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@steve21124
Created August 28, 2017 04:32
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import Foundation
import UIKit
import DataSources
import EasyPeasy
protocol ModelNew {
var title: String { get }
}
struct ModelM : ModelNew, Diffable {
var diffIdentifier: AnyHashable {
return AnyHashable(identity)
}
let identity: String
let title: String
}
final class Header : UICollectionReusableView {
let label = UILabel()
override init(frame: CGRect) {
super.init(frame: frame)
addSubview(label)
//label.frame = self.frame
label <- Edges(8)
label.textAlignment = .center
label.font = UIFont.boldSystemFont(ofSize: 20)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
final class Cell : UICollectionViewCell {
let label = UILabel()
private let paddingView = UIView()
override init(frame: CGRect) {
super.init(frame: frame)
contentView.addSubview(paddingView)
contentView.addSubview(label)
label <- Center()
paddingView <- Edges(2)
//label.frame = self.frame
//label.center = self.center
//paddingView.frame = self.frame
label.textAlignment = .center
label.font = UIFont.systemFont(ofSize: 20)
paddingView.backgroundColor = UIColor(white: 0.95, alpha: 1)
paddingView.layer.cornerRadius = 4
paddingView.layer.shouldRasterize = true
paddingView.layer.rasterizationScale = UIScreen.main.scale
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
extension String{
static func randomEmoji() -> String{
let range = 0x1F601...0x1F64F
let ascii = range.lowerBound + Int(arc4random_uniform(UInt32(range.count)))
var view = UnicodeScalarView()
view.append(UnicodeScalar(ascii)!)
let emoji = String(view)
return emoji
}
}
final class ViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
var collectionView: UICollectionView = {
let layout = UICollectionViewFlowLayout()
layout.sectionInset = .zero
layout.minimumLineSpacing = 0
layout.minimumInteritemSpacing = 0
let collectionView = UICollectionView(frame: .zero, collectionViewLayout: layout)
collectionView.register(Cell.self, forCellWithReuseIdentifier: "Cell")
collectionView.register(Header.self, forSupplementaryViewOfKind: UICollectionElementKindSectionHeader, withReuseIdentifier: "Header")
collectionView.backgroundColor = .white
return collectionView
}()
private lazy var _dataSource: DataController<CollectionViewAdapter> = .init(adapter: .init(collectionView: self.collectionView))
private let section0 = Section(ModelM.self, isEqual: { $0.identity == $1.identity })
private let section1 = Section(ModelM.self, isEqual: { $0.identity == $1.identity })
var section0Models: [ModelM] = [] {
didSet {
_dataSource.update(
in: section0,
items: section0Models,
updateMode: .partial(animated: true),
completion: {
print(self._dataSource.numberOfItems(in: 0))
})
}
}
var section1Models: [ModelM] = [] {
didSet {
_dataSource.update(
in: section1,
items: section1Models,
updateMode: .partial(animated: true),
completion: {
print(self._dataSource.numberOfItems(in: 1))
})
}
}
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
_dataSource.add(section: section0)
_dataSource.add(section: section1)
for _ in 0..<20 {
section0Models.append(ModelM(identity: UUID().uuidString, title: String.randomEmoji()))
}
for _ in 0..<20 {
section1Models.append(ModelM(identity: UUID().uuidString, title: String.randomEmoji()))
}
view.addSubview(collectionView)
collectionView.frame = self.view.bounds
collectionView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
//This return zero items even though section0Models has 20 items
print(_dataSource.numberOfItems(in: 0))
self.navigationController?.title = "This is title"
self.navigationController?.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "Add", style: .plain, target: self, action: #selector(addTapped))
}
@IBAction func AddItem(_ sender: Any) {
section0Models.append(ModelM(identity: UUID().uuidString, title: String.randomEmoji()))
}
@objc func addTapped() {
section0Models.append(ModelM(identity: UUID().uuidString, title: String.randomEmoji()))
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return _dataSource.numberOfSections()
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return _dataSource.numberOfItems(in: section)
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! Cell
switch indexPath.section {
case 0:
let m = _dataSource.item(at: indexPath, in: section0)
cell.label.text = m.title
case 1:
let m = _dataSource.item(at: indexPath, in: section1)
cell.label.text = m.title
default:
cell.label.text = ""
}
return cell
}
func collectionView(_ collectionView: UICollectionView, viewForSupplementaryElementOfKind kind: String, at indexPath: IndexPath) -> UICollectionReusableView {
if kind == UICollectionElementKindSectionHeader {
let view = collectionView.dequeueReusableSupplementaryView(ofKind: kind, withReuseIdentifier: "Header", for: indexPath) as! Header
view.label.text = "Section " + indexPath.section.description
return view
}
fatalError()
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, referenceSizeForHeaderInSection section: Int) -> CGSize {
return CGSize(width: collectionView.bounds.width, height: 50)
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: collectionView.bounds.width / 6, height: 50)
}
}
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