Some general observations about Unreal. Note that I am dumb and some mistakes / misinformation might be present.
1 "unit" in unreal for setting something is approximately setting that object to 0.01 scale.
For example, for the default 100x100x100 cube, to make it 1x1x1, you set the scale of that to 0.01
I believe things are "technically" in cm, but don't quote me on that.