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Cut UIImage with rounded rectangle or circle
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public extension UIImage { | |
func round(_ radius: CGFloat) -> UIImage { | |
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height) | |
let renderer = UIGraphicsImageRenderer(size: rect.size) | |
let result = renderer.image { c in | |
let rounded = UIBezierPath(roundedRect: rect, cornerRadius: radius) | |
rounded.addClip() | |
if let cgImage = self.cgImage { | |
UIImage(cgImage: cgImage, scale: self.scale, orientation: self.imageOrientation).draw(in: rect) | |
} | |
} | |
return result | |
} | |
func circle() -> UIImage { | |
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height) | |
let renderer = UIGraphicsImageRenderer(size: rect.size) | |
let result = renderer.image { c in | |
let isPortrait = size.height > size.width | |
let isLandscape = size.width > size.height | |
let breadth = min(size.width, size.height) | |
let breadthSize = CGSize(width: breadth, height: breadth) | |
let breadthRect = CGRect(origin: .zero, size: breadthSize) | |
let origin = CGPoint(x: isLandscape ? floor((size.width - size.height) / 2) : 0, | |
y: isPortrait ? floor((size.height - size.width) / 2) : 0) | |
let circle = UIBezierPath(ovalIn: breadthRect) | |
circle.addClip() | |
if let cgImage = self.cgImage?.cropping(to: CGRect(origin: origin, size: breadthSize)) { | |
UIImage(cgImage: cgImage, scale: self.scale, orientation: self.imageOrientation).draw(in: rect) | |
} | |
} | |
return result | |
} | |
} |
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