Last active
November 8, 2024 14:50
Revisions
-
Ian Langworth ☠ revised this gist
Feb 19, 2016 . 1 changed file with 1 addition and 2 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -7,5 +7,4 @@ extern "C" { // http://developer.amd.com/community/blog/2015/10/02/amd-enduro-system-for-developers/ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif -
Ian Langworth ☠ revised this gist
Feb 19, 2016 . No changes.There are no files selected for viewing
-
Ian Langworth ☠ created this gist
Feb 19, 2016 .There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,11 @@ #ifdef _WIN32 // Use discrete GPU by default. extern "C" { // http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; // http://developer.amd.com/community/blog/2015/10/02/amd-enduro-system-for-developers/ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif Add Comment