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@spin6lock
Created June 26, 2019 08:57
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local list = {}
local v_map = {}
local count = 20
math.randomseed(os.time())
local function gen_data()
for i=1,count do
local r = math.random(1, 100)
list[i] = {objid=r}
v_map[r] = r
end
end
gen_data()
local function left_i(idx)
return idx * 2
end
local function right_i(idx)
return idx * 2 + 1
end
local function parent_i(idx)
return math.floor(idx / 2)
end
local ret = {}
local role = {}
local func = function(obj, role)
return obj.objid
end
local n = 3 --max target limit
for i = 1, #list do
local obj = list[i]
v_map[obj.objid] = func(obj, role)
if #ret < n then --向前拱
local idx = #ret + 1
ret[idx] = obj
while idx > 1 do
local pi = parent_i(idx)
local child = ret[idx]
if pi < 1 then
break
end
local po = ret[pi]
local pv = v_map[po.objid]
local cv = v_map[child.objid]
if cv <= pv then
break
end
ret[idx] = po
ret[pi] = child
idx = pi
end
else
local v = v_map[obj.objid]
local hv = v_map[ret[1].objid]
if v < hv then
ret[1] = obj
-- 向下降
local idx = 1
while idx < #ret do
local po = ret[idx]
local li = left_i(idx)
local ri = right_i(idx)
local lo = ret[li]
local ro = ret[ri]
if not (lo or ro) then
break
end
local pv = v_map[po.objid]
local lv = v_map[lo.objid]
if ro then
local rv = v_map[ro.objid]
if rv > lv then -- 选出大的
lv = rv
li = ri
lo = ro
end
end
if pv >= lv then
break
end
-- 交换
ret[li] = po
ret[idx] = lo
idx = li
end
end
end
end
for k, v in ipairs(ret) do
print(k, v.objid)
end
print("=============== full:")
table.sort(list, function(a, b) return a.objid<b.objid end)
for k, v in ipairs(list) do
print(k, v.objid)
end
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