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change branch master to dev, master is used for github
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# -*- python -*- | |
# ex: set filetype=python: | |
from buildbot.plugins import * | |
import subprocess | |
import re | |
import os | |
# This is a sample buildmaster config file. It must be installed as | |
# 'master.cfg' in your buildmaster's base directory. | |
# This is the dictionary that the buildmaster pays attention to. We also use | |
# a shorter alias to save typing. | |
c = BuildmasterConfig = {} | |
####### WORKERS | |
# The 'workers' list defines the set of recognized workers. Each element is | |
# a Worker object, specifying a unique worker name and password. The same | |
# worker name and password must be configured on the worker. | |
c['workers'] = [worker.Worker("unitybuild-worker", "password")] | |
# 'protocols' contains information about protocols which master will use for | |
# communicating with workers. You must define at least 'port' option that workers | |
# could connect to your master with this protocol. | |
# 'port' must match the value configured into the workers (with their | |
# --master option) | |
c['protocols'] = {'pb': {'port': 9989}} | |
####### CHANGESOURCES | |
git_repo = 'http://sric0880@127.0.0.1/sric0880/unity-framework.git' | |
svn_repo = 'svn://localhost/resources' | |
# the 'change_source' setting tells the buildmaster how it should find out | |
# about source code changes. | |
c['change_source'] = [] | |
c['change_source'].append(changes.GitPoller( | |
git_repo, | |
workdir='gitpoller-workdir', | |
branches=True, | |
project = 'unity-framework', | |
pollinterval=300)) | |
c['change_source'].append(changes.SVNPoller( | |
repourl=svn_repo, | |
split_file=util.svn.split_file_branches, | |
project = 'resources' | |
)) | |
####### SCHEDULERS | |
def Branches(): | |
branches = [] | |
refs = subprocess.check_output(["git", "ls-remote", "--heads", git_repo]) | |
for item in refs.split('\n'): | |
m = re.match(r"^\w+\trefs/heads/(.*)$", item) | |
if m and m.group(1): | |
branch = m.group(1) | |
branches.append(branch) | |
return branches | |
def RevisionsOfSvn(): | |
revs = [] | |
revs_str = subprocess.check_output(["svn", "log", "-l 20", svn_repo]) | |
for item in revs_str.split('\n'): | |
if len(item) == 0 or item[0] == '-': | |
continue | |
if item[0] == 'r': | |
line = item[0:item.find('+')] | |
revs.append(line) | |
return revs | |
svn_revisions = RevisionsOfSvn() | |
git_branches = Branches() | |
all_channels = [ | |
"android-yyb", | |
"mac-nosdk", | |
"ios-nosdk", | |
"windows-test" | |
] | |
c['schedulers'] = [] | |
c['schedulers'].append(schedulers.ForceScheduler( | |
name="force", | |
buttonName="Build", | |
builderNames=["unitybuild"], | |
codebases=[ | |
util.CodebaseParameter( | |
"", | |
name="Git repository", | |
branch=util.ChoiceStringParameter( | |
name="branch", | |
strict=True, | |
choices=git_branches, | |
default=git_branches[0]), | |
# not support remote list git revisions | |
revision=util.FixedParameter(name="revision", default=""), | |
repository=util.FixedParameter(name="repository", default=""), | |
project = 'unity-framework' | |
)], | |
properties=[ | |
util.NestedParameter(name="", label="Build Options", layout="vertical", columns = 3, | |
fields=[ | |
util.ChoiceStringParameter( | |
name="channels", | |
multiple=True, | |
strict=True, | |
choices=all_channels, | |
default=all_channels[0],), | |
util.StringParameter(name="version-name", default="1.0.0", size=20), | |
util.ChoiceStringParameter( | |
name="svn-rev", | |
choices=svn_revisions, | |
default=svn_revisions[0]), | |
]) | |
] | |
)) | |
####### BUILDERS | |
# The 'builders' list defines the Builders, which tell Buildbot how to perform a build: | |
# what steps, and which workers can execute them. Note that any particular build will | |
# only take place on one worker. | |
factory = util.BuildFactory() | |
# check out the source | |
factory.addStep(steps.Git(repourl=git_repo, branch=util.Interpolate('%(src::branch)s'), | |
workdir='unity-framework', | |
logEnviron=False, | |
mode='full', | |
method='clean', | |
submodules=True)) | |
factory.addStep(steps.SVN(repourl=util.Interpolate(svn_repo+'/branches/%(src::branch)s'), | |
workdir='resources', | |
logEnviron=False, | |
mode='full', | |
method='fresh')) | |
@util.renderer | |
def makeCommand(props): | |
command = ['unitybuild'] | |
channels = props.getProperty('channels') | |
if channels: | |
channelsParameter = ','.join(channels) | |
command.extend(['-c', channelsParameter]) | |
command.extend(['--version-name', util.Interpolate('%(prop:version-name)s')]) | |
command.extend(['--version-code', util.Interpolate('%(prop:buildnumber)s')]) | |
command.extend(['--unity-project', util.Interpolate('%(prop:builddir)s/unity-framework')]) | |
command.extend(['-b', util.Interpolate('%(src::branch)s')]) | |
command.extend(['--output', './output']) | |
svnrev = props.getProperty('svn-rev') | |
if svnrev: | |
m = re.match(r"^r(\d+)\s|", svnrev) | |
if m and m.group(1): | |
revStr = m.group(1) | |
command.extend(['--svn-rev', revStr]) | |
return command | |
factory.addStep(steps.ShellCommand(command=makeCommand, workdir='')) | |
c['builders'] = [] | |
c['builders'].append( | |
util.BuilderConfig(name="unitybuild", | |
workernames=["unitybuild-worker"], | |
factory=factory)) | |
####### BUILDBOT SERVICES | |
# 'services' is a list of BuildbotService items like reporter targets. The | |
# status of each build will be pushed to these targets. buildbot/reporters/*.py | |
# has a variety to choose from, like IRC bots. | |
c['services'] = [] | |
####### PROJECT IDENTITY | |
# the 'title' string will appear at the top of this buildbot installation's | |
# home pages (linked to the 'titleURL'). | |
c['title'] = "Unitybuild" | |
c['titleURL'] = "" | |
# the 'buildbotURL' string should point to the location where the buildbot's | |
# internal web server is visible. This typically uses the port number set in | |
# the 'www' entry below, but with an externally-visible host name which the | |
# buildbot cannot figure out without some help. | |
c['buildbotURL'] = "http://127.0.0.1:8010/" | |
# minimalistic config to activate new web UI | |
c['www'] = { | |
'port' : 8010, | |
'plugins' : {} | |
} | |
####### DB URL | |
c['db'] = { | |
# This specifies what database buildbot uses to store its state. You can leave | |
# this at its default for all but the largest installations. | |
'db_url' : "sqlite:///state.sqlite", | |
} |
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buildbot config file customized for unity-buildscripts