This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Bn -> Float multiplication works like this: 150e6 * (0.5 * 100) / 100 | |
// Also does some coercions for readability | |
const multiplyBnToFloat = (a: string, b: string) => { | |
return (BigInt(a) * BigInt(Number(b) * 100)) / BigInt(100) | |
} | |
// 75000000 | |
multiplyBnToFloat('150000000', '0.5000000000') |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Show hidden characters
{ | |
"React Component": { | |
"prefix": "0rc", | |
"body": [ | |
"import React from 'react';", | |
"", | |
"interface ${TM_FILENAME_BASE}Props {", | |
" name: string;", | |
"}", | |
"", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
; This configuration file is a sample of the default server settings. | |
; Changes to this file will NOT be reflected on the server. | |
; To change the server settings, modify Pal/Saved/Config/LinuxServer/PalWorldSettings.ini. | |
[/Script/Pal.PalGameWorldSettings] | |
OptionSettings=(Difficulty=None,DayTimeSpeedRate=1.000000,NightTimeSpeedRate=0.500000,ExpRate=3.000000,PalCaptureRate=1.500000,PalSpawnNumRate=1.500000,PalDamageRateAttack=1.000000,PalDamageRateDefense=1.000000,PlayerDamageRateAttack=1.000000,PlayerDamageRateDefense=1.000000,PlayerStomachDecreaceRate=1.000000,PlayerStaminaDecreaceRate=0.750000,PlayerAutoHPRegeneRate=2.000000,PlayerAutoHpRegeneRateInSleep=1.000000,PalStomachDecreaceRate=1.000000,PalStaminaDecreaceRate=0.750000,PalAutoHPRegeneRate=2.000000,PalAutoHpRegeneRateInSleep=1.000000,BuildObjectDamageRate=1.000000,BuildObjectDeteriorationDamageRate=0.000000,CollectionDropRate=1.500000,CollectionObjectHpRate=1.000000,CollectionObjectRespawnSpeedRate=1.500000,EnemyDropItemRate=2.000000,DeathPenalty=None, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { delay } from '../time' | |
import { throttle } from './throttle' | |
// @TODO: In the future, let's write some tests. It's proving to be challenging | |
// because vitest has no means of flushing promises, and it causes some tests | |
// to fail (ergo, we expect callback to resolve faster, but it doesn't). | |
// | |
// Manual test for throttle function. To run: | |
// $ npm i -g ts-node && ts-node throttle.manual.ts | |
const tests = { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ | |
[ | |
{ | |
key: 'spender', | |
value: 'cosmos1x92tnm6pfkl3gsfy0rfaez5myq5zh99aek2jmd' | |
}, | |
{ key: 'amount', value: '6250uatom' } | |
], | |
[ | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { Tendermint37Client } from "@cosmjs/tendermint-rpc"; | |
// @see https://github.com/cosmos/cosmjs/issues/1353 | |
// Replace await `SigningStargateClient.connectWithSigner` with this: | |
const connectWithStargateSigner: typeof SigningStargateClient['connectWithSigner'] = async (rpc, signer, options) => { | |
const client = await Tendermint37Client.connect(rpc) | |
return await SigningStargateClient.createWithSigner(client, signer, options) | |
} | |
// @see https://github.com/cosmos/cosmjs/issues/1353 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<script src="https://cdn.tailwindcss.com"></script> | |
<body class="relative w-full h-screen m-0 bg-gradient-to-b from-mostlyBlackBlue to-veryDarkBlue | |
font-redHatText"> | |
</div> | |
<section class="w-full h-full flex flex-col justify-center items-center space-y-12"> | |
<div class="text-4xl text-white tracking-[14px] font-bold"> | |
WE'RE LAUNCHING SOON | |
</div> | |
<div class="flex justify-center items-center gap-[40px]"> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { useState, useMemo } from 'react' | |
import { intervalToDuration, isAfter, eachDayOfInterval, addMonths } from 'date-fns' | |
import { useInterval } from '@/hooks' | |
interface UseCountdownParameters { | |
target: Date | |
} | |
interface UseCountdownDuration { | |
days: string |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// @source https://github.com/srph/chunk-pattern/blob/master/index.js | |
// Slices the array into chunks based on the pattern. | |
// Useful for intentionally splitting an array into rows and columns on a specific pattern. | |
// e.g., display 4 on top, 2 on bottom. | |
// @use chunkPattern([1, 2, 3, 4, 5], [2, 3]) => [[1, 2], [3, 4, 5]] | |
// @use chunkPattern([1, 2, 3, 4, 5], [4, 1]) => [[1, 2, 3, 4], [5]] | |
const chunkPattern = <T>(array: readonly T[], pattern: number[]): Array<T[]> => { | |
const result: Array<T[]> = [[]] | |
let patternIndex: number = 0 | |
let patternCount: number = pattern[0] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// API | |
{ | |
items: [] | |
} | |
// Query | |
{ | |
items: { | |
[id]: { | |
id: 1, |
NewerOlder