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August 29, 2015 14:16
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minetest: simple_skins patch for multiskin support
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diff --git a/init.lua b/init.lua | |
index fc35172..0e440a1 100644 | |
--- a/init.lua | |
+++ b/init.lua | |
@@ -144,12 +144,10 @@ minetest.register_on_player_receive_fields(function(player,formname,fields) | |
local name = player:get_player_name() | |
inventory_plus.set_inventory_formspec(player,skins.formspec.main(player:get_player_name())) | |
- if minetest.get_modpath("3d_armor") then | |
- armor.textures[player:get_player_name()].skin = skins.list[index]..".png" | |
+ if minetest.get_modpath("multiskin") then | |
+ multiskin[name].skin = skins.list[index]..".png" | |
minetest.after(0, function(player) | |
- local skin = armor:get_player_skin(name) | |
- armor.textures[name].skin = skin..".png" | |
- armor:set_player_armor(player) | |
+ multiskin:update_player_visuals(player) | |
end, player) | |
end | |
end |
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