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ImageOnlyTransformを継承したRandomShadowの実装
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import math | |
import random | |
from albumentations.core.transforms_interface import ImageOnlyTransform | |
class RandomShadow(ImageOnlyTransform): | |
def __init__(self, always_apply=False, p=0.5, sl=0.02, sh=0.4, r1=0.3, brightness=0.75): | |
super(RandomShadow, self).__init__(always_apply=always_apply, p=p) | |
self.brightness = brightness | |
self.sl = sl | |
self.sh = sh | |
self.r1 = r1 | |
def apply(self, img, **params): | |
for attempt in range(100): | |
area = img.shape[0] * img.shape[1] | |
target_area = random.uniform(self.sl, self.sh) * area | |
aspect_ratio = random.uniform(self.r1, 1 / self.r1) | |
h = int(round(math.sqrt(target_area * aspect_ratio))) | |
w = int(round(math.sqrt(target_area / aspect_ratio))) | |
if w < img.shape[1] and h < img.shape[0]: | |
x1 = random.randint(0, img.shape[0] - h) | |
y1 = random.randint(0, img.shape[1] - w) | |
if len(img.shape) == 3: | |
img[x1:x1 + h, y1:y1 + w, 0] = img[x1:x1 + h, y1:y1 + w, 0] * self.brightness | |
img[x1:x1 + h, y1:y1 + w, 1] = img[x1:x1 + h, y1:y1 + w, 1] * self.brightness | |
img[x1:x1 + h, y1:y1 + w, 2] = img[x1:x1 + h, y1:y1 + w, 2] * self.brightness | |
else: | |
img[x1:x1 + h, y1:y1 + w] = img[x1:x1 + h, y1:y1 + w] * self.brightness | |
return img | |
return img |
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