Created
July 19, 2012 13:06
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Prolog Tic-Tac-Toe
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% | |
% TIC-TAC-TOE | |
% | |
% a | b | c | |
% --+---+--- | |
% d | e | f | |
% --+---+--- | |
% g | h | i | |
% | |
:- dynamic(move/2). | |
human(x). | |
computer(o). | |
win_(a, b, c). | |
win_(d, e, f). | |
win_(g, h, i). | |
win_(a, d, g). | |
win_(b, e, h). | |
win_(c, f, i). | |
win_(a, e, i). | |
win_(c, e, g). | |
win(A, B, C) :- | |
A \= B, A \= C, B \= C, | |
( | |
win_(A, B, C), !; | |
win_(A, C, B), !; | |
win_(B, A, C), !; | |
win_(B, C, A), !; | |
win_(C, A, B), !; | |
win_(C, B, A), ! | |
). | |
filled :- | |
move(a, _), move(b, _), move(c, _), | |
move(d, _), move(e, _), move(f, _), | |
move(g, _), move(h, _), move(i, _). | |
winner(Winner) :- | |
move(X, Winner), | |
move(Y, Winner), | |
move(Z, Winner), | |
win(X, Y, Z). | |
loser(Loser) :- | |
winner(Winner), | |
switch_turns(Winner, Loser). | |
switch_turns(Old, New) :- | |
member(Old, [o,x]), | |
member(New, [o,x]), | |
Old \= New. | |
tie :- | |
winner(_),!,fail; | |
filled. | |
game_over :- | |
filled; winner(_). | |
free(Square) :- | |
member(Square, [a,b,c,d,e,f,g,h,i]), | |
\+ move(Square, _). | |
enter(Square, Turn) :- | |
human(Turn), | |
repeat, | |
write('Your move: '), | |
read(Input), | |
( | |
Input = 'exit', | |
halt | |
; | |
member(Input, [a,b,c,d,e,f,g,h,i]), | |
free(Square), | |
Square = Input | |
; | |
move(Input, _), | |
write('This move is already taken'), nl, | |
fail | |
; | |
\+ member(Input, [a,b,c,d,e,f,g,h,i]), | |
write('Please enter in a square'),nl, | |
fail | |
). | |
enter(Square, Turn) :- % Prefer a winning move | |
computer(Turn), | |
free(Square), | |
move(X, Turn), | |
move(Y, Turn), | |
win(Square, X, Y), | |
!. | |
enter(Square, Turn) :- % Block a winning move if needed | |
computer(Turn), | |
switch_turns(Turn, Op), | |
move(X, Op), | |
move(Y, Op), | |
win(Square, X, Y), | |
free(Square), | |
!. | |
enter(Square, Turn) :- % But take a two-in-row if I can | |
computer(Turn), | |
move(X, Turn), | |
free(Square), | |
free(Y), | |
win(Square, X, Y), | |
!. | |
enter(Square, Turn) :- % prefer the middle | |
computer(Turn), | |
free(e), | |
Square = e, | |
!. | |
enter(Square, Turn) :- % Just make any move if it doesn't matter. | |
computer(Turn), | |
free(Square), | |
free(X), | |
free(Y), | |
win(Square, X, Y), | |
!. | |
text(Square, Text) :- | |
move(Square, Text),!; | |
Text = ' '. | |
draw :- | |
text(a, A),text(b, B),text(c, C), | |
text(d, D),text(e, E),text(f, F), | |
text(g, G),text(h, H),text(i, I), | |
write(' '),write(A),write(' | '),write(B),write(' | '),write(C),nl, | |
write('---+---+---'),nl, | |
write(' '),write(D),write(' | '),write(E),write(' | '),write(F),nl, | |
write('---+---+---'),nl, | |
write(' '),write(G),write(' | '),write(H),write(' | '),write(I),nl, | |
nl. | |
play :- | |
retractall(move(_, _)), % clear the game so we can play again | |
play(x). | |
play(_) :- % if the game is over, say so and restart. | |
( | |
tie, draw, write('Cat\'s game'), nl | |
; | |
winner(Winner), draw, write(Winner), write(' won the game.'), nl | |
), | |
!. | |
play(Turn) :- | |
(human(Turn), draw; computer(Turn)), | |
enter(Square, Turn), | |
!, | |
assertz(move(Square, Turn)), | |
switch_turns(Turn, New), | |
play(New). | |
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