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@stephkoltun
Created October 5, 2016 16:46
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#include "pitches.h"
int speakerA = 11;
int speakerB = 8;
int buttonA = 2;
int buttonB = 4;
int buttonPushCounterA = 0; // counter for the number of button presses
int buttonStateA = 0; // current state of the button
int lastButtonStateA = 0; // previous state of the button
int buttonPushCounterB = 0; // counter for the number of button presses
int buttonStateB = 0; // current state of the button
int lastButtonStateB = 0; // previous state of the button
// bar 1:
int melody[] = {
NOTE_C4, NOTE_E4, NOTE_C4, NOTE_E4, NOTE_C4, NOTE_E4
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
16, 4, 16, 4, 16, 4
};
int melody2[] = {
NOTE_C4, NOTE_E4, NOTE_F4, NOTE_E4
};
int noteDurations2[] {
16, 8, 8, 4
};
void playBar1(int speakerPin) {
for (int thisNote = 0; thisNote < 6; thisNote++) {
int noteDuration = 1000 / noteDurations[thisNote];
tone(speakerPin, melody[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
}
}
void playBar2(int speakerPin) {
for (int thisNote = 0; thisNote < 4; thisNote++) {
int noteDuration = 1000 / noteDurations2[thisNote];
tone(speakerPin, melody2[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
}
}
void setup() {
// put your setup code here, to run once:
pinMode(speakerA, OUTPUT);
pinMode(speakerB, OUTPUT);
pinMode(buttonA, INPUT);
pinMode(buttonB, INPUT);
Serial.begin(9600);
}
void loop() {
buttonStateA = digitalRead(buttonA);
// compare the buttonState to its previous state
if (buttonStateA != lastButtonStateA) {
// if the state has changed, increment the counter
if (buttonStateA == HIGH) {
// if the current state is HIGH then the button
// went from off to on:
buttonPushCounterA++;
Serial.println("buttonA");
Serial.println(buttonPushCounterA);
} else {
}
// Delay a little bit to avoid bouncing
delay(50);
}
// save the current state as the last state,
//for next time through the loop
lastButtonStateA = buttonStateA;
buttonStateB = digitalRead(buttonB);
// compare the buttonState to its previous state
if (buttonStateB != lastButtonStateB) {
// if the state has changed, increment the counter
if (buttonStateB == HIGH) {
// if the current state is HIGH then the button
// went from off to on:
buttonPushCounterB++;
Serial.println("buttonB");
Serial.println(buttonPushCounterB);
} else {
}
// Delay a little bit to avoid bouncing
delay(50);
}
// save the current state as the last state,
//for next time through the loop
lastButtonStateB = buttonStateB;
// play phrases
if (buttonPushCounterA == 1) {
playBar1(speakerA);
}
if (buttonPushCounterA == 2) {
playBar2(speakerA);
}
else {
noTone(speakerA);
}
if (buttonPushCounterB == 1) {
playBar1(speakerB);
}
if (buttonPushCounterB == 2) {
playBar2(speakerB);
}
else {
noTone(speakerB);
}
}
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
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