling
View GitHub Profile

Sass/Less Comparison

In this document I am using Sass's SCSS syntax. You can choose to use the indented syntax in sass, if you prefer it, it has no functional differences from the SCSS syntax.

For Less, I'm using the JavaScript version because this is what they suggest on the website. The ruby version may be different.

Variables

@igrigorik
igrigorik / webapp.rb
Created November 13, 2010 21:28
Inspired by @JEG2's talk at Rubyconf... Any ruby object, as a webapp! 'Cause we can. :-)
require 'rubygems'
require 'rack'
class Object
def webapp
class << self
define_method :call do |env|
func, *attrs = env['PATH_INFO'].split('/').reject(&:empty?)
[200, {}, send(func, *attrs)]
end
/*!
* jQuery Tiny Pub/Sub - v0.X - 11/18/2010
* http://benalman.com/
*
* Original Copyright (c) 2010 "Cowboy" Ben Alman
* Dual licensed under the MIT and GPL licenses.
* http://benalman.com/about/license/
*
* Made awesome by Rick Waldron
*
@wrwills
wrwills / LensTest.scala
Created November 30, 2010 13:47
playing with some of the ideas from the Haskell fclabels library using the new Lens functionality in scalaz
import scalaz._
/**
* playing with some of the ideas from the Haskell fclabels library
* using the new Lens functionality in scalaz
*
* http://hackage.haskell.org/package/fclabels
*/
object LensTest {
@ryanb
ryanb / github_tree_slider.js
Created December 6, 2010 17:23
This is how GitHub's new AJAX file browser works.
GitHub.TreeSlider = function () {
if (window.history && window.history.pushState) {
function a() {
if (e.sliding) {
e.sliding = false;
$(".frame-right").hide();
$(".frame-loading:visible").removeClass("frame-loading")
}
}
if (!($("#slider").length == 0 || !GitHub.shouldSlide)) if (!navigator.userAgent.match(/(iPod|iPhone|iPad)/)) {
@apg
apg / mastermind.c
Created December 10, 2010 19:36
A console mastermind game.
/**
* guessit
* Itty-bitty mastermind type game.
*
* OBJECT:
*
* The object of the game is to guess what the computer has choosen.
*
* The computer starts out by randomly selecting a number of symbols. Your job
* is to figure out what the symbols are. You have a limited number of
@cowboy
cowboy / pubsub-demo.js
Created December 16, 2010 20:04 — forked from rmurphey/pubsub-demo.js
Two approaches: "Traditional" vs Pub/Sub (via rmurphey)
// Note that this uses my Pub/Sub implementation, which is slightly different than
// phiggins' in that jQuery custom events are used, and as such the first event handler
// argument passed is the event object.
//
// jQuery Tiny Pub/Sub: A really, really, REALLY tiny pub/sub implementation for jQuery
// https://gist.github.com/661855
// The "traditional" way.
@pvdb
pvdb / list_targets.sh
Last active November 8, 2023 08:18
List all targets (sometimes incorrectly referred to as "goals") in a GNU Makefile
#
# this gist can be used to list all targets, or - more correctly - rules,
# that are defined in a Makefile (and possibly other included Makefiles)
# and is inspired by Jack Kelly's reply to a StackOverflow question:
#
# http://stackoverflow.com/questions/3063507/list-goals-targets-in-gnu-make/3632592#3632592
#
# I also found this script - http://www.shelldorado.com/scripts/cmds/targets - which does
# something similar using awk, but it extracts targets from the "static" rules from a single
# Makefile, meaning it ignores any included Makefiles, as well as targets from "dynamic" rules
@apg
apg / functionize.py
Created February 2, 2011 17:03
use google a decorated function as a function in google collections via jython.
try:
from com.google.common.base import Function
except ImportError:
Function = None
class _FunctionTemplate(object):
def __init__(self, f):
self._func = f
def apply(self, *args):