Created
February 25, 2015 18:57
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#include "SparkButton/SparkButton.h" | |
SparkButton b = SparkButton(); | |
uint8_t button1 = 0; | |
uint8_t button2 = 0; | |
uint8_t button3 = 0; | |
uint8_t button4 = 0; | |
uint8_t buttonAll = 0; | |
int gaugeCount = 0; | |
// The code in setup() runs once when the device is powered on or reset. Used for setting up states, modes, etc | |
void setup() { | |
// Tell b to get everything ready to go | |
b.begin(); | |
} | |
/* loop(), in contrast to setup(), runs all the time. Over and over again. | |
Remember this particularly if there are things you DON'T want to run a lot. Like Spark.publish() */ | |
void loop() { | |
if(b.allButtonsOn()){ | |
if(!buttonAll){ | |
buttonAll = 1; | |
Spark.publish("allbuttons",NULL, 60, PRIVATE); | |
b.rainbow(10); | |
delay(100); | |
b.allLedsOff(); | |
} | |
} | |
else {buttonAll = 0;} | |
if(b.buttonOn(1)){ | |
if(!button1){ | |
button1 = 1; | |
Spark.publish("button1",NULL, 60, PRIVATE); | |
b.ledOn(12,50,0,0); | |
delay(100); | |
b.ledOff(12); | |
} | |
} | |
else {button1 = 0;} | |
if(b.buttonOn(2)){ | |
if(!button2){ | |
button2 = 1; | |
Spark.publish("button2",NULL, 60, PRIVATE); | |
b.ledOn(3,0,50,0); | |
delay(100); | |
b.ledOff(3); | |
} | |
} | |
else {button2 = 0;} | |
if(b.buttonOn(3)){ | |
if(!button3){ | |
button3 = 1; | |
Spark.publish("button3",NULL, 60, PRIVATE); | |
b.ledOn(6,0,0,50); | |
delay(100); | |
b.ledOff(6); | |
} | |
} | |
else {button3 = 0;} | |
if(b.buttonOn(4)){ | |
if(!button4){ | |
button4 = 1; | |
Spark.publish("button4",NULL, 60, PRIVATE); | |
b.ledOn(9,30,30,30); | |
delay(100); | |
b.ledOff(9); | |
} | |
} | |
else {button4 = 0;} | |
} |
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