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View steamb23console.h
/* steamb23console.h
* ============================
* 설명 : Net 콘솔 클래스 C++ 포팅
* ============================
* 릴리즈 날짜 : 2016-10-21
* gist 주소 : https://gist.github.com/steamb23/7d67cc5e7193494847b82fa7a35c0ae7
* ============================
*
* .Net 4.6의 콘솔 클래스를 C++ 로 포팅하였습니다.
*
@steamb23
steamb23 / SteamB23_HangulNameEdit.js
Last active Feb 14, 2016
RPGMV 한글 이름 입력창 2.1v
View SteamB23_HangulNameEdit.js
//=============================================================================
// SteamB23_HangulNameEdit.js
//=============================================================================
/*:
* @plugindesc 한글 이름 입력창 2.1v
* @author SteamB23
*
* @param 자판 형식
* @desc 초기 자판 형식
@steamb23
steamb23 / 0_reuse_code.js
Created Feb 12, 2016
Here are some things you can do with Gists in GistBox.
View 0_reuse_code.js
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console
@steamb23
steamb23 / AutoSortingOrderManager.cs
Last active Jan 13, 2016
AutoSortingOrderManager / Licence : MIT
View AutoSortingOrderManager.cs
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class AutoSortingOrderManager : MonoBehaviour
{
SortedList<int, List<SpriteRenderer>> sortList = new SortedList<int, List<SpriteRenderer>>();
public int minSortingOrder = 0;
bool isStart;
public bool IsStart
@steamb23
steamb23 / AutoSortingOrder.cs
Last active Jan 13, 2016
AutoSortingOrder / Licence : MIT
View AutoSortingOrder.cs
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class AutoSortingOrder : MonoBehaviour
{
public SpriteRenderer targetSpriteRenderer;
public SortingLayer layer;
public int sortingOrder = 0;
public int sortingOrderManagerMinOrder = 0;
View PlayerData.cs
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace UnityEngine
{
[Serializable]
public class PlayerData : ISerializable
{
View SecureInt64 PerformanceTest
SecureInt64
Create: 0.0037 ms
Write: 0.4398 ms
Value: 623416731
Raw Value: -253872919152700637
Read: 0.001 ms
temp Value: 623416731
View SecureInt64.cs
/*
* Author : SteamB23
* License : MIT
*/
using System.Runtime.Serialization;
namespace System
{
/// <summary>
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