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sound "wind" | |
# room 1 | |
# gain 0.8 | |
-- # gain (slow 10 $ sine) |
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1. Supercollider | |
from https://scsynth.org/t/building-supercollider-and-plugins-on-mac-m1/4626 | |
# If xcode license has not been agreed to, cmake will output errors about compilers not being found. | |
# run: | |
# sudo xcode-select --reset | |
# sudo xcodebuild -license | |
git clone --recursive https://github.com/supercollider/supercollider.git |
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java.lang.NegativeArraySizeException: | |
delightex.nodes.BinaryObjectLoaderMobile.geometryLoader(BinaryObjectLoaderMobile.java:75) | |
delightex.nodes.BinaryObjectLoaderMobile.access$000(BinaryObjectLoaderMobile.java:18) | |
delightex.nodes.BinaryObjectLoaderMobile$1.handle(BinaryObjectLoaderMobile.java:47) | |
delightex.nodes.BinaryObjectLoaderMobile$1.handle(BinaryObjectLoaderMobile.java:36) | |
jetbrains.jetpad.base.Asyncs$4.onSuccess(Asyncs.java:62) | |
delightex.nodes.BinaryObjectLoaderMobile.loadFile(BinaryObjectLoaderMobile.java:36) | |
delightex.scene.ObjectLoader0.getFileLoader(ObjectLoader0.java:38) | |
delightex.scene.ObjectLoader0.load(ObjectLoader0.java:25) | |
delightex.client.constellation.game.builtInModels.ModelDescriptor.loadModel(ModelDescriptor.java:84) |