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sonic_pi: the song of the sea
# Sonic Pi 2.11
set_volume! 1
##| Link to the samples folder:
samples_dir = "/Users/srdjan/Dropbox Srdjan/Dropbox/Projects/Sonic_Pi/song_by_sea/samples/"
##| There is 99.9999% chance that your link is different. Change it to point to your dir...
use_synth_defaults pulse_width: 0.99, coef: 0.45
# -------------------- CONTROL --------------------
in_thread do
1.times {cue :drums; sleep 4}
16.times {cue :part1; sleep 4}
8.times {cue :chorus; sleep 4}
16.times {cue :part2; sleep 4}
8.times {cue :chorus; sleep 4}
16.times {cue :drums2; sleep 4}
16.times {cue :chorus; sleep 4}
end
# -------------------- :drums --------------------
# Ryhtm
in_thread do
with_fx :reverb, room: 1 do
with_fx :reverb, room: 1 do
with_fx :rbpf, res: 0, mix: 0.7 do
##| with_fx :gverb, mix: 0.2, room: 0.7 do
loop do
sync :drums
sample :loop_safari, amp: 1, finish: 0.5, pan: 0.5
end
end
end
end
end
# -------------------- :drums2 --------------------
# Ryhtm
in_thread do
with_fx :rbpf, res: 0, mix: 0.5 do
with_fx :reverb, room: 1, damp: 0.9 do
loop do
sync :drums2
sample :loop_safari, amp: 2, finish: 0.5
end
end
end
end
# FX
fxCount3 = 0
use_random_seed 771
p = [:e4, :fs4, :a4, :b4, :e5, :fs5, :a5, :b5].pick(32).shuffle.ring
s = [0.25, 0.5, 1, 2].pick(32).shuffle.ring
in_thread do
with_fx :echo do
with_fx :reverb, room: 1 do
loop do
sync :drums2
use_synth :mod_beep
p = [:e4, :fs4, :a4, :b4, :e5, :fs5, :a5, :b5].pick(6).shuffle.ring
s = [0.125, 0.125, 0.25, 0.25, 0.5, 1].pick(6).shuffle.ring
play_pattern_timed p, s, attack: 0.3, release: rrand(0.7, 2), amp: 0.18, pan: rrand(0,2) - 1 if fxCount3 > 3
fxCount3 += 1
end
end
end
end
# Flute
flutePan = 1
in_thread do
##| with_fx :reverb, room: 1 do
with_fx :reverb, room: 1 do
2.times do
2.times do
sync :drums2
with_fx :echo, decay: 0.25 do
with_fx :reverb, room: 1 do
sleep 2
sample samples_dir, "200419__franeknflute__xun-sample", amp: 0.35, rate: 1.4, compress: 1, finish: 0.75, release: 2, pan: flutePan
flutePan = -1
end
end
end
sleep 32
end
end
##| end
end
# -------------------- :part1 --------------------
# Ryhtm
in_thread do
with_fx :rbpf, res: 0, mix: 0.5 do
with_fx :reverb, room: 1 do
loop do
sync :part1
sample :loop_safari, amp: 2, finish: 0.5
end
end
end
end
# Bass 1
use_random_seed 302
bassNotes = [:a2, :b2, :d3].pick(10).shuffle.ring
bassSleep = [1, 1, 1, 0.5, 0.5].ring
sustainA = [0.1, 0.1, 0.1, 1, 1].ring
in_thread do
use_synth :fm
loop do
sync :part1
play_pattern_timed bassNotes, bassSleep, sustain: 0.2, release: 1, cutoff: 44, amp: 1
end
end
# "Guitar"
use_random_seed 13
pluckA = (scale :e2, :egyptian, num_octaves: 5).pick(32).ring.shuffle
use_random_seed 23
pluckB = (scale :e2, :egyptian, num_octaves: 5).pick(32).ring.shuffle
in_thread do
with_fx :reverb, room: 0.5 do
use_synth :pluck
loop do
sync :part1
32.times do
if one_in(2)
play pluckA.tick, amp: 1, pan: 0.5
else
play pluckB.tick, amp: 1, pan: -0.5
end
sleep 0.125
end
end
end
end
# FX
fxCount = 0
use_random_seed 33
p = [:e5, :fs5, :a5, :b5].pick(32).shuffle.ring
s = [0.25, 0.5, 1, 2].pick(32).shuffle.ring
in_thread do
##| with_fx :reverb, room: 1 do
with_fx :reverb, room: 1 do
loop do
sync :part1
use_synth :mod_beep
p = [:e5, :fs5, :a5, :b5].pick(4).shuffle.ring
s = [0.125, 0.125, 0.25, 0.25, 0.5, 1].pick(4).shuffle.ring
play_pattern_timed p, s, attack: 0.3, release: rrand(0.7, 2), amp: 0.18, pan: rrand(0,2) - 1 if fxCount > 7
fxCount += 1
end
end
end
##| end
# -------------------- :part2 --------------------
# Ryhtm
in_thread do
with_fx :rbpf, res: 0, mix: 0.5 do
with_fx :reverb, room: 1 do
loop do
sync :part2
sample :loop_safari, amp: 2, finish: 0.5
end
end
end
end
# Bass 1
use_random_seed 302
bassNotes = [:a2, :b2, :d3].pick(10).shuffle.ring
bassSleep = [1, 1, 1, 0.5, 0.5].ring
sustainA = [0.1, 0.1, 0.1, 1, 1].ring
in_thread do
use_synth :fm
loop do
sync :part2
play_pattern_timed bassNotes, bassSleep, sustain: 0.2, release: 1, cutoff: 44, amp: 1
end
end
# Ambient
use_random_seed 33
ambiChords = (scale :e4, :egyptian, num_octaves: 2).pick(32).ring.shuffle
in_thread do
use_synth :fm
with_fx :gverb do
loop do
sync :part2
play ambiChords.tick, attack: 2, release: 5, env_curve: 3, amp: 0.3, cutoff: 66.6, pan: rrand_i(0, 2) - 1
end
end
end
# "Guitar"
use_random_seed 13
pluckA = (scale :e2, :egyptian, num_octaves: 5).pick(32).ring.shuffle
use_random_seed 23
pluckB = (scale :e2, :egyptian, num_octaves: 5).pick(32).ring.shuffle
in_thread do
with_fx :reverb, amp: 0.8, room: 1, damp: 1 do
loop do
sync :part2
use_synth :pluck
32.times do
if one_in(2)
play pluckA.tick, amp: 1, pan: 0.5
else
play pluckB.tick, amp: 1, pan: -0.5
end
sleep 0.125
end
end
end
end
# FX
fxCount2 = 0
use_random_seed 33
p = [:e5, :fs5, :a5, :b5].pick(32).shuffle.ring
s = [0.25, 0.5, 1, 2].pick(32).shuffle.ring
in_thread do
with_fx :reverb, room: 1 do
loop do
sync :part2
use_synth :mod_beep
p = [:e5, :fs5, :a5, :b5].pick(4).shuffle.ring
s = [0.125, 0.125, 0.25, 0.25, 0.5, 1].pick(4).shuffle.ring
play_pattern_timed p, s, attack: 0.3, release: rrand(0.7, 2), amp: 0.18, pan: rrand(0,2) - 1 if fxCount2 > 7
fxCount2 += 1
end
end
end
# -------------------- :chorus --------------------
# Bass & bass drum
drumEcho = 0
in_thread do
with_fx :reverb, room: 1 do
loop do
if drumEcho < 2
sync :chorus
sample :bd_ada, amp: 6
sleep 2
sample :bd_pure, amp: 5
sleep 2
else
##| with_fx :echo, decay: 1.25, phase: 0.285, mix: 0.075 do
sync :chorus
sample :bd_ada, amp: 8, pan: 0.5
sleep 2
sample :bd_ada, amp: 7, pan: -0.5
sleep 2
##| end
end
drumEcho += 1
sample :bd_pure, amp: 5
sleep 2
end
end
end
# Ryhtm
in_thread do
loop do
sync :chorus
sample :loop_safari, amp: 3, finish: 0.5
end
end
# Marimba
in_thread do
with_fx :echo do
with_fx :reverb, room: 1 do
use_synth :pretty_bell
loop do
sync :chorus
use_random_seed 800
notes = (scale :e2, :egyptian, num_octaves: 3)
32.times do
play notes.choose, release: [0.1, 0.05, 0.25, 0.125, 0.15, 0.175, 0.2].choose, amp: 1.4
sleep [0.125, 0.25, 0.5, 0.75].choose
end
end
end
end
end
# Marimba ex
marimbaex = true
in_thread do
loop do
sync :chorus
if marimbaex then
with_fx :compressor do
sample :guit_harmonics, rate: 0.504, window_size: 0.1, pan: -1, amp: 6
end
else
sample :guit_e_slide, pan: 1, amp: 1.25
end
marimbaex = !marimbaex
sleep 4
end
end
# Synth
whichPattern = 1
in_thread do
with_synth :tb303 do
with_fx :reverb, room: 1 do
with_fx :reverb, room: 1 do
loop do
sync :chorus
case whichPattern
when 5, 7, 9, 11, 13, 15, 17
play (chord :a4, :major), release: 2, cutoff: 99, amp: 0.45
sleep 2
play (chord :b4, :major), release: 3.5, cutoff: 101, amp: 0.35
sleep 2
play (chord :d4, :major), attack: 1.5, release: 2, cutoff: 77, amp: 0.75
sleep 4
when 6, 8, 10, 12, 14, 16, 18
##| play (chord :d4, :major), attack: 0.5, release: 3
##| sleep 2
play (chord :d4, :major), release: 3, cutoff: 99, amp: 0.45
sleep 2
play (chord :e4, :major), release: 4, cutoff: 101, amp: 0.35
sleep 2
play (chord :b3, :major), attack: 4, release: 0, cutoff: 120, amp: 1
sleep 4
end
whichPattern += 1
end
end
end
end
end
# Bass
in_thread do
loop do
sync :chorus
use_random_seed 400
use_synth :fm
notes = (scale :e1, :egyptian, num_octaves: 1)
4.times do
if one_in(2)
play_pattern_timed [:b2, :e3, :a2, :e3, :d3, :a2], [2, 2, 2, 1, 0.5, 0.5], sustain: 0.1, release: 0.4, amp: 1
else
play_pattern_timed [:b2, :b2, :a2, :b2, :e3, :a2, :e3, :d3, :a2], [0.75, 0.5, 0.25, 0.5, 2, 2, 1, 0.5, 0.5], sustain: 0.2, release: 0.6, amp: 1
end
end
end
end
# You'll need the following free sample (put it in the samples folder):
# FREESOUND Samples
# Flute - franeknflute:
# https://www.freesound.org/people/franeknflute/sounds/200419/
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