Created
June 20, 2022 09:19
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Heart by Agnel Selvan
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import 'package:flame/components.dart'; | |
import 'package:flame/effects.dart'; | |
import 'package:flame/game.dart'; | |
import 'package:flutter/material.dart'; | |
void main() { | |
WidgetsFlutterBinding.ensureInitialized(); | |
runApp( | |
GameWidget( | |
game: HeartEffect(), | |
), | |
); | |
} | |
class HeartEffect extends FlameGame { | |
@override | |
Future<void> onLoad() async { | |
add( | |
HeartIcon() | |
..add( | |
ScaleEffect.to( | |
Vector2.all(1.4), | |
InfiniteEffectController( | |
SequenceEffectController( | |
[ | |
CurvedEffectController(0.4, Curves.bounceOut), | |
PauseEffectController(0.5, progress: 1), | |
ReverseCurvedEffectController(0.4, Curves.bounceIn) | |
], | |
), | |
), | |
), | |
), | |
); | |
} | |
} | |
class HeartIcon extends PositionComponent { | |
HeartIcon() | |
: super( | |
anchor: Anchor.center, | |
position: Vector2.all(100), | |
size: Vector2.all(60), | |
) { | |
shape = Path() | |
..moveTo(width * 0.5 * scale.x, height * 0.35 * scale.y) | |
..cubicTo(0.2 * width, height * 0.1, -0.25 * width, height * 0.6, | |
0.5 * width, height) | |
..moveTo(0.5 * width, height * 0.35) | |
..cubicTo(0.8 * width, height * 0.1, 1.25 * width, height * 0.6, | |
0.5 * width, height); | |
shape.close(); | |
} | |
late final Path shape; | |
late final Paint paint = Paint() | |
..color = Colors.red | |
..style = PaintingStyle.fill | |
..strokeWidth = 0; | |
@override | |
void render(Canvas canvas) { | |
canvas.drawPath(shape, paint); | |
} | |
} |
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