Skip to content

Instantly share code, notes, and snippets.

@strideynet
Last active November 11, 2019 15:37
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save strideynet/3069be44c1f5a8b66367d3b99e9cab21 to your computer and use it in GitHub Desktop.
Save strideynet/3069be44c1f5a8b66367d3b99e9cab21 to your computer and use it in GitHub Desktop.
Blender 2.80 (sub 75) (hash f6cb5f54494e built 2019-07-29 17:17:04)
found bundled python: /app/blender/2.80/python
Running device load
([<bpy_struct, CyclesDeviceSettings("Intel Pentium CPU G4400 @ 3.30GHz")>], [<bpy_struct, CyclesDeviceSettings("Radeon RX 580 Series")>, <bpy_struct, CyclesDeviceSettings("Intel Pentium CPU G4400 @ 3.30GHz")>])
Radeon RX 580 Series True
Intel Pentium CPU G4400 @ 3.30GHz False
Read blend: /app/blender-input/scene.blend
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Light
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Floor
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell
Fra:1 Mem:83.17M (0.00M, Peak 83.17M) | Time:00:00.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | plate
Fra:1 Mem:83.18M (0.00M, Peak 83.18M) | Time:00:00.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell.001
Fra:1 Mem:83.22M (0.00M, Peak 83.22M) | Time:00:00.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelBack
Fra:1 Mem:83.67M (0.00M, Peak 85.09M) | Time:00:00.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelFront
Fra:1 Mem:84.12M (0.00M, Peak 85.54M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | taillight
Fra:1 Mem:84.72M (0.00M, Peak 85.54M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | MStreak
Fra:1 Mem:85.13M (0.00M, Peak 85.54M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Window
Fra:1 Mem:85.66M (0.00M, Peak 85.66M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | exhaust
Fra:1 Mem:86.00M (0.00M, Peak 86.00M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | rearDiffuser
Fra:1 Mem:86.66M (0.00M, Peak 86.66M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsLid
Fra:1 Mem:86.78M (0.00M, Peak 86.78M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Platform
Fra:1 Mem:86.80M (0.00M, Peak 86.80M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsGlass
Fra:1 Mem:86.97M (0.00M, Peak 86.97M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | LowerIntake
Fra:1 Mem:87.68M (0.00M, Peak 87.68M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsOutline
Fra:1 Mem:88.33M (0.00M, Peak 88.33M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lowerIntake
Fra:1 Mem:88.70M (0.00M, Peak 88.70M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyBars
Fra:1 Mem:89.58M (0.00M, Peak 89.58M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyChrome
Fra:1 Mem:89.77M (0.00M, Peak 89.77M) | Time:00:00.69 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Interior
Fra:1 Mem:90.78M (0.00M, Peak 90.78M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | trimming
Fra:1 Mem:91.33M (0.00M, Peak 91.33M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsAngelEyes
Fra:1 Mem:92.16M (0.00M, Peak 92.16M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsReflector
Fra:1 Mem:93.51M (0.00M, Peak 93.51M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior2
Fra:1 Mem:96.19M (0.00M, Peak 96.19M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsBulb
Fra:1 Mem:96.22M (0.00M, Peak 96.22M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsSeparator
Fra:1 Mem:96.45M (0.00M, Peak 96.45M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior
Fra:1 Mem:97.32M (0.00M, Peak 97.32M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | SideMirror
Fra:1 Mem:97.35M (0.00M, Peak 97.35M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube
Fra:1 Mem:97.36M (0.00M, Peak 97.36M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | brakeAssembly
Fra:1 Mem:97.39M (0.00M, Peak 97.51M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireBolts
Fra:1 Mem:97.68M (0.00M, Peak 97.68M) | Time:00:00.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRubber
Fra:1 Mem:103.91M (0.00M, Peak 103.91M) | Time:00:00.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRoundel
Fra:1 Mem:104.36M (0.00M, Peak 105.78M) | Time:00:00.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRim
Fra:1 Mem:107.95M (0.00M, Peak 107.97M) | Time:00:00.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing
Fra:1 Mem:72.44M (0.00M, Peak 107.97M) | Time:00:00.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start
Fra:1 Mem:72.44M (0.00M, Peak 107.97M) | Time:00:00.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time)
Cycles: compiling OpenCL program base...
Kernel compilation of base finished in 0.73s.
Cycles: compiling OpenCL program split_subsurface_scatter...
Cycles: compiling OpenCL program split_shadow_blocked_dl...
Fra:1 Mem:72.44M (0.00M, Peak 107.97M) | Time:00:02.12 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene
Fra:1 Mem:72.44M (0.00M, Peak 107.97M) | Time:00:02.12 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:02.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Background
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:02.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Camera
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:02.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes Flags
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:02.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:02.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Copying Transformations to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Applying Static Transformations
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Hair Systems
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Hair settings | Copying Hair settings to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Particle Systems
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:02.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes
Fra:1 Mem:145.95M (0.00M, Peak 145.95M) | Time:00:02.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Computing attributes
Fra:1 Mem:156.51M (0.00M, Peak 156.51M) | Time:00:02.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device
Fra:1 Mem:156.51M (0.00M, Peak 156.51M) | Time:00:02.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH
Fra:1 Mem:177.68M (0.00M, Peak 182.45M) | Time:00:02.82 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 4%, duplicates 2%
Fra:1 Mem:177.26M (0.00M, Peak 182.45M) | Time:00:03.07 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 10%, duplicates 3%
Kernel compilation of split_subsurface_scatter finished in 1.48s.
Fra:1 Mem:177.29M (0.00M, Peak 182.45M) | Time:00:03.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 21%, duplicates 4%
Fra:1 Mem:177.16M (0.00M, Peak 182.45M) | Time:00:03.57 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 35%, duplicates 5%
Fra:1 Mem:176.09M (0.00M, Peak 182.45M) | Time:00:03.82 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 56%, duplicates 7%
Fra:1 Mem:175.57M (0.00M, Peak 182.45M) | Time:00:04.07 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 68%, duplicates 8%
Fra:1 Mem:175.53M (0.00M, Peak 182.45M) | Time:00:04.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 80%, duplicates 9%
Fra:1 Mem:174.44M (0.00M, Peak 182.45M) | Time:00:04.57 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Building BVH 96%, duplicates 10%
Fra:1 Mem:173.93M (0.00M, Peak 182.45M) | Time:00:04.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Packing BVH triangles and strands
Fra:1 Mem:179.84M (0.00M, Peak 182.45M) | Time:00:04.65 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.012 1/33 | Packing BVH nodes
Fra:1 Mem:166.28M (0.00M, Peak 182.45M) | Time:00:04.67 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.004 2/33 | Building BVH
Fra:1 Mem:166.31M (0.00M, Peak 182.45M) | Time:00:04.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.004 2/33 | Packing BVH triangles and strands
Fra:1 Mem:166.32M (0.00M, Peak 182.45M) | Time:00:04.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.004 2/33 | Packing BVH nodes
Fra:1 Mem:166.29M (0.00M, Peak 182.45M) | Time:00:04.68 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Building BVH
Cycles: compiling OpenCL program split_shadow_blocked_ao...
Fra:1 Mem:166.37M (0.00M, Peak 182.45M) | Time:00:04.70 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Packing BVH triangles and strands
Fra:1 Mem:166.39M (0.00M, Peak 182.45M) | Time:00:04.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Packing BVH nodes
Fra:1 Mem:166.34M (0.00M, Peak 182.45M) | Time:00:04.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Building BVH
Fra:1 Mem:166.93M (0.00M, Peak 182.45M) | Time:00:04.91 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH triangles and strands
Fra:1 Mem:167.27M (0.00M, Peak 182.45M) | Time:00:04.91 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH nodes
Fra:1 Mem:166.90M (0.00M, Peak 182.45M) | Time:00:04.91 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH
Fra:1 Mem:167.87M (0.00M, Peak 182.45M) | Time:00:05.17 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 89%, duplicates 20%
Fra:1 Mem:167.49M (0.00M, Peak 182.45M) | Time:00:05.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Packing BVH triangles and strands
Fra:1 Mem:167.81M (0.00M, Peak 182.45M) | Time:00:05.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Packing BVH nodes
Fra:1 Mem:167.44M (0.00M, Peak 182.45M) | Time:00:05.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Building BVH
Fra:1 Mem:168.25M (0.00M, Peak 182.45M) | Time:00:05.44 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Packing BVH triangles and strands
Fra:1 Mem:168.61M (0.00M, Peak 182.45M) | Time:00:05.44 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Packing BVH nodes
Fra:1 Mem:168.04M (0.00M, Peak 182.45M) | Time:00:05.44 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Building BVH
Fra:1 Mem:168.78M (0.00M, Peak 182.45M) | Time:00:05.67 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Packing BVH triangles and strands
Fra:1 Mem:169.11M (0.00M, Peak 182.45M) | Time:00:05.67 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Packing BVH nodes
Fra:1 Mem:168.58M (0.00M, Peak 182.45M) | Time:00:05.67 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Building BVH
Fra:1 Mem:170.31M (0.00M, Peak 182.45M) | Time:00:05.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Building BVH 72%, duplicates 5%
Fra:1 Mem:169.94M (0.00M, Peak 182.45M) | Time:00:06.07 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Packing BVH triangles and strands
Fra:1 Mem:170.43M (0.00M, Peak 182.45M) | Time:00:06.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Packing BVH nodes
Fra:1 Mem:169.42M (0.00M, Peak 182.45M) | Time:00:06.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Building BVH
Fra:1 Mem:170.03M (0.00M, Peak 182.45M) | Time:00:06.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Packing BVH triangles and strands
Fra:1 Mem:170.31M (0.00M, Peak 182.45M) | Time:00:06.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Packing BVH nodes
Fra:1 Mem:169.85M (0.00M, Peak 182.45M) | Time:00:06.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Building BVH
Fra:1 Mem:171.38M (0.00M, Peak 182.45M) | Time:00:06.55 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Building BVH 65%, duplicates 1%
Fra:1 Mem:171.04M (0.00M, Peak 182.45M) | Time:00:06.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Packing BVH triangles and strands
Fra:1 Mem:171.59M (0.00M, Peak 182.45M) | Time:00:06.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Packing BVH nodes
Fra:1 Mem:170.73M (0.00M, Peak 182.45M) | Time:00:06.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Building BVH
Fra:1 Mem:170.95M (0.00M, Peak 182.45M) | Time:00:06.83 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Packing BVH triangles and strands
Fra:1 Mem:171.05M (0.00M, Peak 182.45M) | Time:00:06.83 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Packing BVH nodes
Fra:1 Mem:170.89M (0.00M, Peak 182.45M) | Time:00:06.83 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Building BVH
Fra:1 Mem:170.94M (0.00M, Peak 182.45M) | Time:00:06.85 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Packing BVH triangles and strands
Fra:1 Mem:170.95M (0.00M, Peak 182.45M) | Time:00:06.85 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Packing BVH nodes
Fra:1 Mem:170.91M (0.00M, Peak 182.45M) | Time:00:06.85 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.008 13/33 | Building BVH
Fra:1 Mem:171.14M (0.00M, Peak 182.45M) | Time:00:06.96 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.008 13/33 | Packing BVH triangles and strands
Fra:1 Mem:171.25M (0.00M, Peak 182.45M) | Time:00:06.96 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.008 13/33 | Packing BVH nodes
Fra:1 Mem:171.09M (0.00M, Peak 182.45M) | Time:00:06.96 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Building BVH
Fra:1 Mem:172.77M (0.00M, Peak 182.45M) | Time:00:07.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Building BVH 28%, duplicates 0%
Fra:1 Mem:172.65M (0.00M, Peak 182.45M) | Time:00:07.46 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Building BVH 73%, duplicates 1%
Fra:1 Mem:172.29M (0.00M, Peak 182.45M) | Time:00:07.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Packing BVH triangles and strands
Fra:1 Mem:172.84M (0.00M, Peak 182.45M) | Time:00:07.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Packing BVH nodes
Fra:1 Mem:171.98M (0.00M, Peak 182.45M) | Time:00:07.56 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Building BVH
Fra:1 Mem:173.56M (0.00M, Peak 182.45M) | Time:00:07.81 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Building BVH 66%, duplicates 0%
Fra:1 Mem:173.16M (0.00M, Peak 182.45M) | Time:00:07.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH triangles and strands
Fra:1 Mem:173.68M (0.00M, Peak 182.45M) | Time:00:07.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH nodes
Fra:1 Mem:172.83M (0.00M, Peak 182.45M) | Time:00:07.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Building BVH
Fra:1 Mem:173.52M (0.00M, Peak 182.45M) | Time:00:08.10 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Packing BVH triangles and strands
Fra:1 Mem:173.85M (0.00M, Peak 182.45M) | Time:00:08.10 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Packing BVH nodes
Fra:1 Mem:173.37M (0.00M, Peak 182.45M) | Time:00:08.10 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Building BVH
Fra:1 Mem:175.54M (0.00M, Peak 182.45M) | Time:00:08.35 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Building BVH 49%, duplicates 0%
Fra:1 Mem:175.24M (0.00M, Peak 182.45M) | Time:00:08.60 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Building BVH 98%, duplicates 0%
Fra:1 Mem:174.92M (0.00M, Peak 182.45M) | Time:00:08.61 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Packing BVH triangles and strands
Fra:1 Mem:175.62M (0.00M, Peak 182.45M) | Time:00:08.61 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Packing BVH nodes
Fra:1 Mem:174.57M (0.00M, Peak 182.45M) | Time:00:08.61 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Building BVH
Fra:1 Mem:174.93M (0.00M, Peak 182.45M) | Time:00:08.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Packing BVH triangles and strands
Fra:1 Mem:175.08M (0.00M, Peak 182.45M) | Time:00:08.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Packing BVH nodes
Fra:1 Mem:174.82M (0.00M, Peak 182.45M) | Time:00:08.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Building BVH
Fra:1 Mem:177.28M (0.00M, Peak 182.45M) | Time:00:08.99 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Building BVH 40%, duplicates 0%
Fra:1 Mem:177.28M (0.00M, Peak 182.45M) | Time:00:09.24 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Building BVH 76%, duplicates 2%
Fra:1 Mem:176.64M (0.00M, Peak 182.45M) | Time:00:09.46 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Packing BVH triangles and strands
Fra:1 Mem:177.48M (0.00M, Peak 182.45M) | Time:00:09.46 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Packing BVH nodes
Fra:1 Mem:176.26M (0.00M, Peak 182.45M) | Time:00:09.47 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH
Fra:1 Mem:177.54M (0.00M, Peak 182.45M) | Time:00:09.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH 62%, duplicates 14%
Fra:1 Mem:177.30M (0.00M, Peak 182.45M) | Time:00:09.95 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH triangles and strands
Fra:1 Mem:177.88M (0.00M, Peak 182.45M) | Time:00:09.95 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH nodes
Fra:1 Mem:177.20M (0.00M, Peak 182.45M) | Time:00:09.95 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Building BVH
Fra:1 Mem:179.47M (0.00M, Peak 182.45M) | Time:00:10.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Building BVH 58%, duplicates 22%
Fra:1 Mem:179.22M (0.00M, Peak 182.45M) | Time:00:10.46 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Building BVH 95%, duplicates 35%
Fra:1 Mem:178.75M (0.00M, Peak 182.45M) | Time:00:10.47 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Packing BVH triangles and strands
Fra:1 Mem:179.79M (0.00M, Peak 182.45M) | Time:00:10.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Packing BVH nodes
Fra:1 Mem:178.82M (0.00M, Peak 182.45M) | Time:00:10.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH
Fra:1 Mem:182.33M (0.00M, Peak 182.66M) | Time:00:10.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 17%, duplicates 2%
Fra:1 Mem:181.76M (0.00M, Peak 182.66M) | Time:00:10.98 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 54%, duplicates 4%
Fra:1 Mem:181.71M (0.00M, Peak 182.66M) | Time:00:11.23 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 85%, duplicates 6%
Fra:1 Mem:181.28M (0.00M, Peak 182.66M) | Time:00:11.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Packing BVH triangles and strands
Fra:1 Mem:182.46M (0.00M, Peak 182.66M) | Time:00:11.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Packing BVH nodes
Fra:1 Mem:180.75M (0.00M, Peak 182.96M) | Time:00:11.37 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH
Fra:1 Mem:187.82M (0.00M, Peak 188.37M) | Time:00:11.62 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 11%, duplicates 3%
Fra:1 Mem:187.42M (0.00M, Peak 188.37M) | Time:00:11.87 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 28%, duplicates 7%
Fra:1 Mem:186.52M (0.00M, Peak 188.37M) | Time:00:12.15 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 55%, duplicates 10%
Fra:1 Mem:186.29M (0.00M, Peak 188.37M) | Time:00:12.40 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 76%, duplicates 13%
Fra:1 Mem:186.41M (0.00M, Peak 188.37M) | Time:00:12.65 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 86%, duplicates 15%
Fra:1 Mem:186.42M (0.00M, Peak 188.37M) | Time:00:12.90 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH 96%, duplicates 18%
Fra:1 Mem:185.70M (0.00M, Peak 188.37M) | Time:00:13.01 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Packing BVH triangles and strands
Fra:1 Mem:188.38M (0.00M, Peak 188.38M) | Time:00:13.01 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Packing BVH nodes
Fra:1 Mem:185.16M (0.00M, Peak 189.54M) | Time:00:13.01 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.022 24/33 | Building BVH
Fra:1 Mem:185.22M (0.00M, Peak 189.54M) | Time:00:13.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.022 24/33 | Packing BVH triangles and strands
Fra:1 Mem:185.24M (0.00M, Peak 189.54M) | Time:00:13.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.022 24/33 | Packing BVH nodes
Fra:1 Mem:185.19M (0.00M, Peak 189.54M) | Time:00:13.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Building BVH
Fra:1 Mem:185.62M (0.00M, Peak 189.54M) | Time:00:13.14 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Packing BVH triangles and strands
Fra:1 Mem:185.83M (0.00M, Peak 189.54M) | Time:00:13.15 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Packing BVH nodes
Fra:1 Mem:185.53M (0.00M, Peak 189.54M) | Time:00:13.15 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Building BVH
Fra:1 Mem:187.62M (0.00M, Peak 189.54M) | Time:00:13.40 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Building BVH 44%, duplicates 14%
Fra:1 Mem:187.64M (0.00M, Peak 189.54M) | Time:00:13.65 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Building BVH 79%, duplicates 30%
Fra:1 Mem:187.19M (0.00M, Peak 189.54M) | Time:00:13.89 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Packing BVH triangles and strands
Fra:1 Mem:188.36M (0.00M, Peak 189.54M) | Time:00:13.90 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Packing BVH nodes
Fra:1 Mem:187.36M (0.00M, Peak 189.54M) | Time:00:13.90 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Building BVH
Fra:1 Mem:187.44M (0.00M, Peak 189.54M) | Time:00:13.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Packing BVH triangles and strands
Fra:1 Mem:187.46M (0.00M, Peak 189.54M) | Time:00:13.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Packing BVH nodes
Fra:1 Mem:187.41M (0.00M, Peak 189.54M) | Time:00:13.92 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Building BVH
Fra:1 Mem:187.43M (0.00M, Peak 189.54M) | Time:00:13.93 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Packing BVH triangles and strands
Fra:1 Mem:187.44M (0.00M, Peak 189.54M) | Time:00:13.93 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Packing BVH nodes
Fra:1 Mem:187.42M (0.00M, Peak 189.54M) | Time:00:13.93 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Building BVH
Fra:1 Mem:187.48M (0.00M, Peak 189.54M) | Time:00:13.94 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Packing BVH triangles and strands
Fra:1 Mem:187.50M (0.00M, Peak 189.54M) | Time:00:13.94 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Packing BVH nodes
Fra:1 Mem:187.45M (0.00M, Peak 189.54M) | Time:00:13.94 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Building BVH
Fra:1 Mem:188.15M (0.00M, Peak 189.54M) | Time:00:14.19 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Building BVH 92%, duplicates 0%
Fra:1 Mem:187.99M (0.00M, Peak 189.54M) | Time:00:14.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Packing BVH triangles and strands
Fra:1 Mem:188.23M (0.00M, Peak 189.54M) | Time:00:14.21 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Packing BVH nodes
Fra:1 Mem:187.86M (0.00M, Peak 189.54M) | Time:00:14.22 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH
Fra:1 Mem:202.71M (0.00M, Peak 205.81M) | Time:00:14.47 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 3%, duplicates 1%
Fra:1 Mem:202.34M (0.00M, Peak 205.81M) | Time:00:14.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 11%, duplicates 1%
Fra:1 Mem:202.28M (0.00M, Peak 205.81M) | Time:00:14.97 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 19%, duplicates 1%
Fra:1 Mem:201.98M (0.00M, Peak 205.81M) | Time:00:15.22 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 24%, duplicates 1%
Fra:1 Mem:201.63M (0.00M, Peak 205.81M) | Time:00:15.47 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 35%, duplicates 1%
Fra:1 Mem:201.49M (0.00M, Peak 205.81M) | Time:00:15.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 41%, duplicates 1%
Fra:1 Mem:201.23M (0.00M, Peak 205.81M) | Time:00:15.97 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 50%, duplicates 1%
Fra:1 Mem:200.99M (0.00M, Peak 205.81M) | Time:00:16.23 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 56%, duplicates 1%
Fra:1 Mem:200.60M (0.00M, Peak 205.81M) | Time:00:16.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 67%, duplicates 1%
Fra:1 Mem:200.16M (0.00M, Peak 205.81M) | Time:00:16.73 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 75%, duplicates 1%
Fra:1 Mem:200.14M (0.00M, Peak 205.81M) | Time:00:16.98 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 85%, duplicates 1%
Fra:1 Mem:199.84M (0.00M, Peak 205.81M) | Time:00:17.23 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 91%, duplicates 1%
Fra:1 Mem:199.63M (0.00M, Peak 205.81M) | Time:00:17.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 99%, duplicates 2%
Fra:1 Mem:199.37M (0.00M, Peak 205.81M) | Time:00:17.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH triangles and strands
Fra:1 Mem:203.17M (0.00M, Peak 205.81M) | Time:00:17.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH nodes
Fra:1 Mem:194.19M (0.00M, Peak 205.81M) | Time:00:17.52 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Building BVH
Fra:1 Mem:195.35M (0.00M, Peak 205.81M) | Time:00:17.78 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Building BVH 64%, duplicates 20%
Kernel compilation of split_shadow_blocked_ao finished in 13.23s.
Fra:1 Mem:195.00M (0.00M, Peak 205.81M) | Time:00:17.99 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Packing BVH triangles and strands
Fra:1 Mem:195.38M (0.00M, Peak 205.81M) | Time:00:17.99 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Packing BVH nodes
Fra:1 Mem:194.81M (0.00M, Peak 205.81M) | Time:00:17.99 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH
Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao...
Fra:1 Mem:203.65M (0.00M, Peak 205.81M) | Time:00:18.26 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 4%, duplicates 0%
Fra:1 Mem:203.69M (0.00M, Peak 205.81M) | Time:00:18.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 15%, duplicates 0%
Fra:1 Mem:203.13M (0.00M, Peak 205.81M) | Time:00:18.76 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 25%, duplicates 1%
Fra:1 Mem:203.03M (0.00M, Peak 205.81M) | Time:00:19.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 36%, duplicates 1%
Fra:1 Mem:202.79M (0.00M, Peak 205.81M) | Time:00:19.27 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 49%, duplicates 1%
Fra:1 Mem:202.41M (0.00M, Peak 205.81M) | Time:00:19.52 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 55%, duplicates 1%
Fra:1 Mem:202.17M (0.00M, Peak 205.81M) | Time:00:19.77 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 66%, duplicates 2%
Fra:1 Mem:202.16M (0.00M, Peak 205.81M) | Time:00:20.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 75%, duplicates 2%
Fra:1 Mem:202.27M (0.00M, Peak 205.81M) | Time:00:20.27 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 83%, duplicates 2%
Kernel compilation of split_shadow_blocked_dl finished in 18.59s.
Fra:1 Mem:201.89M (0.00M, Peak 207.16M) | Time:00:20.52 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 97%, duplicates 2%
Fra:1 Mem:201.43M (0.00M, Peak 207.16M) | Time:00:20.57 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH triangles and strands
Fra:1 Mem:204.41M (0.00M, Peak 207.16M) | Time:00:20.57 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH nodes
Fra:1 Mem:199.85M (0.00M, Peak 207.16M) | Time:00:20.58 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Building
Fra:1 Mem:199.85M (0.00M, Peak 207.16M) | Time:00:20.58 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Building BVH
Fra:1 Mem:199.85M (0.00M, Peak 207.16M) | Time:00:20.58 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Packing BVH triangles and strands
Fra:1 Mem:199.86M (0.00M, Peak 207.16M) | Time:00:20.58 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Packing BVH nodes
Cycles: compiling OpenCL program split_lamp_emission...
Fra:1 Mem:243.19M (0.00M, Peak 243.22M) | Time:00:20.62 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Copying BVH to device
Fra:1 Mem:244.87M (0.00M, Peak 244.87M) | Time:00:20.62 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Computing normals
Fra:1 Mem:260.61M (0.00M, Peak 260.61M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Copying Mesh to device
Fra:1 Mem:258.93M (0.00M, Peak 260.61M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects Flags
Fra:1 Mem:258.93M (0.00M, Peak 260.61M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images
Fra:1 Mem:258.93M (0.00M, Peak 260.61M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading plate.PNG@1
Fra:1 Mem:258.92M (0.00M, Peak 262.87M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading tailight.jpg@1
Fra:1 Mem:258.92M (0.00M, Peak 262.87M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading brake.jpg@1
Fra:1 Mem:258.91M (0.00M, Peak 262.87M) | Time:00:20.64 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading sidewall.jpg@1
Fra:1 Mem:258.90M (0.00M, Peak 380.98M) | Time:00:20.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Camera Volume
Fra:1 Mem:258.90M (0.00M, Peak 380.98M) | Time:00:20.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Lookup Tables
Fra:1 Mem:258.90M (0.00M, Peak 380.98M) | Time:00:20.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Lights
Fra:1 Mem:258.90M (0.00M, Peak 380.98M) | Time:00:20.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Lights | Computing distribution
Fra:1 Mem:259.29M (0.00M, Peak 380.98M) | Time:00:20.71 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Integrator
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:20.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Film
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:20.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Lookup Tables
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:20.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Baking
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:20.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Device | Writing constant memory
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:20.72 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Device | Writing constant memory | Compiling render kernels
Cycles: compiling OpenCL program split_direct_lighting...
Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 13.19s.
Cycles: compiling OpenCL program split_indirect_background...
Kernel compilation of split_lamp_emission finished in 12.39s.
Cycles: compiling OpenCL program split_shader_eval...
Kernel compilation of split_direct_lighting finished in 16.41s.
Cycles: compiling OpenCL program split_bundle...
Kernel compilation of split_indirect_background finished in 11.66s.
Kernel compilation of split_shader_eval finished in 11.06s.
Kernel compilation of split_bundle finished in 8.03s.
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:45.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Device | Writing constant memory
Fra:1 Mem:260.70M (0.00M, Peak 380.98M) | Time:00:45.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 0/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:46.41 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 32/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:48.43 | Remaining:01:53.41 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 142/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:49.63 | Remaining:02:08.84 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 212/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:50.98 | Remaining:02:18.31 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 288/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:52.44 | Remaining:02:23.05 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 371/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:54.02 | Remaining:02:25.16 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 462/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:55.72 | Remaining:02:25.79 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 562/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:57.56 | Remaining:02:25.29 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 671/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:00:59.52 | Remaining:02:24.04 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 789/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:01.64 | Remaining:02:22.33 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 918/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:03.92 | Remaining:02:20.10 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 1058/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:06.36 | Remaining:02:17.57 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 0/12 Tiles, Sample 1209/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:01:06.77 | Remaining:02:18.34 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:08.06 | Remaining:02:20.01 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 55/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:09.64 | Remaining:02:20.45 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 133/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:12.79 | Remaining:02:19.52 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 299/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:16.95 | Remaining:02:17.52 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 520/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:21.43 | Remaining:02:15.06 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 755/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:26.19 | Remaining:02:12.01 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 1004/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:30.36 | Remaining:02:08.86 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 1/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:01:30.36 | Remaining:02:08.88 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:32.35 | Remaining:02:08.69 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 85/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:34.71 | Remaining:02:07.21 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 203/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:39.46 | Remaining:02:03.42 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 450/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:45.48 | Remaining:01:57.96 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 771/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:51.82 | Remaining:01:52.24 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 1106/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:01:54.20 | Remaining:01:50.40 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 2/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:01:54.21 | Remaining:01:50.41 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 3/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.21M (0.00M, Peak 380.98M) | Time:01:55.71 | Remaining:01:48.80 | Mem:2162.51M, Peak:2163.01M | Scene, RenderLayer | Rendered 3/12 Tiles, Sample 112/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:02:32.55 | Remaining:01:10.39 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:34.76 | Remaining:01:08.82 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 100/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:37.45 | Remaining:01:06.40 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 238/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:42.81 | Remaining:01:01.27 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 523/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:49.70 | Remaining:00:54.58 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 892/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:55.87 | Remaining:00:48.50 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 5/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:02:55.88 | Remaining:00:48.51 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:02:57.97 | Remaining:00:46.24 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 121/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:03:00.66 | Remaining:00:43.07 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 288/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:03:06.24 | Remaining:00:36.58 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 633/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:03:13.43 | Remaining:00:28.32 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 1078/1225
Fra:1 Mem:263.71M (0.00M, Peak 380.98M) | Time:03:15.83 | Remaining:00:25.62 | Mem:2163.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 6/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:15.84 | Remaining:00:25.62 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 7/12 Tiles, Sample 1225/1225
Fra:1 Mem:263.21M (0.00M, Peak 380.98M) | Time:03:17.11 | Remaining:00:23.52 | Mem:2162.51M, Peak:2163.01M | Scene, RenderLayer | Rendered 7/12 Tiles, Sample 147/1225
Fra:1 Mem:263.21M (0.00M, Peak 380.98M) | Time:03:18.78 | Remaining:00:20.51 | Mem:2162.51M, Peak:2163.01M | Scene, RenderLayer | Rendered 7/12 Tiles, Sample 359/1225
Fra:1 Mem:263.21M (0.00M, Peak 380.98M) | Time:03:22.33 | Remaining:00:14.27 | Mem:2162.51M, Peak:2163.01M | Scene, RenderLayer | Rendered 7/12 Tiles, Sample 809/1225
Fra:1 Mem:263.21M (0.00M, Peak 380.98M) | Time:03:25.63 | Remaining:00:08.68 | Mem:2162.51M, Peak:2163.01M | Scene, RenderLayer | Rendered 7/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:25.63 | Remaining:00:08.68 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 8/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.93M (0.00M, Peak 380.98M) | Time:03:26.66 | Remaining:00:07.74 | Mem:2161.23M, Peak:2163.01M | Scene, RenderLayer | Rendered 8/12 Tiles, Sample 500/1225
Fra:1 Mem:261.93M (0.00M, Peak 380.98M) | Time:03:27.83 | Remaining:00:06.50 | Mem:2161.23M, Peak:2163.01M | Scene, RenderLayer | Rendered 8/12 Tiles, Sample 1155/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:28.03 | Remaining:00:06.37 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 9/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:29.19 | Remaining:00:04.02 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 10/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.93M (0.00M, Peak 380.98M) | Time:03:30.24 | Remaining:00:01.92 | Mem:2161.23M, Peak:2163.01M | Scene, RenderLayer | Rendered 10/12 Tiles, Sample 1112/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:30.40 | Remaining:00:01.71 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1225/1225
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:31.26 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Rendered 12/12 Tiles
Fra:1 Mem:261.71M (0.00M, Peak 380.98M) | Time:03:31.26 | Mem:2161.01M, Peak:2163.01M | Scene, RenderLayer | Finished
Fra:1 Mem:39.82M (0.00M, Peak 380.98M) | Time:03:31.27 | Compositing
Fra:1 Mem:43.74M (0.00M, Peak 380.98M) | Time:03:31.28 | Compositing | Determining resolution
Fra:1 Mem:43.74M (0.00M, Peak 380.98M) | Time:03:31.28 | Compositing | Initializing execution
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.70 | Compositing | Tile 1-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.72 | Compositing | Tile 2-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.72 | Compositing | Tile 3-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.73 | Compositing | Tile 4-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.76 | Compositing | Tile 5-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.80 | Compositing | Tile 6-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.83 | Compositing | Tile 7-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.85 | Compositing | Tile 8-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.88 | Compositing | Tile 9-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.88 | Compositing | Tile 10-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.89 | Compositing | Tile 11-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.90 | Compositing | Tile 12-12
Fra:1 Mem:87.25M (0.00M, Peak 380.98M) | Time:03:31.90 | Compositing | De-initializing execution
Fra:1 Mem:53.62M (0.00M, Peak 380.98M) | Time:03:31.90 | Sce: Scene Ve:0 Fa:0 La:0
Saved: '/app/blender-output/output-000001.png'
Time: 03:32.80 (Saving: 00:00.89)
Blender 2.80 (sub 75) (hash f6cb5f54494e built 2019-07-29 17:17:04)
found bundled python: /app/blender/2.80/python
no devices loaded
Read blend: /app/blender-input/scene.blend
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Light
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Floor
Fra:1 Mem:68.61M (0.00M, Peak 69.35M) | Time:00:00.30 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell
Fra:1 Mem:83.17M (0.00M, Peak 83.17M) | Time:00:00.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | plate
Fra:1 Mem:83.18M (0.00M, Peak 83.18M) | Time:00:00.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell.001
Fra:1 Mem:83.21M (0.00M, Peak 83.21M) | Time:00:00.48 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelBack
Fra:1 Mem:83.67M (0.00M, Peak 85.09M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelFront
Fra:1 Mem:84.12M (0.00M, Peak 85.54M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | taillight
Fra:1 Mem:84.72M (0.00M, Peak 85.54M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | MStreak
Fra:1 Mem:85.12M (0.00M, Peak 85.54M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Window
Fra:1 Mem:85.66M (0.00M, Peak 85.66M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | exhaust
Fra:1 Mem:86.00M (0.00M, Peak 86.00M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | rearDiffuser
Fra:1 Mem:86.66M (0.00M, Peak 86.66M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsLid
Fra:1 Mem:86.78M (0.00M, Peak 86.78M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Platform
Fra:1 Mem:86.80M (0.00M, Peak 86.80M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsGlass
Fra:1 Mem:86.97M (0.00M, Peak 86.97M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | LowerIntake
Fra:1 Mem:87.68M (0.00M, Peak 87.68M) | Time:00:00.49 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsOutline
Fra:1 Mem:88.33M (0.00M, Peak 88.33M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lowerIntake
Fra:1 Mem:88.70M (0.00M, Peak 88.70M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyBars
Fra:1 Mem:89.58M (0.00M, Peak 89.58M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyChrome
Fra:1 Mem:89.77M (0.00M, Peak 89.77M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Interior
Fra:1 Mem:90.78M (0.00M, Peak 90.78M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | trimming
Fra:1 Mem:91.33M (0.00M, Peak 91.33M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsAngelEyes
Fra:1 Mem:92.16M (0.00M, Peak 92.16M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsReflector
Fra:1 Mem:93.51M (0.00M, Peak 93.51M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior2
Fra:1 Mem:96.19M (0.00M, Peak 96.19M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsBulb
Fra:1 Mem:96.22M (0.00M, Peak 96.22M) | Time:00:00.50 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsSeparator
Fra:1 Mem:96.45M (0.00M, Peak 96.45M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior
Fra:1 Mem:97.32M (0.00M, Peak 97.32M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | SideMirror
Fra:1 Mem:97.35M (0.00M, Peak 97.35M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube
Fra:1 Mem:97.36M (0.00M, Peak 97.36M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | brakeAssembly
Fra:1 Mem:97.39M (0.00M, Peak 97.51M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireBolts
Fra:1 Mem:97.68M (0.00M, Peak 97.68M) | Time:00:00.51 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRubber
Fra:1 Mem:103.90M (0.00M, Peak 103.90M) | Time:00:00.52 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRoundel
Fra:1 Mem:104.36M (0.00M, Peak 105.78M) | Time:00:00.52 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRim
Fra:1 Mem:107.95M (0.00M, Peak 107.96M) | Time:00:00.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing
Fra:1 Mem:72.44M (0.00M, Peak 107.96M) | Time:00:00.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start
Fra:1 Mem:72.44M (0.00M, Peak 107.96M) | Time:00:00.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time)
Fra:1 Mem:72.44M (0.00M, Peak 107.96M) | Time:00:00.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene
Fra:1 Mem:72.44M (0.00M, Peak 107.96M) | Time:00:00.53 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:00.73 | Mem:0.01M, Peak:0.01M | Scene, RenderLayer | Updating Background
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:00.73 | Mem:0.01M, Peak:0.01M | Scene, RenderLayer | Updating Camera
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:00.73 | Mem:0.01M, Peak:0.01M | Scene, RenderLayer | Updating Meshes Flags
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:00.73 | Mem:0.01M, Peak:0.01M | Scene, RenderLayer | Updating Objects
Fra:1 Mem:139.23M (0.00M, Peak 139.23M) | Time:00:00.73 | Mem:0.01M, Peak:0.01M | Scene, RenderLayer | Updating Objects | Copying Transformations to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Objects | Applying Static Transformations
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Hair Systems
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Hair settings | Copying Hair settings to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Particle Systems
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device
Fra:1 Mem:139.25M (0.00M, Peak 139.25M) | Time:00:00.74 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Meshes
Fra:1 Mem:145.95M (0.00M, Peak 145.95M) | Time:00:00.75 | Mem:0.02M, Peak:0.02M | Scene, RenderLayer | Updating Mesh | Computing attributes
Fra:1 Mem:156.51M (0.00M, Peak 156.51M) | Time:00:00.75 | Mem:0.03M, Peak:0.03M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device
Fra:1 Mem:156.51M (0.00M, Peak 156.51M) | Time:00:00.75 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.004 2/33 | Building BVH
Fra:1 Mem:156.51M (0.00M, Peak 156.51M) | Time:00:00.75 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Building BVH
Fra:1 Mem:156.63M (0.00M, Peak 156.64M) | Time:00:00.75 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Packing BVH triangles and strands
Fra:1 Mem:156.64M (0.00M, Peak 156.64M) | Time:00:00.75 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.006 3/33 | Packing BVH nodes
Fra:1 Mem:156.61M (0.00M, Peak 156.64M) | Time:00:00.75 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Building BVH
Fra:1 Mem:169.43M (0.00M, Peak 172.20M) | Time:00:00.78 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH triangles and strands
Fra:1 Mem:169.46M (0.00M, Peak 172.20M) | Time:00:00.78 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH nodes
Fra:1 Mem:178.14M (0.00M, Peak 178.51M) | Time:00:00.90 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH triangles and strands
Fra:1 Mem:178.47M (0.00M, Peak 178.51M) | Time:00:00.91 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.003 4/33 | Packing BVH nodes
Fra:1 Mem:179.42M (0.00M, Peak 179.42M) | Time:00:00.91 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH
Fra:1 Mem:180.43M (0.00M, Peak 185.47M) | Time:00:01.01 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 2%, duplicates 2%
Fra:1 Mem:180.48M (0.00M, Peak 185.47M) | Time:00:01.16 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 90%, duplicates 22%
Fra:1 Mem:180.17M (0.00M, Peak 185.47M) | Time:00:01.20 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Packing BVH triangles and strands
Fra:1 Mem:180.49M (0.00M, Peak 185.47M) | Time:00:01.20 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Packing BVH nodes
Fra:1 Mem:180.04M (0.00M, Peak 185.47M) | Time:00:01.26 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 20%, duplicates 4%
Fra:1 Mem:178.97M (0.00M, Peak 185.47M) | Time:00:01.51 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 46%, duplicates 6%
Fra:1 Mem:178.11M (0.00M, Peak 185.47M) | Time:00:01.76 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 71%, duplicates 8%
Fra:1 Mem:177.57M (0.00M, Peak 185.47M) | Time:00:02.01 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.002 5/33 | Building BVH 96%, duplicates 10%
Fra:1 Mem:177.24M (0.00M, Peak 185.47M) | Time:00:02.03 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Building BVH
Fra:1 Mem:177.77M (0.00M, Peak 185.47M) | Time:00:02.09 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Packing BVH triangles and strands
Fra:1 Mem:183.70M (0.00M, Peak 185.47M) | Time:00:02.09 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.016 6/33 | Packing BVH nodes
Fra:1 Mem:169.00M (0.00M, Peak 186.31M) | Time:00:02.11 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Building BVH
Fra:1 Mem:169.59M (0.00M, Peak 186.31M) | Time:00:02.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Packing BVH triangles and strands
Fra:1 Mem:169.95M (0.00M, Peak 186.31M) | Time:00:02.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.013 7/33 | Packing BVH nodes
Fra:1 Mem:169.29M (0.00M, Peak 186.31M) | Time:00:02.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Building BVH
Fra:1 Mem:170.90M (0.00M, Peak 186.31M) | Time:00:02.26 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Packing BVH triangles and strands
Fra:1 Mem:171.23M (0.00M, Peak 186.31M) | Time:00:02.26 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane.001 8/33 | Packing BVH nodes
Fra:1 Mem:170.60M (0.00M, Peak 186.31M) | Time:00:02.26 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Building BVH
Fra:1 Mem:171.24M (0.00M, Peak 186.31M) | Time:00:02.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Packing BVH triangles and strands
Fra:1 Mem:171.72M (0.00M, Peak 186.31M) | Time:00:02.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder.001 9/33 | Packing BVH nodes
Fra:1 Mem:170.60M (0.00M, Peak 186.31M) | Time:00:02.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Building BVH
Fra:1 Mem:172.02M (0.00M, Peak 186.31M) | Time:00:02.46 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Packing BVH triangles and strands
Fra:1 Mem:172.29M (0.00M, Peak 186.31M) | Time:00:02.46 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.011 10/33 | Packing BVH nodes
Fra:1 Mem:171.77M (0.00M, Peak 186.31M) | Time:00:02.46 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Building BVH
Fra:1 Mem:171.91M (0.00M, Peak 186.31M) | Time:00:02.55 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Packing BVH triangles and strands
Fra:1 Mem:172.01M (0.00M, Peak 186.31M) | Time:00:02.55 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.010 11/33 | Packing BVH nodes
Fra:1 Mem:171.86M (0.00M, Peak 186.31M) | Time:00:02.56 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Building BVH
Fra:1 Mem:171.95M (0.00M, Peak 186.31M) | Time:00:02.57 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Packing BVH triangles and strands
Fra:1 Mem:171.96M (0.00M, Peak 186.31M) | Time:00:02.57 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.009 12/33 | Packing BVH nodes
Fra:1 Mem:171.92M (0.00M, Peak 186.31M) | Time:00:02.57 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.008 13/33 | Building BVH
Fra:1 Mem:171.96M (0.00M, Peak 186.31M) | Time:00:02.59 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Building BVH
Fra:1 Mem:173.70M (0.00M, Peak 186.31M) | Time:00:02.64 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Packing BVH triangles and strands
Fra:1 Mem:173.80M (0.00M, Peak 186.31M) | Time:00:02.65 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.001 14/33 | Packing BVH nodes
Fra:1 Mem:173.64M (0.00M, Peak 186.31M) | Time:00:02.65 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Building BVH
Fra:1 Mem:175.26M (0.00M, Peak 186.31M) | Time:00:02.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Building BVH 99%, duplicates 2%
Fra:1 Mem:174.98M (0.00M, Peak 186.31M) | Time:00:02.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH triangles and strands
Fra:1 Mem:175.52M (0.00M, Peak 186.31M) | Time:00:02.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH nodes
Fra:1 Mem:174.27M (0.00M, Peak 186.31M) | Time:00:02.84 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Building BVH 33%, duplicates 0%
Fra:1 Mem:174.24M (0.00M, Peak 186.31M) | Time:00:02.84 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH triangles and strands
Fra:1 Mem:174.77M (0.00M, Peak 186.31M) | Time:00:02.84 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.005 15/33 | Packing BVH nodes
Fra:1 Mem:173.84M (0.00M, Peak 186.31M) | Time:00:02.84 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Building BVH
Fra:1 Mem:174.30M (0.00M, Peak 186.31M) | Time:00:03.02 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Packing BVH triangles and strands
Fra:1 Mem:174.85M (0.00M, Peak 186.31M) | Time:00:03.02 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.003 16/33 | Packing BVH nodes
Fra:1 Mem:173.82M (0.00M, Peak 186.31M) | Time:00:03.02 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Building BVH
Fra:1 Mem:175.89M (0.00M, Peak 186.31M) | Time:00:03.07 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Packing BVH triangles and strands
Fra:1 Mem:176.23M (0.00M, Peak 186.31M) | Time:00:03.07 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.002 17/33 | Packing BVH nodes
Fra:1 Mem:175.67M (0.00M, Peak 186.31M) | Time:00:03.07 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Building BVH
Fra:1 Mem:175.97M (0.00M, Peak 186.31M) | Time:00:03.23 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Packing BVH triangles and strands
Fra:1 Mem:176.12M (0.00M, Peak 186.31M) | Time:00:03.23 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.001 18/33 | Packing BVH nodes
Fra:1 Mem:175.86M (0.00M, Peak 186.31M) | Time:00:03.23 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.001 19/33 | Building BVH
Fra:1 Mem:177.35M (0.00M, Peak 186.31M) | Time:00:03.23 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH
Fra:1 Mem:179.61M (0.00M, Peak 186.31M) | Time:00:03.27 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH 87%, duplicates 0%
Fra:1 Mem:179.51M (0.00M, Peak 186.31M) | Time:00:03.35 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH triangles and strands
Fra:1 Mem:180.21M (0.00M, Peak 186.31M) | Time:00:03.36 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH nodes
Fra:1 Mem:179.10M (0.00M, Peak 186.31M) | Time:00:03.48 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH 49%, duplicates 1%
Fra:1 Mem:179.09M (0.00M, Peak 186.31M) | Time:00:03.48 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Building BVH 77%, duplicates 19%
Fra:1 Mem:178.79M (0.00M, Peak 186.31M) | Time:00:03.60 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH triangles and strands
Fra:1 Mem:179.38M (0.00M, Peak 186.31M) | Time:00:03.61 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.024 20/33 | Packing BVH nodes
Fra:1 Mem:178.69M (0.00M, Peak 186.31M) | Time:00:03.61 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Building BVH
Fra:1 Mem:180.09M (0.00M, Peak 186.31M) | Time:00:03.64 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Packing BVH triangles and strands
Fra:1 Mem:180.93M (0.00M, Peak 186.31M) | Time:00:03.64 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.004 21/33 | Packing BVH nodes
Fra:1 Mem:179.58M (0.00M, Peak 186.31M) | Time:00:03.65 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH
Fra:1 Mem:182.85M (0.00M, Peak 186.31M) | Time:00:03.87 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 58%, duplicates 21%
Fra:1 Mem:182.45M (0.00M, Peak 186.31M) | Time:00:03.90 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 43%, duplicates 3%
Fra:1 Mem:182.67M (0.00M, Peak 186.31M) | Time:00:04.12 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 97%, duplicates 36%
Fra:1 Mem:182.57M (0.00M, Peak 186.31M) | Time:00:04.15 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Building BVH 92%, duplicates 7%
Fra:1 Mem:182.13M (0.00M, Peak 186.31M) | Time:00:04.16 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Packing BVH triangles and strands
Fra:1 Mem:183.17M (0.00M, Peak 186.31M) | Time:00:04.16 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.015 22/33 | Packing BVH nodes
Fra:1 Mem:182.10M (0.00M, Peak 186.31M) | Time:00:04.16 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Building BVH
Fra:1 Mem:186.21M (0.00M, Peak 187.78M) | Time:00:04.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.018 23/33 | Packing BVH triangles and strands
Fra:1 Mem:187.39M (0.00M, Peak 187.78M) | Time:00:04.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.022 24/33 | Building BVH
Fra:1 Mem:187.46M (0.00M, Peak 187.78M) | Time:00:04.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.022 24/33 | Packing BVH nodes
Fra:1 Mem:185.63M (0.00M, Peak 187.96M) | Time:00:04.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Building BVH
Fra:1 Mem:186.20M (0.00M, Peak 187.96M) | Time:00:04.19 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Packing BVH triangles and strands
Fra:1 Mem:186.22M (0.00M, Peak 187.96M) | Time:00:04.19 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.005 25/33 | Packing BVH nodes
Fra:1 Mem:186.17M (0.00M, Peak 187.96M) | Time:00:04.20 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Building BVH
Fra:1 Mem:190.65M (0.00M, Peak 191.32M) | Time:00:04.39 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Packing BVH triangles and strands
Fra:1 Mem:190.86M (0.00M, Peak 191.32M) | Time:00:04.39 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.045 26/33 | Packing BVH nodes
Fra:1 Mem:190.56M (0.00M, Peak 191.32M) | Time:00:04.39 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Building BVH
Fra:1 Mem:190.02M (0.00M, Peak 191.32M) | Time:00:04.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Packing BVH triangles and strands
Fra:1 Mem:190.05M (0.00M, Peak 191.32M) | Time:00:04.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube.000 27/33 | Packing BVH nodes
Fra:1 Mem:189.99M (0.00M, Peak 191.32M) | Time:00:04.41 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Building BVH
Fra:1 Mem:190.34M (0.00M, Peak 191.32M) | Time:00:04.42 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Packing BVH triangles and strands
Fra:1 Mem:190.34M (0.00M, Peak 191.32M) | Time:00:04.42 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cube 28/33 | Packing BVH nodes
Fra:1 Mem:190.32M (0.00M, Peak 191.32M) | Time:00:04.42 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Building BVH
Fra:1 Mem:190.44M (0.00M, Peak 191.32M) | Time:00:04.42 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Building BVH 13%, duplicates 4%
Fra:1 Mem:190.49M (0.00M, Peak 191.32M) | Time:00:04.44 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Packing BVH triangles and strands
Fra:1 Mem:190.51M (0.00M, Peak 191.32M) | Time:00:04.44 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Circle.003 29/33 | Packing BVH nodes
Fra:1 Mem:190.46M (0.00M, Peak 191.32M) | Time:00:04.44 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Building BVH
Fra:1 Mem:190.95M (0.00M, Peak 191.32M) | Time:00:04.45 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Building BVH 40%, duplicates 13%
Fra:1 Mem:190.37M (0.00M, Peak 191.38M) | Time:00:04.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Packing BVH triangles and strands
Fra:1 Mem:190.60M (0.00M, Peak 191.38M) | Time:00:04.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Building BVH 31%, duplicates 7%
Fra:1 Mem:190.65M (0.00M, Peak 191.38M) | Time:00:04.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Cylinder 30/33 | Packing BVH nodes
Fra:1 Mem:190.18M (0.00M, Peak 191.38M) | Time:00:04.67 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH
Fra:1 Mem:198.42M (0.00M, Peak 200.71M) | Time:00:04.70 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 77%, duplicates 28%
Fra:1 Mem:204.15M (0.00M, Peak 207.88M) | Time:00:04.93 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 1%, duplicates 1%
Fra:1 Mem:203.87M (0.00M, Peak 207.88M) | Time:00:04.93 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH triangles and strands
Fra:1 Mem:205.04M (0.00M, Peak 207.88M) | Time:00:04.93 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH nodes
Fra:1 Mem:204.24M (0.00M, Peak 207.88M) | Time:00:04.95 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 55%, duplicates 10%
Fra:1 Mem:203.80M (0.00M, Peak 207.88M) | Time:00:05.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 15%, duplicates 1%
Fra:1 Mem:203.74M (0.00M, Peak 207.88M) | Time:00:05.20 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 79%, duplicates 13%
Fra:1 Mem:203.99M (0.00M, Peak 207.88M) | Time:00:05.43 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 27%, duplicates 1%
Fra:1 Mem:204.09M (0.00M, Peak 207.88M) | Time:00:05.45 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 93%, duplicates 18%
Fra:1 Mem:202.53M (0.00M, Peak 207.88M) | Time:00:05.59 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH triangles and strands
Fra:1 Mem:205.20M (0.00M, Peak 207.88M) | Time:00:05.59 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Packing BVH nodes
Fra:1 Mem:201.92M (0.00M, Peak 207.88M) | Time:00:05.68 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 43%, duplicates 1%
Fra:1 Mem:201.81M (0.00M, Peak 207.88M) | Time:00:05.93 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 65%, duplicates 1%
Fra:1 Mem:201.15M (0.00M, Peak 207.88M) | Time:00:06.18 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.030 31/33 | Building BVH 90%, duplicates 1%
Fra:1 Mem:200.47M (0.00M, Peak 207.88M) | Time:00:06.23 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Building BVH
Fra:1 Mem:201.43M (0.00M, Peak 207.88M) | Time:00:06.31 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Packing BVH triangles and strands
Fra:1 Mem:205.22M (0.00M, Peak 207.88M) | Time:00:06.32 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Mesh.000 32/33 | Packing BVH nodes
Fra:1 Mem:195.73M (0.00M, Peak 207.88M) | Time:00:06.33 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH
Fra:1 Mem:204.45M (0.00M, Peak 207.88M) | Time:00:06.44 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH triangles and strands
Fra:1 Mem:204.83M (0.00M, Peak 207.88M) | Time:00:06.44 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH nodes
Fra:1 Mem:204.66M (0.00M, Peak 207.88M) | Time:00:06.58 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 17%, duplicates 0%
Fra:1 Mem:204.13M (0.00M, Peak 207.88M) | Time:00:06.84 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 50%, duplicates 1%
Fra:1 Mem:203.67M (0.00M, Peak 207.88M) | Time:00:07.09 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Building BVH 82%, duplicates 2%
Fra:1 Mem:202.46M (0.00M, Peak 207.88M) | Time:00:07.24 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH triangles and strands
Fra:1 Mem:205.44M (0.00M, Peak 207.88M) | Time:00:07.24 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Mesh BVH Plane 33/33 | Packing BVH nodes
Fra:1 Mem:199.83M (0.00M, Peak 207.88M) | Time:00:07.25 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Scene BVH | Building
Fra:1 Mem:199.83M (0.00M, Peak 207.88M) | Time:00:07.25 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Scene BVH | Building BVH
Fra:1 Mem:199.84M (0.00M, Peak 207.88M) | Time:00:07.25 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Scene BVH | Packing BVH triangles and strands
Fra:1 Mem:199.84M (0.00M, Peak 207.88M) | Time:00:07.25 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Scene BVH | Packing BVH nodes
Fra:1 Mem:243.16M (0.00M, Peak 243.17M) | Time:00:07.26 | Mem:10.59M, Peak:10.59M | Scene, RenderLayer | Updating Scene BVH | Copying BVH to device
Fra:1 Mem:244.84M (0.00M, Peak 244.84M) | Time:00:07.26 | Mem:53.92M, Peak:53.92M | Scene, RenderLayer | Updating Mesh | Computing normals
Fra:1 Mem:260.58M (0.00M, Peak 260.58M) | Time:00:07.27 | Mem:53.92M, Peak:53.92M | Scene, RenderLayer | Updating Mesh | Copying Mesh to device
Fra:1 Mem:258.90M (0.00M, Peak 260.58M) | Time:00:07.27 | Mem:69.66M, Peak:69.66M | Scene, RenderLayer | Updating Objects Flags
Fra:1 Mem:258.90M (0.00M, Peak 260.58M) | Time:00:07.27 | Mem:69.66M, Peak:69.66M | Scene, RenderLayer | Updating Images
Fra:1 Mem:258.90M (0.00M, Peak 260.58M) | Time:00:07.27 | Mem:69.66M, Peak:69.66M | Scene, RenderLayer | Updating Images | Loading tailight.jpg@1
Fra:1 Mem:262.64M (0.00M, Peak 262.64M) | Time:00:07.27 | Mem:69.66M, Peak:69.66M | Scene, RenderLayer | Updating Images | Loading brake.jpg@1
Fra:1 Mem:265.39M (0.00M, Peak 265.39M) | Time:00:07.27 | Mem:69.66M, Peak:69.66M | Scene, RenderLayer | Updating Images | Loading plate.PNG@1
Fra:1 Mem:267.46M (0.00M, Peak 269.33M) | Time:00:07.27 | Mem:71.53M, Peak:71.53M | Scene, RenderLayer | Updating Images | Loading sidewall.jpg@1
Fra:1 Mem:260.75M (0.00M, Peak 389.53M) | Time:00:07.32 | Mem:135.91M, Peak:135.91M | Scene, RenderLayer | Updating Camera Volume
Fra:1 Mem:260.75M (0.00M, Peak 389.53M) | Time:00:07.32 | Mem:135.91M, Peak:135.91M | Scene, RenderLayer | Updating Lookup Tables
Fra:1 Mem:260.75M (0.00M, Peak 389.53M) | Time:00:07.32 | Mem:136.16M, Peak:136.16M | Scene, RenderLayer | Updating Lights
Fra:1 Mem:260.75M (0.00M, Peak 389.53M) | Time:00:07.32 | Mem:136.16M, Peak:136.16M | Scene, RenderLayer | Updating Lights | Computing distribution
Fra:1 Mem:261.14M (0.00M, Peak 389.53M) | Time:00:07.32 | Mem:136.54M, Peak:136.54M | Scene, RenderLayer | Updating Integrator
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.95M, Peak:137.95M | Scene, RenderLayer | Updating Film
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.70M, Peak:137.95M | Scene, RenderLayer | Updating Lookup Tables
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.96M, Peak:137.96M | Scene, RenderLayer | Updating Baking
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.96M, Peak:137.96M | Scene, RenderLayer | Updating Device | Writing constant memory
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.96M, Peak:137.96M | Scene, RenderLayer | Updating Device | Writing constant memory | Compiling render kernels
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.96M, Peak:137.96M | Scene, RenderLayer | Updating Device | Writing constant memory
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:00:07.33 | Mem:137.96M, Peak:137.96M | Scene, RenderLayer | Rendered 0/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:05:33.27 | Remaining:19:09.25 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 1/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:07:22.49 | Remaining:18:23.22 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 2/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:11:28.58 | Remaining:14:07.26 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 3/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:13:11.20 | Remaining:12:53.97 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 4/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:18:51.88 | Remaining:07:50.00 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 5/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:20:01.81 | Remaining:06:33.72 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 6/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:22:30.63 | Remaining:02:27.62 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 7/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:05.45 | Remaining:01:47.87 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 8/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:20.66 | Remaining:01:18.28 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 9/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:35.00 | Remaining:00:49.86 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 10/12 Tiles
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:46.05 | Remaining:00:28.67 | Mem:139.97M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1225/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:46.45 | Remaining:00:28.38 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1035/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:47.58 | Remaining:00:27.79 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1039/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:48.71 | Remaining:00:27.20 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1043/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:49.83 | Remaining:00:26.61 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1047/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:50.96 | Remaining:00:26.03 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1051/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:52.08 | Remaining:00:25.44 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1055/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:53.21 | Remaining:00:24.85 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1059/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:54.33 | Remaining:00:24.26 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1063/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:55.47 | Remaining:00:23.67 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1067/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:56.60 | Remaining:00:23.08 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1071/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:57.73 | Remaining:00:22.49 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1075/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:58.85 | Remaining:00:21.89 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1079/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:23:59.98 | Remaining:00:21.30 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1083/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:01.11 | Remaining:00:20.71 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1087/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:02.24 | Remaining:00:20.12 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1091/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:03.36 | Remaining:00:19.52 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1095/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:04.49 | Remaining:00:18.93 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1099/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:05.63 | Remaining:00:18.33 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1103/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:06.75 | Remaining:00:17.74 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1107/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:07.88 | Remaining:00:17.14 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1111/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:09.01 | Remaining:00:16.55 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1115/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:10.14 | Remaining:00:15.95 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1119/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:11.26 | Remaining:00:15.36 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1123/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:12.39 | Remaining:00:14.76 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1127/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:13.52 | Remaining:00:14.16 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1131/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:14.64 | Remaining:00:13.56 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1135/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:15.79 | Remaining:00:12.97 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1139/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:16.91 | Remaining:00:12.37 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1143/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:18.04 | Remaining:00:11.77 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1147/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:19.16 | Remaining:00:11.17 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1151/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:20.29 | Remaining:00:10.57 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1155/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:21.42 | Remaining:00:09.97 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1159/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:22.54 | Remaining:00:09.37 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1163/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:23.67 | Remaining:00:08.76 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1167/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:24.80 | Remaining:00:08.16 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1171/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:25.94 | Remaining:00:07.56 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1175/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:27.06 | Remaining:00:06.96 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1179/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:28.19 | Remaining:00:06.35 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1183/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:29.31 | Remaining:00:05.75 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1187/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:30.44 | Remaining:00:05.15 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1191/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:31.57 | Remaining:00:04.54 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1195/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:32.70 | Remaining:00:03.94 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1199/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:33.82 | Remaining:00:03.33 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1203/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:34.95 | Remaining:00:02.73 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1207/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:36.08 | Remaining:00:02.12 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1211/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:37.21 | Remaining:00:01.51 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1215/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:38.33 | Remaining:00:00.91 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1219/1225
Fra:1 Mem:264.56M (0.00M, Peak 389.53M) | Time:24:39.46 | Remaining:00:00.30 | Mem:139.96M, Peak:141.97M | Scene, RenderLayer | Rendered 11/12 Tiles, Sample 1223/1225
Fra:1 Mem:262.56M (0.00M, Peak 389.53M) | Time:24:40.03 | Mem:137.96M, Peak:141.97M | Scene, RenderLayer | Rendered 12/12 Tiles
Fra:1 Mem:262.55M (0.00M, Peak 389.53M) | Time:24:40.03 | Mem:137.96M, Peak:141.97M | Scene, RenderLayer | Finished
Fra:1 Mem:41.70M (0.00M, Peak 389.53M) | Time:24:40.03 | Compositing
Fra:1 Mem:45.61M (0.00M, Peak 389.53M) | Time:24:40.03 | Compositing | Determining resolution
Fra:1 Mem:45.61M (0.00M, Peak 389.53M) | Time:24:40.03 | Compositing | Initializing execution
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.44 | Compositing | Tile 1-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.45 | Compositing | Tile 2-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.46 | Compositing | Tile 3-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.47 | Compositing | Tile 4-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.50 | Compositing | Tile 5-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.54 | Compositing | Tile 6-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.58 | Compositing | Tile 7-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.60 | Compositing | Tile 8-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.62 | Compositing | Tile 9-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.62 | Compositing | Tile 10-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.63 | Compositing | Tile 11-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.65 | Compositing | Tile 12-12
Fra:1 Mem:89.13M (0.00M, Peak 389.53M) | Time:24:40.65 | Compositing | De-initializing execution
Fra:1 Mem:55.50M (0.00M, Peak 389.53M) | Time:24:40.65 | Sce: Scene Ve:0 Fa:0 La:0
Saved: '/app/blender-output/output-000001.png'
Time: 24:41.58 (Saving: 00:00.92)
Blender quit
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment