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@stephanbogner
Last active June 22, 2017 15:01
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Creates an outline to a lineString similar to the outline stroke feature in illustrator
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// Example Result (e.g. paste into http://geojson.io)
// {"type":"Feature","properties":{},"geometry":{"type":"Polygon","coordinates":[[[7.162147402259639,51.95323664248935],[9.397525357884254,52.01990267103883],[10.276573430855475,52.73102957225263],[11.384078028489244,52.73187278993396],[12.440828207929341,52.53150641982873],[12.432220352373731,52.51430530461843],[11.379594760127718,52.71409821694048],[10.28983037386654,52.714941107317614],[9.41106598137281,52.0039700143863],[7.16402409736249,51.93529310810906],[7.162147402259639,51.95323664248935]]]}}
var turf = require('turf');
var ls = {
"type": "Feature",
"properties": {},
"geometry": {
"type": "LineString",
"coordinates": [
[
7.163085937499999,
51.944264879028765
],
[
9.404296875,
52.01193653675363
],
[
10.283203125,
52.72298552457069
],
[
11.3818359375,
52.72298552457069
],
[
12.436523437499998,
52.522905940278065
]
]
}
}
console.log();
console.log('Input');
console.log(JSON.stringify(ls));
console.log();
console.log('Output');
console.log(JSON.stringify(computeOutline(ls, 2)));
function computeOutline(lineString, thickness) {
// thickness in km
// Start
var uppers = [];
var lowers = [];
var newCoordinates = [];
var r = thickness / 2;
var coordinates = lineString.geometry.coordinates;
var initialBearing = turf.bearing(turf.point(coordinates[0]), turf.point(coordinates[1]));
var firstUpper = turf.destination(turf.point(coordinates[0]), r, initialBearing - 90);
var firstLower = turf.destination(turf.point(coordinates[0]), r, initialBearing + 90);
newCoordinates.push(firstUpper.geometry.coordinates);
// Mid
for (var i = 1; i < coordinates.length - 1; i++) {
var prev = coordinates[i - 1];
var curr = coordinates[i];
var next = coordinates[i + 1];
var bearingFromPrev = turf.bearing(turf.point(curr), turf.point(prev));
var bearingToNext = turf.bearing(turf.point(curr), turf.point(next));
var bearingMid = (bearingFromPrev + bearingToNext) / 2;
var upper = turf.destination(turf.point(curr), r, bearingMid);
var lower = turf.destination(turf.point(curr), r, bearingMid + 180);
newCoordinates.push(upper.geometry.coordinates);
lowers.push(lower.geometry.coordinates);
}
lowers.reverse()
// End
var lastBearing = turf.bearing(turf.point(coordinates[coordinates.length - 2]), turf.point(coordinates[coordinates.length - 1]));
var lastUpper = turf.destination(turf.point(coordinates[coordinates.length - 1]), r, lastBearing - 90);
var midLower = turf.destination(turf.point(coordinates[coordinates.length - 1]), r, lastBearing + 90);
newCoordinates.push(lastUpper.geometry.coordinates);
newCoordinates.push(midLower.geometry.coordinates);
newCoordinates = newCoordinates.concat( lowers );
newCoordinates.push(firstLower.geometry.coordinates);
newCoordinates.push(newCoordinates[0]);
return turf.polygon([newCoordinates]);
}
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