Created
November 12, 2014 14:44
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#import "MyCustomUnwindSegue.h" | |
@implementation MyCustomUnwindSegue | |
- (void)perform | |
{ | |
UIView *sourceView = ((UIViewController *)self.sourceViewController).view; | |
UIView *destinationView = ((UIViewController *)self.destinationViewController).view; | |
UIWindow *window = [[[UIApplication sharedApplication] delegate] window]; | |
destinationView.center = CGPointMake(sourceView.center.x, sourceView.center.y + destinationView.center.y); | |
[window insertSubview:destinationView belowSubview:sourceView]; | |
[UIView animateWithDuration:0.4 | |
animations:^{ | |
destinationView.center = CGPointMake(sourceView.center.x, sourceView.center.y); | |
sourceView.center = CGPointMake(sourceView.center.x, 0 - 2*destinationView.center.y); | |
} | |
completion:^(BOOL finished){ | |
[[self destinationViewController] dismissViewControllerAnimated:NO completion:nil]; | |
}]; | |
} | |
@end |
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