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December 6, 2017 16:57
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#include <FastLED.h> | |
#define LED_PIN 1 | |
#define NUM_LEDS 50 | |
#define BRIGHTNESS 255 | |
#define LED_TYPE WS2811 | |
#define COLOR_ORDER GRB | |
CRGB leds[NUM_LEDS]; | |
CRGBPalette16 currentPalette; | |
TBlendType currentBlending; | |
void setup() { | |
delay( 3000 ); // power-up safety delay | |
FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip ); | |
FastLED.setBrightness( BRIGHTNESS ); | |
currentPalette = RainbowColors_p; | |
currentBlending = LINEARBLEND; | |
} | |
void loop() | |
{ | |
//ChangePalettePeriodically(); | |
static uint8_t startIndex = 0; | |
startIndex = startIndex + 1; /* motion speed */ | |
FillLEDsFromPaletteColors( startIndex); | |
FastLED.show(); | |
delay(100);// / UPDATES_PER_SECOND); | |
} | |
void FillLEDsFromPaletteColors( uint8_t colorIndex) | |
{ | |
uint8_t brightness = 16; | |
for( int i = 0; i < NUM_LEDS; i++) { | |
leds[i] = ColorFromPalette( currentPalette, colorIndex, brightness, currentBlending); | |
colorIndex += 3; | |
} | |
} | |
// There are several different palettes of colors demonstrated here. | |
// | |
// FastLED provides several 'preset' palettes: RainbowColors_p, RainbowStripeColors_p, | |
// OceanColors_p, CloudColors_p, LavaColors_p, ForestColors_p, and PartyColors_p. | |
// | |
// Additionally, you can manually define your own color palettes, or you can write | |
// code that creates color palettes on the fly. All are shown here. | |
void ChangePalettePeriodically() | |
{ | |
uint8_t secondHand = (millis() / 1000) % 60; | |
static uint8_t lastSecond = 99; | |
if( lastSecond != secondHand) { | |
lastSecond = secondHand; | |
if( secondHand == 0) { currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; } | |
//if( secondHand == 10) { currentPalette = RainbowStripeColors_p; currentBlending = NOBLEND; } | |
//if( secondHand == 15) { currentPalette = RainbowStripeColors_p; currentBlending = LINEARBLEND; } | |
//if( secondHand == 20) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; } | |
//if( secondHand == 25) { SetupTotallyRandomPalette(); currentBlending = LINEARBLEND; } | |
//if( secondHand == 30) { SetupBlackAndWhiteStripedPalette(); currentBlending = NOBLEND; } | |
//if( secondHand == 35) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; } | |
//if( secondHand == 40) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; } | |
//if( secondHand == 45) { currentPalette = PartyColors_p; currentBlending = LINEARBLEND; } | |
//if( secondHand == 50) { currentPalette = myRedWhiteBluePalette_p; currentBlending = NOBLEND; } | |
//if( secondHand == 55) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; } | |
} | |
} | |
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