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December 15, 2022 02:15
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/* | |
Keyboard | |
Plays a pitch that changes based on a changing analog input | |
circuit: | |
- three force-sensing resistors from +5V to analog in 0 through 5 | |
- three 10 kilohm resistors from analog in 0 through 5 to ground | |
- 8 ohm speaker on digital pin 8 | |
created 21 Jan 2010 | |
modified 9 Apr 2012 | |
by Tom Igoe | |
This example code is in the public domain. | |
https://www.arduino.cc/en/Tutorial/BuiltInExamples/toneKeyboard | |
*/ | |
#include "pitches.h" | |
const int threshold = 10; // minimum reading of the sensors that generates a note | |
// notes to play, corresponding to the 3 sensors: | |
int notes[] = { | |
NOTE_A4, NOTE_B4, NOTE_C3 | |
}; | |
void setup() { | |
} | |
void loop() { | |
for (int thisSensor = 0; thisSensor < 3; thisSensor++) { | |
// get a sensor reading: | |
int sensorReading = analogRead(thisSensor); | |
// if the sensor is pressed hard enough: | |
if (sensorReading > threshold) { | |
// play the note corresponding to this sensor: | |
tone(8, notes[thisSensor], 20); | |
} | |
} | |
} |
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