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@spacehare
Created September 30, 2022 20:06
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tree /f > pak0sound.txt
│ pak0sound.txt
├───ambience
│ buzz1.wav
│ comp1.wav
│ drip1.wav
│ drone6.wav
│ fire1.wav
│ fl_hum1.wav
│ hum1.wav
│ suck1.wav
│ swamp1.wav
│ swamp2.wav
│ thunder1.wav
│ water1.wav
│ wind2.wav
│ windfly.wav
├───boss1
│ death.wav
│ out1.wav
│ pain.wav
│ sight1.wav
│ throw.wav
├───buttons
│ airbut1.wav
│ switch02.wav
│ switch04.wav
│ switch21.wav
├───demon
│ ddeath.wav
│ dhit2.wav
│ djump.wav
│ dland2.wav
│ dpain1.wav
│ idle1.wav
│ sight2.wav
├───dog
│ dattack1.wav
│ ddeath.wav
│ dpain1.wav
│ dsight.wav
│ idle.wav
├───doors
│ airdoor1.wav
│ airdoor2.wav
│ basesec1.wav
│ basesec2.wav
│ basetry.wav
│ baseuse.wav
│ ddoor1.wav
│ ddoor2.wav
│ doormv1.wav
│ drclos4.wav
│ hydro1.wav
│ hydro2.wav
│ latch2.wav
│ medtry.wav
│ meduse.wav
│ runetry.wav
│ runeuse.wav
│ stndr1.wav
│ stndr2.wav
│ winch2.wav
├───hknight
│ hit.wav
├───items
│ armor1.wav
│ damage.wav
│ damage2.wav
│ damage3.wav
│ health1.wav
│ inv1.wav
│ inv2.wav
│ inv3.wav
│ itembk2.wav
│ protect.wav
│ protect2.wav
│ protect3.wav
│ r_item1.wav
│ r_item2.wav
│ suit.wav
│ suit2.wav
├───knight
│ idle.wav
│ kdeath.wav
│ khurt.wav
│ ksight.wav
│ sword1.wav
│ sword2.wav
├───misc
│ h2ohit1.wav
│ medkey.wav
│ menu1.wav
│ menu2.wav
│ menu3.wav
│ null.wav
│ outwater.wav
│ power.wav
│ runekey.wav
│ r_tele1.wav
│ r_tele2.wav
│ r_tele3.wav
│ r_tele4.wav
│ r_tele5.wav
│ secret.wav
│ talk.wav
│ trigger1.wav
│ water1.wav
│ water2.wav
├───ogre
│ ogdrag.wav
│ ogdth.wav
│ ogidle.wav
│ ogidle2.wav
│ ogpain1.wav
│ ogsawatk.wav
│ ogwake.wav
├───plats
│ medplat1.wav
│ medplat2.wav
│ plat1.wav
│ plat2.wav
│ train1.wav
│ train2.wav
├───player
│ axhit1.wav
│ axhit2.wav
│ death1.wav
│ death2.wav
│ death3.wav
│ death4.wav
│ death5.wav
│ drown1.wav
│ drown2.wav
│ gasp1.wav
│ gasp2.wav
│ gib.wav
│ h2odeath.wav
│ h2ojump.wav
│ inh2o.wav
│ inlava.wav
│ land.wav
│ land2.wav
│ lburn1.wav
│ lburn2.wav
│ pain1.wav
│ pain2.wav
│ pain3.wav
│ pain4.wav
│ pain5.wav
│ pain6.wav
│ plyrjmp8.wav
│ slimbrn2.wav
│ teledth1.wav
│ tornoff2.wav
│ udeath.wav
├───shambler
│ melee1.wav
│ melee2.wav
│ sattck1.wav
│ sboom.wav
│ sdeath.wav
│ shurt2.wav
│ sidle.wav
│ smack.wav
│ ssight.wav
├───soldier
│ death1.wav
│ idle.wav
│ pain1.wav
│ pain2.wav
│ sattck1.wav
│ sight1.wav
├───weapons
│ ax1.wav
│ bounce.wav
│ grenade.wav
│ guncock.wav
│ lhit.wav
│ lock4.wav
│ lstart.wav
│ pkup.wav
│ ric1.wav
│ ric2.wav
│ ric3.wav
│ rocket1i.wav
│ r_exp3.wav
│ sgun1.wav
│ shotgn2.wav
│ spike2.wav
│ tink1.wav
├───wizard
│ hit.wav
│ wattack.wav
│ wdeath.wav
│ widle1.wav
│ widle2.wav
│ wpain.wav
│ wsight.wav
└───zombie
idle_w2.wav
z_fall.wav
z_gib.wav
z_hit.wav
z_idle.wav
z_idle1.wav
z_miss.wav
z_pain.wav
z_pain1.wav
z_shot1.wav
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