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July 4, 2021 11:35
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Algorithms dealing with geometry |
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package com.blogspot.groglogs.structures; | |
import java.util.Objects; | |
public class DoublePoint { | |
public double x, y, val; | |
public DoublePoint(double x, double y, int val){ | |
this.x = x; | |
this.y = y; | |
this.val = val; | |
} | |
public DoublePoint(double x, double y){ | |
this.x = x; | |
this.y = y; | |
this.val = -1; | |
} | |
@Override | |
public int hashCode() { | |
return Objects.hash(this.x, this.y, this.val); | |
} | |
@Override | |
public boolean equals(Object o) { | |
if(this == o){ | |
return true; | |
} | |
if(!(o instanceof DoublePoint)){ | |
return false; | |
} | |
DoublePoint other = (DoublePoint)o; | |
return this.x == other.x && this.y == other.y && this.val == other.val; | |
} | |
} |
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package com.blogspot.groglogs.geometryutils; | |
import com.blogspot.groglogs.structures.DoublePoint; | |
public class GeometryUtils { | |
public static final double SQRT_2 = Math.sqrt(2); | |
//helper for drawHTree, draws a straight line between the two given points | |
public static void drawLine(DoublePoint p1, DoublePoint p2){ | |
} | |
/** | |
* Given a start point which is the center of the first line, | |
* draw the H tree of given depth using lines of given length. | |
* An H tree is a tree where each corner point of the H is the center point of the middle | |
* line of another H for each increasing depth. | |
* At each deeper level the length is divided by square root of two. | |
* Lines will be drawn parallel to the axis. | |
* @param start the center point of the first line. | |
* @param depth the maximum depth of the tree. | |
* @param length the starting length of the lines at initial depth, with increasing depth, this length | |
* is divided by square root of two. | |
*/ | |
public static void drawHTree(DoublePoint start, int depth, double length){ | |
if(depth == 0){ | |
return; | |
} | |
double delta = length / 2;//precision | |
//boundaries of horizontal line with center in this point | |
DoublePoint left = new DoublePoint(start.x - delta, start.y); | |
DoublePoint right = new DoublePoint(start.x + delta, start.y); | |
drawLine(left, right); | |
//boundaries of vertical line with center in left point | |
DoublePoint leftTop = new DoublePoint(left.x, left.y + delta); | |
DoublePoint leftBottom = new DoublePoint(left.x, left.y - delta); | |
drawLine(leftTop, leftBottom); | |
//boundaries of vertical line with center in right point | |
DoublePoint rightTop = new DoublePoint(right.x, right.y + delta); | |
DoublePoint rightBottom = new DoublePoint(right.x, right.y - delta); | |
drawLine(rightTop, rightBottom); | |
//for each boundary point, recurse at deeper depth and update length of line | |
double newLength = length/SQRT_2; | |
drawHTree(leftTop, depth - 1, newLength); | |
drawHTree(leftBottom, depth - 1, newLength); | |
drawHTree(rightTop, depth - 1, newLength); | |
drawHTree(rightBottom, depth - 1, newLength); | |
} | |
} |
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