Skip to content

Instantly share code, notes, and snippets.


Mike Stringer stringertheory

View GitHub Profile
katef / cloud.vcl
Last active May 14, 2022
HTTP Moomin delivery
View cloud.vcl
sub cloud_moomin {
set resp.http.moomin00 = " %1b[38;5;237m▄%1b[38;5;235m▄%1b[49m";
set resp.http.moomin01 = " %1b[38;5;237m▄%1b[48;5;237m%1b[38;5;249m▄%1b[38;5;236m▄%1b[49m %1b[48;5;239m%1b[38;5;16m▄%1b[48;5;237m%1b[38;5;253m▄%1b[38;5;247m▄%1b[48;5;234m%1b[38;5;16m▄%1b[49m";
set resp.http.moomin02 = " %1b[38;5;233m▄%1b[48;5;253m%1b[38;5;237m▄%1b[48;5;254m%1b[38;5;255m▄%1b[38;5;251m▄%1b[38;5;239m%1b[49m▄ %1b[38;5;237m▄ %1b[48;5;254m%1b[38;5;248m▄%1b[48;5;249m%1b[38;5;254m▄%1b[48;5;235m%1b[38;5;246m▄%1b[49m";
set resp.http.moomin03 = " %1b[38;5;235m▄%1b[48;5;250m%1b[38;5;242m▄%1b[48;5;231m %1b[48;5;247m%1b[38;5;231m▄%1b[48;5;252m▄%1b[48;5;253m▄%1b[48;5;254m▄%1b[48;5;253m▄%1b[48;5;249m▄%1b[48;5;188m▄%1b[48;5;245m%1b[38;5;251m▄%1b[49m";
set resp.http.moomin04 = "
fogleman /
Created Nov 28, 2017
AxiDraw + OpenStreetMap
from imposm.parser import OSMParser
from shapely import geometry, ops
import axi
import math
import sys
# put your lat/lng here
LAT, LNG = 0, 0
aparrish / understanding-word-vectors.ipynb
Last active Sep 20, 2022
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0, other text released under CC BY 4.0
View understanding-word-vectors.ipynb
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
derickfay / fix_notes.applescript
Created Apr 16, 2015
Change Keynote Presenter Notes Font and Size for All Slides
View fix_notes.applescript
tell application "Keynote"
tell document 1
set theSlides to slides
repeat with s in the slides
tell presenter notes of s
set font to "Helvetica"
set size to 24
end tell
end repeat
end tell
anonymous / gist:7200880
Created Oct 28, 2013
Processing motion blur
View gist:7200880
/* passable motion blur effect using frame blending
* basically move your 'draw()' into 'sample()', time runs from 0 to 1
* by dave
int samplesPerFrame = 32; // more is better but slower. 32 is enough probably
int numFrames = 48;
float shutterAngle = 2.0; // this should be between 0 and 1 realistically. exaggerated for effect here
int[][] result;