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@spacepluk
Created December 11, 2016 10:31
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[{:name "Circles 1",
:tag "Untagged",
:components {UnityEngine.Transform {:rotation #unity/Quaternion [0.0 0.0 0.0 1.0],
:position #unity/Vector3 [0.0 0.0 0.0]},
UnityEngine.Rigidbody {:angularDrag 0.0,
:drag 0.0,
:mass 1.0},
Mover {:usePhysics true,
:speed -250.0},
DestroyByBoundary nil}}
{:name "Instance Black Hole",
:tag "Untagged",
:components {UnityEngine.Transform {:rotation #unity/Quaternion [0.0 0.0 0.0 1.0],
:position #unity/Vector3 [3.0 0.0 1.75]},
PrefabInstance {:prefab {:name "Black Hole",
:tag "Untagged",
:components {UnityEngine.Transform {:rotation #unity/Quaternion [0.0 0.0 0.0 1.0],
:position #unity/Vector3 [0.0 0.0 0.0]},
UnityEngine.ParticleSystem nil,
UnityEngine.ParticleSystemRenderer nil,
Health nil,
DamageByContact nil,
UnityEngine.Rigidbody {:angularDrag 0.0,
:drag 0.0,
:mass 1.0},
UnityEngine.SphereCollider {:isTrigger true,
:bounds #unity/Bounds [#unity/Vector3 [0.0 0.0 0.0] #unity/Vector3 [0.0 0.0 0.0]],
:center #unity/Vector3 [0.0 0.0 0.0],
:radius 0.4510424},
GravityPull nil}}}}}]
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