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Created January 4, 2012 07:25
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Physical Combat Actions

Physical Combat Actions

Terminology

  • HIP = Self Hit Pool
  • EVA = Enemy Evade Pool

Tier 1

  • Normal Attack - no effects
  • Fast Attack - +1 HIP, -1 BDM
  • Power Attack - -1 HIP, +1 BDM
  • Feint - -1 counter criteria

Tier 2

  • Greater Feint - -2 counter criteria
  • Stunning Attack - -1 HIP, if damage enemy, enemy suffers -2 HIP next round (or counter)
  • Calculated Strike - +1 HIP, no counter allowed
  • Lightning Strike - +2 HIP, -2 BDM

Tier 3

  • Paralyzing Attack - -2 HIP, if damage enemy, enemy is paralyzed next round
  • Surgical Strike - +1 trauma when damage enemy
  • Cleave - -2 HIP, ignore defender AC
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